| Author | 
	Message | 
  
  
	   Topic: The ARC Legacy (HTML5/Canvas) | 
  
  
	jeffd1830 
	   
	  Replies: 47 
	  Views: 91651 
	 | 
	 Forum: Projects / Screenshots   Posted: Mon Feb 03, 2014 3:23 pm   Subject: The ARC Legacy (HTML5/Canvas) | 
  
  
	| Hey!  Don't talk trash about the NES PPU.  I love the 3 color limit per-sprite.  If you are looking for an artist to do true NES-style sprites, I'm for hire. (You can see my tileset work in the Legend ... | 
  
  
	   Topic: The ARC Legacy (HTML5/Canvas) | 
  
  
	jeffd1830 
	   
	  Replies: 47 
	  Views: 91651 
	 | 
	 Forum: Projects / Screenshots   Posted: Sat Jan 18, 2014 9:34 am   Subject: The ARC Legacy (HTML5/Canvas) | 
  
  
	| Great work so far!  I love the amount of power you've gotten out of such a simple level format. | 
  
  
	   Topic: Legends of Fairwind | 
  
  
	jeffd1830 
	   
	  Replies: 19 
	  Views: 72146 
	 | 
	 Forum: Projects / Screenshots   Posted: Sat Jan 18, 2014 9:16 am   Subject: A triumphant moment! | 
  
  
	Finally, I got the game engine to actually render a screen!  Well, the background tiles, with no sprites.
 
 I put up the screenshot as well as the raw map and asset data here for anyone who is intere ... | 
  
  
	   Topic: Legends of Fairwind | 
  
  
	jeffd1830 
	   
	  Replies: 19 
	  Views: 72146 
	 | 
	 Forum: Projects / Screenshots   Posted: Fri Jan 17, 2014 4:11 am   Subject: How I'm doing layering... | 
  
  
	I have upgraded our level editor to now have a very complete concept of layering.
 
 Each level can have up to 255 layers of block data. These are stored as a sort of linked list at each given X,Y coo ... | 
  
  
	   Topic: Legends of Fairwind | 
  
  
	jeffd1830 
	   
	  Replies: 19 
	  Views: 72146 
	 | 
	 Forum: Projects / Screenshots   Posted: Sat Jan 11, 2014 8:29 am   Subject: HQ4X overworld sample | 
  
  
	Here's a sample of HQ4X applied to a section of the overworld map:
 
 http://legendsoffairwind.com/wiki/images/0/02/Overworld-hq4x.png
 
 We went on a brief hiatus while I got some real work done and  ... | 
  
  
	   Topic: Legends of Fairwind | 
  
  
	jeffd1830 
	   
	  Replies: 19 
	  Views: 72146 
	 | 
	 Forum: Projects / Screenshots   Posted: Thu Oct 24, 2013 12:32 am   Subject: Cooperative Gameplay | 
  
  
	This is a reply to the question much earlier by BadMrBox which I inadvertently neglected to answer.
 
 So, how will the cooperative mode work on Legends of Fairwind?
 
 We have quite a system worked o ... | 
  
  
	   Topic: Legends of Fairwind | 
  
  
	jeffd1830 
	   
	  Replies: 19 
	  Views: 72146 
	 | 
	 Forum: Projects / Screenshots   Posted: Wed Oct 23, 2013 11:51 am   Subject: Progress! | 
  
  
	Hi!  Just wanted to post a quick progress update for anyone following along.
 
 It's been a while.  I was sick with a cold and I also took a little break from coding to actually play some games.
 
 We ... | 
  
  
	   Topic: Legends of Fairwind | 
  
  
	jeffd1830 
	   
	  Replies: 19 
	  Views: 72146 
	 | 
	 Forum: Projects / Screenshots   Posted: Wed Oct 02, 2013 8:23 am   Subject: Legends of Fairwind | 
  
  
	Alright, let me know if you're interested in hiring me for the job. You can reach me best via Skype: bbastudios
 
 I want to vouch for DeveloperX's work!  Here it is only five days after I asked the q ... | 
  
  
	   Topic: Legends of Fairwind | 
  
  
	jeffd1830 
	   
	  Replies: 19 
	  Views: 72146 
	 | 
	 Forum: Projects / Screenshots   Posted: Sun Sep 29, 2013 11:15 pm   Subject: Legends of Fairwind | 
  
  
	Richard, I'll talk to my cohort in this project and see if we can drum up some funds for it. :)
 
 Meanwhile, if anyone is interested in checking it out, here's our first clipping test!  This is cut-a ... | 
  
  
	   Topic: Legends of Fairwind | 
  
  
	jeffd1830 
	   
	  Replies: 19 
	  Views: 72146 
	 | 
	 Forum: Projects / Screenshots   Posted: Thu Sep 26, 2013 12:16 pm   Subject: HQX filters | 
  
  
	| Would anyone here be interested in porting the hqx filters to PHP (using GD) for us?  We are using PHP for our web-based asset creation and management tools, and I'd like them to be able to generate s ... | 
  
  
	   Topic: Legends of Fairwind | 
  
  
	jeffd1830 
	   
	  Replies: 19 
	  Views: 72146 
	 | 
	 Forum: Projects / Screenshots   Posted: Wed Sep 25, 2013 8:43 am   Subject: Furniture Tiles Set 1 | 
  
  
	| Here are the stone wall tiles, as well as some furniture tiles and stairs that I made for inside of homes and other locations, as well as vendor countertops for shops. When these tiles are used inside ... | 
  
  
	   Topic: Legends of Fairwind | 
  
  
	jeffd1830 
	   
	  Replies: 19 
	  Views: 72146 
	 | 
	 Forum: Projects / Screenshots   Posted: Tue Sep 24, 2013 6:55 am   Subject: Nature Tiles | 
  
  
	Here are some tiles for natural areas (i.e., towns)
 
 http://legendsoffairwind.com/wiki/images/9/9b/Lof-naturetiles.png
 
 The stone/brick stacks are temporary - they are just there to have something ... | 
  
  
	   Topic: Legends of Fairwind | 
  
  
	jeffd1830 
	   
	  Replies: 19 
	  Views: 72146 
	 | 
	 Forum: Projects / Screenshots   Posted: Tue Sep 17, 2013 1:31 am   Subject: Legends of Fairwind | 
  
  
	Hi!  I'm new to the forum, and I have a new project that a friend and I have been working on for a few weeks now.
 
 We are using 8-bit retro style with restrictions similar to the NES, and drawing ou ... | 
  
  
	|    |