RPGDXThe center of Indie-RPG gaming
Not logged in. [log in] [register]
Post new topic Reply to topic  
View previous topic - View next topic  
Author Message

Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Sun Aug 27, 2006 11:13 pm    Post subject: Brekain Crisis [quote]

Been working on the design doc for Brekain Crisis.

If you have heard of, or played Nadierian Chaos (NC), my first
completed game I made in QB, and had sold for $0.99, then
you will know what Brekain Crisis is. However, if not, then let me
explain. Brekain Crisis is the cross-platform sequel to NC written
in C++ using Allegro for the cross-platform graphics, input, sound.

I'm using Mappy to create the levels, and Tile Studio to create the artwork.
I'll be using Audacity to create the sound effects, and probably cakewalk to create the music. (If anyone wants to help with the music, art, or sound effects, step right up. I'd appreciate any help)

I'm thinking of utilizing Lua for scripting. Possibly, depends on how
much tweaking I need to do, if its alot, I'll implement the scripting
though if not, then I'll simply keep it all in an .h file for simplicity.

Principal Software Architect
Rambling Indie Games, LLC

See my professional portfolio
Back to top  
Post new topic Reply to topic Page 1 of 1 All times are GMT

Display posts from previous:   
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum