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  Topic: Have a world? leave a world. Need a world? Take a world.
Jihgfed Pumpkinhead

Replies: 107
Views: 46056

PostForum: General Discussion   Posted: Thu Sep 25, 2003 12:01 am   Subject: Wiki Questions
The RPGDX Wiki layout's very nice, I agree that it's probably better to stick with a simple one than try to copy RPGDX's design exactly. What you might consider, though, if you can, is making the lin ...
  Topic: Have a world? leave a world. Need a world? Take a world.
Jihgfed Pumpkinhead

Replies: 107
Views: 46056

PostForum: General Discussion   Posted: Wed Sep 24, 2003 2:34 am   Subject: Wiki
Hmm... I've never tried one of these Wiki things, though I've heard of them. Sounds interesting, very interesting; I'll mosey on in and take a look.

And thanks for sticking up for the disenfranchi ...
  Topic: Have a world? leave a world. Need a world? Take a world.
Jihgfed Pumpkinhead

Replies: 107
Views: 46056

PostForum: General Discussion   Posted: Mon Sep 22, 2003 8:10 pm   Subject: Dragon Hoarders
Maybe dragons' main motivation could be acquisition? They could be hoarders, who see the humans crawling all over them to be valuable in themselves, as part of their collection. Similarly, dragons c ...
  Topic: Forums upgraded to 2.0.6 and shared login session
Jihgfed Pumpkinhead

Replies: 14
Views: 6868

PostForum: General Discussion   Posted: Mon Sep 22, 2003 7:57 pm   Subject: Marking Fora and CSS
Oh, I see the "mark all forums read" button now. I was looking in the wrong place before, thanks.

I've always wished I could post using CSS, but I can imagine all the craziness that would result i ...
  Topic: Forums upgraded to 2.0.6 and shared login session
Jihgfed Pumpkinhead

Replies: 14
Views: 6868

PostForum: General Discussion   Posted: Mon Sep 22, 2003 3:40 am   Subject: Good Work, Crazy Browser, Mark All Read
Yay. Congrats, Bjorn, this place just keeps getting better and better. I was going to complain that the new font was too small, but then I realized I was just viewing it at 90% magnification. Oh, m ...
  Topic: Have a world? leave a world. Need a world? Take a world.
Jihgfed Pumpkinhead

Replies: 107
Views: 46056

PostForum: General Discussion   Posted: Sat Sep 20, 2003 8:43 pm   Subject: Hash It Out
Okay, so, are we going with the dragon thing? If so, what's the next step?

Do you think maybe it would be a good idea for everyone interested in this to get together on #rpgdx at some point so we ...
  Topic: Have a world? leave a world. Need a world? Take a world.
Jihgfed Pumpkinhead

Replies: 107
Views: 46056

PostForum: General Discussion   Posted: Fri Sep 19, 2003 5:37 pm   Subject: Dragons! Terrain!
Yeah, I was thinking that the wasteland would have no animals or vegetation of any sort. In fact, I'd even go so far as to say that it doesn't even have any differentiated terrain at all; it's just a ...
  Topic: If you have a spare moment...
Jihgfed Pumpkinhead

Replies: 6
Views: 8860

PostForum: Projects / Screenshots   Posted: Sun Sep 14, 2003 3:09 am   Subject: Really Refreshing Battles
The battle system's very refreshing, a very nice combination of turn-based and real-time. I didn't understand the differences between the attacks, except that you had to vary them regularly, so more ...
  Topic: Have a world? leave a world. Need a world? Take a world.
Jihgfed Pumpkinhead

Replies: 107
Views: 46056

PostForum: General Discussion   Posted: Sat Sep 13, 2003 12:36 am   Subject: Thar Be Dragons
Hey, this is turning out pretty cool.

How about this:

The world is inherently just a big, barren ball, alien and alliterative. It's just empty, without distinguishing features of any kind.

T ...
  Topic: random goodness!
Jihgfed Pumpkinhead

Replies: 9
Views: 9076

PostForum: Off Topic   Posted: Wed Sep 10, 2003 3:53 am   Subject: Yay, Dutch Language
I'd like to take this opportunity (seems as good as any) to officially thank the Dutch for the words "aardvark" and "aardwolf". Where would the animal dictionary (from 'a' for "aardvark" to 'z' for " ...
  Topic: RPG combat design/concepts
Jihgfed Pumpkinhead

Replies: 19
Views: 23401

PostForum: Design and programming   Posted: Fri Sep 05, 2003 6:06 am   Subject: Lots of Juicy Questions to Answer
Okay, my turn. I've been pretty good about keeping my posts short recently, but I make up for it here, so you've been warned.

Simplicity vs. Complexity in Battle:

Obviously they have to be b ...
  Topic: Tears of Dious- Mature MMORPG looking for talented people
Jihgfed Pumpkinhead

Replies: 29
Views: 28447

PostForum: Design and programming   Posted: Sun Aug 31, 2003 9:27 am   Subject: More on MMORPGs
Alright, that's better, thanks for the info.

First things first,
You should be aware the this site focuses on console style rpgs (ie SNES games such as the Final Fantasy series). Also by focusing ...
  Topic: Tears of Dious- Mature MMORPG looking for talented people
Jihgfed Pumpkinhead

Replies: 29
Views: 28447

PostForum: Design and programming   Posted: Sun Aug 31, 2003 6:03 am   Subject: Bah, Verification
Is there such a thing as verifiable references on the Internet? Anyway, I, at least, don't care about any of that. TOD75 mentioned a lot of reasons why a developer/whatever might want to help out wi ...
  Topic: Old relations heat up, indie-games and indie-movies, etc.
Jihgfed Pumpkinhead

Replies: 18
Views: 19161

PostForum: Off Topic   Posted: Sun Aug 31, 2003 4:52 am   Subject: Indie-Games Not Comparable to Indie-Movies
I think your comparison of the indie game world with the indie film world is unfair.

The indie film industry is an industry, whereas indie-game making is not. Even the most indie of indie films te ...
  Topic: Trillian
Jihgfed Pumpkinhead

Replies: 6
Views: 8412

PostForum: Off Topic   Posted: Sun Aug 31, 2003 12:28 am   Subject: More Trillian Stuff
Well, I've no idea about any of the other clients, so I'm not recommending Trillian over any of these. It serves my purposes, though, so I do recommend it (or any of the others) to anyone who ever fi ...
 
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