RPGDXThe center of Indie-RPG gaming
Not logged in. [log in] [register]
 
 
Post new topic Reply to topic Goto page 1, 2, 3, 4, 5, 6, 7, 8  Next 
View previous topic - View next topic  
Author Message
Mattias Gustavsson
Mage


Joined: 10 Nov 2007
Posts: 457
Location: Royal Leamington Spa, UK

PostPosted: Tue Aug 04, 2009 1:56 pm    Post subject: RPGDX Summer Compo - August 2009 [quote]

Alright, let's do this thing (doing a copy-and-edit from one of Terrys posts for a previous contest).



On the 15-16 of august (the weekend after next) we're going to have a 48 hour RPG making contest. It starts from whatever time you wake up on Saturday to whatever time you go to bed at on Sunday. The theme of the contest is side scroller - as Verious put it: "There aren't enough side scrolling RPGs. ".

You may use a premade engine, premade graphics and premade music - anything you have at hand from old placeholders to ripped spites. You may also opt to start from scratch. That's up to the individual entering. However, the rest of the game's content must be made during the contest's 48 hours - content meaning dialogue, level design, and so on.

The contest will by judged on Ms. Congeniality terms - everyone who enters gets one vote and may vote for whoever they like, including themselves. The winner will receive a significant boost to their street credibility.

These rules are not final, so free free to discuss them in this thread. The idea is to keep restrictions to a minimum - however, as the time limit's fairly short, it's recommended that you keep your ideas simple and aim to release something by Sunday night.

Just to clarify a few questions that have been asked (and to preempt a few more):
* You must design the actual game during the contest, but you may use premade graphical and music resources, and you can use a premade engine.
* By premade engine, this can be any core program you've made yourself, or alternatively game making software of any kind, including Gamemaker, RPG Maker, OHRRPGCE, Multimedia Fusion, etc...
* It doesn't matter what platform your game runs on.
* You may work in teams! However, teams only get one vote, so you'll have to decide among yourselves who you want to vote for.

That's it. Like I said above, feel free to disagree with any of this or ask for clarifications and we'll amend the rules.

Also, if you want to discuss your projects during the contest you can drop in to our IRC channel at #indie-rpg on irc.esper.net - an excellent way to socialize while making your entry.

And feel free to spread the word on this one - the more people we get to join in, the more fun :-)
_________________
www.mattiasgustavsson.com - My blog
www.rivtind.com - My Fantasy world and isometric RPG engine
www.pixieuniversity.com - Software 2D Game Engine


Last edited by Mattias Gustavsson on Fri Aug 07, 2009 10:20 am; edited 1 time in total
Back to top  
tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Tue Aug 04, 2009 6:43 pm    Post subject: [quote]

Well I'm out. Those are the days I need to be working on my final for statistics.
Back to top  
Mattias Gustavsson
Mage


Joined: 10 Nov 2007
Posts: 457
Location: Royal Leamington Spa, UK

PostPosted: Tue Aug 04, 2009 7:57 pm    Post subject: [quote]

We could change the dates if need be - better if more can participate.

Who's intending to join in? I'm going to try to get something done for this :-) I think the theme is great
_________________
www.mattiasgustavsson.com - My blog
www.rivtind.com - My Fantasy world and isometric RPG engine
www.pixieuniversity.com - Software 2D Game Engine
Back to top  
Terry
Spectral Form


Joined: 16 Jun 2002
Posts: 798
Location: Dublin, Ireland

PostPosted: Tue Aug 04, 2009 8:17 pm    Post subject: [quote]

I'll do my best to participate :)
_________________
http://www.distractionware.com
Back to top  
RampantCoyote
Demon Hunter


Joined: 16 May 2006
Posts: 546
Location: Salt Lake City, Utah

PostPosted: Tue Aug 04, 2009 8:45 pm    Post subject: [quote]

You know, I'd really like to go for this. Weekends are *hard*, but weekdays are worse.
_________________
Tales of the Rampant Coyote - Old-School Game Developer talks Indie Games, RPGs, and the Games Biz
Back to top  
Verious
Mage


Joined: 06 Jan 2004
Posts: 409
Location: Online

PostPosted: Tue Aug 04, 2009 8:59 pm    Post subject: [quote]

I'm planning to participate.
Back to top  
DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Tue Aug 04, 2009 9:52 pm    Post subject: [quote]

I'm going to attempt..but good god I need help.
_________________
Principal Software Architect
Rambling Indie Games, LLC

See my professional portfolio
Back to top  
tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Wed Aug 05, 2009 1:27 am    Post subject: [quote]

I could do the end of the month, or even the 3rd weekend. Not the second.

