[tiled] r743 - website/src

tiled-svn at biggeruniverse.com tiled-svn at biggeruniverse.com
Wed Jun 4 13:48:04 PDT 2008


Author: bjorn
Date: 2008-06-04 15:48:04 -0500 (Wed, 04 Jun 2008)
New Revision: 743

Removed:
   website/src/page_tutorial.xml
Modified:
   website/src/generate_page.xsl
Log:
Have a wiki! User contributions to the website now possible, and welcome!


Modified: website/src/generate_page.xsl
===================================================================
--- website/src/generate_page.xsl	2008-05-30 11:53:27 UTC (rev 742)
+++ website/src/generate_page.xsl	2008-06-04 20:48:04 UTC (rev 743)
@@ -40,7 +40,7 @@
               <a href="screenshots.html">Screenshots</a>
               <a href="downloads.html">Downloads</a>
               <a href="contact.html">Contact</a>
-              <a href="tutorial.html">Tutorials</a>
+              <a href="/wiki/Main_Page">Wiki</a>
               <a href="tiled.jnlp">Start Now!</a>
             </div>
           </div>

Deleted: website/src/page_tutorial.xml
===================================================================
--- website/src/page_tutorial.xml	2008-05-30 11:53:27 UTC (rev 742)
+++ website/src/page_tutorial.xml	2008-06-04 20:48:04 UTC (rev 743)
@@ -1,145 +0,0 @@
-<page>
-  <content>
-    <h2>Tutorial 1: Creating a simple map in Tiled</h2>
-
-    <h3>Introduction</h3>
-    <p>
-      While Tiled is meant to be easy to use, it has a learning curve like
-      anything else. This tutorial is meant to help flatten the curve. In this
-      tutorial we'll get you started on creating a new map, creating a
-      tileset, editing and finally, saving.
-    </p>
-    <h3>A brave new map</h3>
-    <div class="image right">
-      <img src="files/fig1_1.png" alt="Fig. 1.1"/>
-      <div class="caption"><b>Fig. 1.1:</b> Creating a new map</div>
-    </div>
-    <p>
-      Let's begin by creating a new map from <b>File->New</b>. Once the
-      <b>New Map Dialog</b> appears (Fig. 1.1), we will set the initial
-      dimensions and the orientation. We will create a standard, orthogonal map
-      as an example.
-    </p>
-    <p>
-      The dimensions, or size in tiles, of the map will be 32 tiles wide by 32
-      tiles high for our example. The dimensions of the individual tiles will
-      be 24x24. This is the size of the tiles we will be using later, it is
-      important to get this right when you start a new map. Click <b>OK</b>.
-    </p>
-    <p>
-      We are now presented with the main Tiled editing window (Fig. 1.2). As
-      you can see there are no tiles and only one layer, which is selected.
-      We now need to bring in a tileset for our map. Maps can have any number
-      of tilesets. For us, a single internal tileset will do. From the
-      <b>Tilesets</b> menu, select <b>New tileset...</b>
-    </p>
-    <div class="image center">
-      <img src="files/fig1_2.png" alt="Fig. 1.2"/>
-      <div class="caption"><b>Fig. 1.2:</b> The main Tiled window</div>
-    </div>
-    <h3>On internal and external tilesets</h3>
-    <p>
-      Tilesets are not necessarily tied to a specific map. In Tiled, tilesets
-      can be independent resources, which the maps can reference. By default,
-      when you create a tileset, it'll store it in the map. If you want to use
-      the same tileset in multiple maps, you can export it to a .tsx file and
-      import the tileset into other maps you create.
-    </p>
-    <p>
-      The tile images can be stored with the tileset as png, base64 encoded,
-      or stored externally and referenced by the tileset.
-    </p>
-    <div class="note">
-      <b>Note:</b> When we talk about a tileset, we mean the set as defined by
-      the tileset element either within a map file or stored in a .tsx file,
-      not the tileset image.
-    </div>
-    <h3>Adding a tileset</h3>
-    <div class="image right">
-      <img src="files/fig1_3.png" alt="Fig. 1.3"/>
-      <div class="caption"><b>Fig. 1.3:</b> Creating a new tileset</div>
