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  Topic: Exciting News!
Malignus

Replies: 13
Views: 11665

PostForum: Off Topic   Posted: Sat Jul 16, 2011 1:49 am   Subject: Exciting News!
Whoa, nice! Congratulations!
  Topic: DarkLight Dungeon
Malignus

Replies: 29
Views: 31394

PostForum: Projects / Screenshots   Posted: Fri Jul 15, 2011 3:41 am   Subject: DarkLight Dungeon
As someone who knows what a pain in the butt it is to create items, menus and behind-the-scenes systems for an RPG, I can understand the urge to show off those things in a trailer. You really shouldn' ...
  Topic: MicroTBS - Turn-based strategy RPG
Malignus

Replies: 7
Views: 8130

PostForum: Projects / Screenshots   Posted: Fri Jun 24, 2011 12:56 am   Subject: MicroTBS - Turn-based strategy RPG
The code snippets in Coding Conventions look an awful lot like AS3. Are you using Flash for this?
  Topic: New studio, new website, new life.
Malignus

Replies: 5
Views: 5513

PostForum: Off Topic   Posted: Wed Jun 22, 2011 4:29 am   Subject: New studio, new website, new life.
Welcome back! I'm glad to see you putting your abilities to good use. Speaking of which...

I've got an turn based strategy RPG/sim game in early development.

*ears perk up*
  Topic: Hi guys!
Malignus

Replies: 5
Views: 8096

PostForum: General Discussion   Posted: Tue Jun 07, 2011 1:37 pm   Subject: Hi guys!
Welcome!
  Topic: Eternal Bickering (2D Isometric Turn-based RPG)
Malignus

Replies: 30
Views: 35799

PostForum: Projects / Screenshots   Posted: Sun Jun 05, 2011 9:33 pm   Subject: Eternal Bickering (2D Isometric Turn-based RPG)
Initial thought: cool engine, but the jerky camera movement is kind of off-putting. I'd suggest making the camera scroll smoothly between spaces.
  Topic: Let's have a competition!
Malignus

Replies: 4
Views: 7028

PostForum: General Discussion   Posted: Sun Jun 05, 2011 7:00 pm   Subject: Let's have a competition!
I dunno. For me, the fun of these competitions is in working around some sort of common mechanic or gameplay limitation and seeing how different people interpret it. The sound of a competition where e ...
  Topic: Project Exodium RPG
Malignus

Replies: 8
Views: 12186

PostForum: Projects / Screenshots   Posted: Fri Jun 03, 2011 11:07 pm   Subject: Project Exodium RPG
I'd like to, but I've already got so many of my own projects to finish, I just don't think I could justify taking on another one right now. I wish you luck, however.
  Topic: Project Exodium RPG
Malignus

Replies: 8
Views: 12186

PostForum: Projects / Screenshots   Posted: Thu Jun 02, 2011 2:52 am   Subject: Project Exodium RPG
I see what you're going for. That sounds interesting. I just wouldn't use the term "hard sci fi," since that implies that the world of the fiction works the same as our own world (e.g. no ma ...
  Topic: Project Exodium RPG
Malignus

Replies: 8
Views: 12186

PostForum: Projects / Screenshots   Posted: Wed Jun 01, 2011 1:44 am   Subject: Project Exodium RPG
I don't think a setting be both "high fantasy" and "hard sci-fi" at once--they kind of stand for opposite propositions. Just sayin'.
  Topic: Telepath RPG Music
Malignus

Replies: 9
Views: 23481

PostForum: Music and sound effects   Posted: Wed May 18, 2011 2:21 am   Subject: Telepath RPG Music
Huh. It's been a year since I last updated this thread. It's crazy how the time flies! I won't go through every single new track I've made since then, but suffice it to say that there are now 26 of th ...
  Topic: Contest idea: make a game about the bin Laden raid
Malignus

Replies: 10
Views: 10829

PostForum: General Discussion   Posted: Fri May 06, 2011 3:51 am   Subject: Contest idea: make a game about the bin Laden raid
I'm all for a new competition, but not something bin Laden-themed. That would be pretty tacky, IMHO.
  Topic: Movement systems in tactical battles
Malignus

Replies: 12
Views: 39356

PostForum: Design and programming   Posted: Wed May 04, 2011 12:21 am   Subject: Movement systems in tactical battles
Jay, that sounds pretty much exactly like what I'm doing in Telepath RPG: Servants of God. In varying degrees, and depending on how high the game's difficulty is set, enemies favor attacking healers, ...
  Topic: Fooolin' Around!
Malignus

Replies: 40
Views: 89530

PostForum: Graphics   Posted: Mon May 02, 2011 12:19 pm   Subject: Fooolin' Around!
Interesting--he bears a striking resemblance to [url=http://telepath.wikia.com/wiki/Cygnus]the main antagonist in Telepath RPG: Servants of God.
  Topic: Fooolin' Around!
Malignus

Replies: 40
Views: 89530

PostForum: Graphics   Posted: Wed Apr 27, 2011 2:09 am   Subject: Fooolin' Around!
Zombie Walter Matthau? :)
 
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