| Author |
Message |
Topic: Exciting News! |
Malignus
Replies: 13
Views: 11665
|
Forum: Off Topic Posted: Sat Jul 16, 2011 1:49 am Subject: Exciting News! |
| Whoa, nice! Congratulations! |
Topic: DarkLight Dungeon |
Malignus
Replies: 29
Views: 31394
|
Forum: Projects / Screenshots Posted: Fri Jul 15, 2011 3:41 am Subject: DarkLight Dungeon |
| As someone who knows what a pain in the butt it is to create items, menus and behind-the-scenes systems for an RPG, I can understand the urge to show off those things in a trailer. You really shouldn' ... |
Topic: MicroTBS - Turn-based strategy RPG |
Malignus
Replies: 7
Views: 8130
|
Forum: Projects / Screenshots Posted: Fri Jun 24, 2011 12:56 am Subject: MicroTBS - Turn-based strategy RPG |
| The code snippets in Coding Conventions look an awful lot like AS3. Are you using Flash for this? |
Topic: New studio, new website, new life. |
Malignus
Replies: 5
Views: 5513
|
Forum: Off Topic Posted: Wed Jun 22, 2011 4:29 am Subject: New studio, new website, new life. |
Welcome back! I'm glad to see you putting your abilities to good use. Speaking of which...
I've got an turn based strategy RPG/sim game in early development.
*ears perk up* |
Topic: Hi guys! |
Malignus
Replies: 5
Views: 8096
|
Forum: General Discussion Posted: Tue Jun 07, 2011 1:37 pm Subject: Hi guys! |
| Welcome! |
Topic: Eternal Bickering (2D Isometric Turn-based RPG) |
Malignus
Replies: 30
Views: 35799
|
Forum: Projects / Screenshots Posted: Sun Jun 05, 2011 9:33 pm Subject: Eternal Bickering (2D Isometric Turn-based RPG) |
| Initial thought: cool engine, but the jerky camera movement is kind of off-putting. I'd suggest making the camera scroll smoothly between spaces. |
Topic: Let's have a competition! |
Malignus
Replies: 4
Views: 7028
|
Forum: General Discussion Posted: Sun Jun 05, 2011 7:00 pm Subject: Let's have a competition! |
| I dunno. For me, the fun of these competitions is in working around some sort of common mechanic or gameplay limitation and seeing how different people interpret it. The sound of a competition where e ... |
Topic: Project Exodium RPG |
Malignus
Replies: 8
Views: 12186
|
Forum: Projects / Screenshots Posted: Fri Jun 03, 2011 11:07 pm Subject: Project Exodium RPG |
| I'd like to, but I've already got so many of my own projects to finish, I just don't think I could justify taking on another one right now. I wish you luck, however. |
Topic: Project Exodium RPG |
Malignus
Replies: 8
Views: 12186
|
Forum: Projects / Screenshots Posted: Thu Jun 02, 2011 2:52 am Subject: Project Exodium RPG |
| I see what you're going for. That sounds interesting. I just wouldn't use the term "hard sci fi," since that implies that the world of the fiction works the same as our own world (e.g. no ma ... |
Topic: Project Exodium RPG |
Malignus
Replies: 8
Views: 12186
|
Forum: Projects / Screenshots Posted: Wed Jun 01, 2011 1:44 am Subject: Project Exodium RPG |
| I don't think a setting be both "high fantasy" and "hard sci-fi" at once--they kind of stand for opposite propositions. Just sayin'. |
Topic: Telepath RPG Music |
Malignus
Replies: 9
Views: 23481
|
Forum: Music and sound effects Posted: Wed May 18, 2011 2:21 am Subject: Telepath RPG Music |
| Huh. It's been a year since I last updated this thread. It's crazy how the time flies! I won't go through every single new track I've made since then, but suffice it to say that there are now 26 of th ... |
Topic: Contest idea: make a game about the bin Laden raid |
Malignus
Replies: 10
Views: 10829
|
Forum: General Discussion Posted: Fri May 06, 2011 3:51 am Subject: Contest idea: make a game about the bin Laden raid |
| I'm all for a new competition, but not something bin Laden-themed. That would be pretty tacky, IMHO. |
Topic: Movement systems in tactical battles |
Malignus
Replies: 12
Views: 39356
|
Forum: Design and programming Posted: Wed May 04, 2011 12:21 am Subject: Movement systems in tactical battles |
| Jay, that sounds pretty much exactly like what I'm doing in Telepath RPG: Servants of God. In varying degrees, and depending on how high the game's difficulty is set, enemies favor attacking healers, ... |
Topic: Fooolin' Around! |
Malignus
Replies: 40
Views: 89530
|
Forum: Graphics Posted: Mon May 02, 2011 12:19 pm Subject: Fooolin' Around! |
| Interesting--he bears a striking resemblance to [url=http://telepath.wikia.com/wiki/Cygnus]the main antagonist in Telepath RPG: Servants of God. |
Topic: Fooolin' Around! |
Malignus
Replies: 40
Views: 89530
|
Forum: Graphics Posted: Wed Apr 27, 2011 2:09 am Subject: Fooolin' Around! |
| Zombie Walter Matthau? :) |
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