-    </div>
-    <p>
-      Once at the <b>New tileset</b> window (Fig. 1.3), we will name our set to
-      make it easier to recognize it later. We have a tileset image
-      (<a href="files/tiles_pipes.png">pipe tiles</a>), so we check
-      <b>Reference tileset image</b>, and click <b>Browse</b> to find our
-      image. Since we have no frame or grid around the tiles in the set image,
-      we leave <b>Tile spacing</b> on 0. Click <b>OK</b>.
-    </p>
-    <h3>The final steps, drawing and saving</h3>
-    <p>
-      Now that a tileset has been added to the map, you can click the collapsed
-      button in the bottom left and the tile palette dialog will pop-up. You
-      can adjust the width of the palette so that the number of tiles shown
-      vertically match the tileset image. While editing you can leave the
-      tileset palette dialog open for easy access to your tiles.
-    </p>
-    <p>
-      With a tile and the pencil selected, you can start drawing tiles on your
-      map. Also try out the fill, eraser and eye dropper tools.
-    </p>
-    <div class="note">
-      <b>Hint:</b> While you can select the eye dropper to select a tile from
-      the map, right clicking on the map while any tool is selected will do the
-      same.
-    </div>
-    <p>
-      Finally safe your map using <b>File->Save</b>. Choose a name like
-      <span class="code">tutorial1.tmx</span>.
-    </p>
-
-    <h2>Tutorial 2: Examining the map format</h2>
-    <p>
-      In our second tutorial we shall take a look at the map format used by
-      Tiled. Here's the what the contents look like for the file we just
-      created:
-    </p>
-    <pre>&lt;?xml version="1.0" ?&gt;
-&lt;map orientation="orthogonal" width="32" height="32" tilewidth="24" tileheight="24"&gt;
-  &lt;tileset firstgid="1" name="Sewers" tilewidth="24" tileheight="24"&gt;
-    &lt;image source="tiledweb/files/tiles_pipes.png"/&gt;
-  &lt;/tileset&gt;
-  &lt;layer name="Layer 0"&gt;
-    &lt;data encoding="base64" compression="gzip"&gt;
-      H4sIAAAAAAAAAO3NoREAMAgEsLedAfafE4+s6l0jolNJiif18tt/Fj8AAMC9ARtYg28AEAAA
-    &lt;/data&gt;
-  &lt;/layer&gt;
-&lt;/map&gt;</pre>
-    <p>
-      This is an example of a minimal useful map file. Such a map file will
-      have at least one tileset and at least one layer. Note that the
-      information you filled in when you created the map is all stored in
-      attributes of the map element.
-    </p>
-    <p>
-      The same goes for the tileset. Note that the tile spacing, which we set
-      to 0, is not stored. This is because 0 is the default, and assumed when
-      it's left out. Many attributes have default values.
-    </p>
-    <div class="note">
-      <b>Hint:</b> While Tiled itself doesn't offer you a way to change the
-      parameters you entered when creating the map yet, it is easy to change
-      them yourself. For example when you decide to switch to a larger tile
-      size or to rename your tileset image. This is one of the advantages of
-      using XML.
-    </div>
-    <h3>Global tile IDs</h3>
-    <p>
-      A thing to note about the tileset is the
-      <span class="code">firstgid</span> attribute. The map
-      layer data is an array of 32-bit integers storing global tile ids.
-      Global means that they span the possibly multiple tilesets that the map
-      is using. Each tileset internally uses local tile ids, and the
-      <span class="code">firstgid</span> attributes specifies how the local
-      ids are mapped to global ids. Namely, a tile with id <b>A</b> in the
-      tileset will be referred to with a number equal to
-      <span class="code">firstgid</span>+<b>A</b> in the layer data.
-    </p>
-    <p>
-      That's it for now. Keep the questions coming! Asking us questions is the
-      best way to let us know which things are not quite understood yet and
-      how our editor is used.
-    </p>
-  </content>
-</page>




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