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DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Wed Nov 03, 2004 2:59 am    Post subject: Games and TCL [quote]

I'm starting this thread to discuss using TCL (pronounced Tickle) as a game scripting language.

I have written a basic TCL Interpreter as my first step to using TCL for my game scripting.

I will post here as this develops.

click here to download my TCL interpreter

If you want to use TCL for scripting your game, I will release my scripting wrapper once it is completed.
You can get TCL from here.

And you can get the source for TCL from here.

{edit}updated the archive, now you can interpret TCL files, AND commands. :) get the new file from here{/edit}
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Rambling Indie Games, LLC

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janus
Mage


Joined: 29 Jun 2002
Posts: 464
Location: Issaquah, WA

PostPosted: Sun Nov 07, 2004 3:26 am    Post subject: [quote]

TCL? Ew. Why not something more useful, like... assembly?
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bay
Wandering Minstrel


Joined: 17 Mar 2004
Posts: 138
Location: new jersey, usa

PostPosted: Mon Nov 08, 2004 5:01 am    Post subject: [quote]

janus wrote:
TCL? Ew. Why not something more useful, like... assembly?


cute janus, cute.

tcl is used alot on linux systems it seems, if i remember it right. just like every scripting language, its uhm.. scripting.

.02$
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