I mean to work with DevX, of course. ;)
Back to top  
DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Wed Aug 05, 2009 5:03 am    Post subject: [quote]

LordGalbalan wrote:
I mean to work with DevX, of course. ;)


Oh is that so?
Where exactly has this discussion taken place?

Not that I'm dismissing such a thing, just blatantly assuming that we will collaborate is not exactly a smart thing to do given our collaboration work history.

So yeah, I'm thinking of making use of SFML for my entry.
It looks really easy to use, and is cross-platform.
I'm starting to learn it as of today. Looks like a blast.
_________________
Principal Software Architect
Rambling Indie Games, LLC

See my professional portfolio
Back to top  
Mattias Gustavsson
Mage


Joined: 10 Nov 2007
Posts: 457
Location: Royal Leamington Spa, UK

PostPosted: Wed Aug 05, 2009 10:39 am    Post subject: [quote]

LordGalbalan wrote:
I could do the end of the month, or even the 3rd weekend. Not the second.

ok, shame, but I think we need to stick with the 15-16. To do the 8-9 (this weekend) feels a bit too sudden, and the third or last weekend is too close to the Ludum Dare, I think. So yeah, 15-16 it is.


So: Let's spread the word - if you know people who might be interested in this, tell them about it. If you visit some other game or programming related forums, post about the competition there. Let's also invite artists and musicians - would be great for collaborations.

I must say I'm looking forward to this a lot :-) Just need to finish the refactoring of my pixie game engine before it starts (or I'll have to use an older version, which would work but not be as much fun...)
_________________
www.mattiasgustavsson.com - My blog
www.rivtind.com - My Fantasy world and isometric RPG engine
www.pixieuniversity.com - Software 2D Game Engine
Back to top  
DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Wed Aug 05, 2009 11:21 am    Post subject: [quote]

Mattias Gustavsson wrote:
Let's spread the word - if you know people who might be interested in this, tell them about it. If you visit some other game or programming related forums, post about the competition there. Let's also invite artists and musicians - would be great for collaborations.


I've got GameDev.net covered :D

http://www.gamedev.net/community/forums/topic.asp?topic_id=543463
_________________
Principal Software Architect
Rambling Indie Games, LLC

See my professional portfolio
Back to top  
Verious
Mage


Joined: 06 Jan 2004
Posts: 409
Location: Online

PostPosted: Wed Aug 05, 2009 1:34 pm    Post subject: [quote]

One of the moderators should post something about this competition on the RPGDX homepage.
Back to top  
DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Wed Aug 05, 2009 2:47 pm    Post subject: [quote]




Anyone got any arguments about using that as the compo logo?

If not, I'll post it on the front page.
_________________
Principal Software Architect
Rambling Indie Games, LLC

See my professional portfolio
Back to top  
Verious
Mage


Joined: 06 Jan 2004
Posts: 409
Location: Online

PostPosted: Wed Aug 05, 2009 2:57 pm    Post subject: [quote]

In the immortal words of Bill Campbell, from the Rocketeer (after he tries the rocket pack for the first time), "I like it!"
Back to top  
BadMrBox
Bringer of Apocalypse


Joined: 26 Jun 2002
Posts: 1021
Location: Dark Forest's of Sweden

PostPosted: Wed Aug 05, 2009 7:06 pm    Post subject: [quote]

And in the likewise immortal words of Bruce Campbell, "Groovy!"

It's awesome man :)
_________________
Back to top  
Post new topic Reply to topic Page 1 of 8 All times are GMT
Goto page 1, 2, 3, 4, 5, 6, 7, 8  Next 



Display posts from previous:   
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum