RPGDXThe center of Indie-RPG gaming
Not logged in. [log in] [register]
 
 
Post new topic Reply to topic  
View previous topic - View next topic  
Author Message
syn9
Wandering Minstrel


Joined: 31 Aug 2002
Posts: 120
Location: USA

PostPosted: Fri Nov 26, 2004 10:11 pm    Post subject: 3d rpg world map demo [quote]

using simple textures, and ugl






http://syn9.rpgdx.net/download/26NOV04_stable.rar


controls::
[arrow keys]
[E/D] rotate camera x
[esc] quit
[tab] show overview map
Back to top  
ozzyman527
Pretty, Pretty Fairy Princess


Joined: 25 Nov 2004
Posts: 8

PostPosted: Fri Nov 26, 2004 11:53 pm    Post subject: [quote]

When I try to select the resolution, I get an error.

I am supposed to type 3 then enter, right?
_________________
Back to top  
janus
Mage


Joined: 29 Jun 2002
Posts: 464
Location: Issaquah, WA

PostPosted: Sat Nov 27, 2004 11:06 am    Post subject: [quote]

Doesn't run for me. Dies after selecting res (no matter which one I pick)
Back to top  
Verious
Mage


Joined: 06 Jan 2004
Posts: 409
Location: Online

PostPosted: Sat Nov 27, 2004 12:56 pm    Post subject: [quote]

It looks interesting. Will the tiles be low-resolution in the final version or are these just placeholders for future higher-resolution tiles?
Back to top  
syn9
Wandering Minstrel


Joined: 31 Aug 2002
Posts: 120
Location: USA

PostPosted: Sat Nov 27, 2004 3:12 pm    Post subject: [quote]

these will probably be the final tiles. also, i'll work on puting together a 32bit version incase its your video card not liking the 16bit
Back to top  
Barok
Stephen Hawking


Joined: 26 Nov 2002
Posts: 248
Location: Bushland of Canada

PostPosted: Sat Nov 27, 2004 3:53 pm    Post subject: [quote]

run using vdmsound, as windows xp, 2k and others don't like ugl as i found.

:edit:

hmm... it's something even vdmsound or dosbox won't fix.
_________________
Adosorken: I always liked slutty 10th graders...
Rhiannon: *Slap!*
Back to top  
Bjorn
Demon Hunter


Joined: 29 May 2002
Posts: 1425
Location: Germany

PostPosted: Sun Nov 28, 2004 10:21 pm    Post subject: [quote]

Why UGL when you switched your engine over to C? I guess I'm back just watching screenshots?
Back to top  
syn9
Wandering Minstrel


Joined: 31 Aug 2002
Posts: 120
Location: USA

PostPosted: Mon Nov 29, 2004 1:46 am    Post subject: [quote]

im still using the c engine, this is an engine written from scratch (though uses a lot of code borrowed from the c engine). though ive been considering porting it to c. for now its just something fun to play with.

about a year and a half ago i made a hugemap engine, but it didnt have textures nor a environment as developed. also i think i could only get it up to like 40k polies instead of 256k. this more or less an attempt to see how close to a morrowind style world i could develop.

now it needs some trees, heh...
_________________
http://www.thehideoutgames.com
http://syn9.thehideoutgames.com
Back to top  
janus
Mage


Joined: 29 Jun 2002
Posts: 464
Location: Issaquah, WA

PostPosted: Mon Nov 29, 2004 8:51 am    Post subject: [quote]

DOSBox gives me 'could not initialize video dc'.

Why not use TinyPTC or something?
Back to top  
omega_alpha
Fluffy Bunny of Doom


Joined: 07 Jun 2003
Posts: 16
Location: California

PostPosted: Mon Jan 10, 2005 8:53 pm    Post subject: [quote]

reminds me alot of the playstation RPG look and feel.
Back to top  
Post new topic Reply to topic Page 1 of 1 All times are GMT
 



Display posts from previous:   
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum