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BadMrBox Bringer of Apocalypse
Joined: 26 Jun 2002 Posts: 1022 Location: Dark Forest's of Sweden
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Posted: Sat Sep 11, 2004 6:35 pm Post subject: Gslib sprite collision help wanted |
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Does anyone know if there is any version of GSLIB outthere with a working version of GScollide function?
I'm trying to do a pixel*pixel engine and it would be really good to have a collision function. _________________
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Ninkazu Demon Hunter
Joined: 08 Aug 2002 Posts: 945 Location: Location:
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Posted: Sat Sep 11, 2004 7:14 pm Post subject: |
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Gould stopped working on GSlib to do mission work. The version you have is the latest and most likely the last.
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BadMrBox Bringer of Apocalypse
Joined: 26 Jun 2002 Posts: 1022 Location: Dark Forest's of Sweden
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Posted: Sun Sep 12, 2004 12:54 am Post subject: |
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Thats a drag. Hmm... anyone knowing how to do some own collision routines? It's driving me nuts. _________________
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Ninkazu Demon Hunter
Joined: 08 Aug 2002 Posts: 945 Location: Location:
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Posted: Sun Sep 12, 2004 1:29 am Post subject: |
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Go to qbasicnews.com's forum and ask Relsoft or Na_th_an.
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BadMrBox Bringer of Apocalypse
Joined: 26 Jun 2002 Posts: 1022 Location: Dark Forest's of Sweden
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Posted: Sun Sep 12, 2004 2:43 am Post subject: |
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Ok. Thanks Ninkazu. _________________
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