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RPGDX Feb '09 48 Hour Jam: Theme is LOFI
 
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DeveloperX
202192397


Joined: 04 May 2003
Posts: 1624
Location: Decatur, IL, USA

PostPosted: Thu Feb 26, 2009 1:28 pm    Post subject: [quote]

WOW! So many new people! XD GREAT!

Welcome to RPGDX, GirlFlash and Doches!


I can see that this is going to be one interesting jam ..about damn time! Great work Terry on getting this together!
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Hajo
Demon Hunter


Joined: 30 Sep 2003
Posts: 779
Location: Between chair and keyboard.

PostPosted: Thu Feb 26, 2009 2:05 pm    Post subject: [quote]

DeveloperX wrote:
WOW! So many new people! XD GREAT!


It's good to see this place live up again. Welcome all :)
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increpare
Blue Fillrect


Joined: 19 Feb 2009
Posts: 43

PostPosted: Thu Feb 26, 2009 8:52 pm    Post subject: [quote]

GirlFlash, good to see you've popped your head in here. I'm too just registered recently owing to this competition what's happening. . I look forward to seeing what you come up with :)
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Terry
Spectral Form


Joined: 16 Jun 2002
Posts: 798
Location: Dublin, Ireland

PostPosted: Thu Feb 26, 2009 10:17 pm    Post subject: [quote]

Welcome tigsourcers and ludum darers :D

This thing starts tomorrow. (or alternatively saturday).


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DeveloperX
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Joined: 04 May 2003
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Location: Decatur, IL, USA

PostPosted: Thu Feb 26, 2009 10:28 pm    Post subject: [quote]

OMG Terry that pic is great! XD

*returns to busting his ass on his engine code*

.. I'm trying desperately to pull something that resembles a usable engine out of my ass with only 8 hours of time left before I'll be heading to sleep for 6 hours and THEN...it will be chaos as I try my hardest to pull some sort of game-resembling demo together over 48 hours....
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Scrim
Mandrake's Little Slap Bitch


Joined: 05 Apr 2007
Posts: 69
Location: Canada

PostPosted: Thu Feb 26, 2009 11:41 pm    Post subject: [quote]

Well, I think I'm in too. I'm aiming very low, and so have high hopes that I'll produce something in the time allowed. This should be fun, and it's great to see lots of people getting involved.
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ManaTroph
Monkey-Butler


Joined: 14 Nov 2007
Posts: 57

PostPosted: Fri Feb 27, 2009 11:58 am    Post subject: [quote]

And so it has begun...

Even though we're already into the contest period now I too am behind a little on my engine. Though I am confident with the simplicity of the engine that I will be working on game content by tonight.

I'd just like to say good luck to all those who are entering the contest. Can't wait to see all of the entries.
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DeveloperX
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Joined: 04 May 2003
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Location: Decatur, IL, USA

PostPosted: Fri Feb 27, 2009 2:14 pm    Post subject: [quote]

OK, I'm awake...and starting with making a couple maps....at least I should have something to wander around in...oh and I got my NPCs talking before I went to bed last night..so thats about ALL that you will be able to do in my entry...walk around...and listen to the NPCs blab when you talk to them XD.
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Cray
Pretty, Pretty Fairy Princess


Joined: 27 Feb 2009
Posts: 6

PostPosted: Fri Feb 27, 2009 3:53 pm    Post subject: [quote]

Hi :)

Would a game like the old Bards Tale series count?
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Terry
Spectral Form


Joined: 16 Jun 2002
Posts: 798
Location: Dublin, Ireland

PostPosted: Fri Feb 27, 2009 4:00 pm    Post subject: [quote]

Yes it would! Get cracking :)
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Cray
Pretty, Pretty Fairy Princess


Joined: 27 Feb 2009
Posts: 6

PostPosted: Fri Feb 27, 2009 4:07 pm    Post subject: [quote]

Terry wrote:
Yes it would! Get cracking :)


Yes sir!
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Captain Vimes
Grumble Teddy


Joined: 12 May 2006
Posts: 225
Location: The City Streets

PostPosted: Fri Feb 27, 2009 5:12 pm    Post subject: [quote]

Well, welcome everybody new and good luck to everybody in the jam! I look forward to seeing the results.
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ManaTroph
Monkey-Butler


Joined: 14 Nov 2007
Posts: 57

PostPosted: Sat Feb 28, 2009 1:39 pm    Post subject: [quote]

Ok just to let everyone know my project will only run in windows. i hope this not too much of a problem.
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BadMrBox
Bringer of Apocalypse


Joined: 26 Jun 2002
Posts: 1019
Location: Dark Forest's of Sweden

PostPosted: Sat Feb 28, 2009 3:02 pm    Post subject: [quote]

My coding went into a stagnation this past week due to me worrying about if I would have a work to go to or not anymore. The economic state has forced the company I work for to sack about 40 persons this year.
I didn't get terminated this time thought.

I do think that I cought some illness from someone because the first thing that happened when I came home yesterday was that I sleept for 9 hours, woke up and was awake for 2 hours, fell asleep again for something around 6 hours again :S.

Feeling a bit mushy so I wouldn't count on more than a walkaround demo from my part :(.
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DeveloperX
202192397


Joined: 04 May 2003
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Location: Decatur, IL, USA

PostPosted: Sat Feb 28, 2009 3:28 pm    Post subject: [quote]

ManaTroph wrote:
Ok just to let everyone know my project will only run in windows. i hope this not too much of a problem.


Mine only runs on Linux 64 bit :P

I tried until I had a headache to get it running on winblows.
Fucking stupid ass mingw's implementation of the STL sucks ass!


..anyone have a recent MSVC with allegro 4.2, libpng 1.2.35 and zlib that works, and would be willing to build a winblows binary of my entry?
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