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syn9 Wandering Minstrel
Joined: 31 Aug 2002 Posts: 120 Location: USA
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Darcnyss Fluffy Bunny of Doom
Joined: 28 May 2004 Posts: 18 Location: South Africa
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Posted: Mon Nov 29, 2004 2:29 am Post subject: |
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*Jaw Drops*
Wow! You did that all in UGL? I'm impressed.
The textures might be lo-res, and the frameskips are huge, but heck! This video is amazing!
*Darcnyss Rethinks his own mediocre raycaster*
I can't wait to see the completed design. My proverbial hat's off to you.
One question, what did you use to rip the video? We could definitely use something like that to make Demos for our larger projects. _________________ So sue me, I'm clueless!
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syn9 Wandering Minstrel
Joined: 31 Aug 2002 Posts: 120 Location: USA
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Posted: Mon Nov 29, 2004 2:53 am Post subject: |
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well, the game takes a shot about every 2 seconds, the game runs at 30fps, but with the video capture, only at about 1fps-ish
its just using this
http://syn9.thingie.net/download/uglbmp.bas
a 16/32 bit bmp saver for ugl to grab the screen.
these images were then taken into Ulead gif animator and saved as an AVI. next, i used vDUB to compress the 65meg avi down to a 5.5 meg one
i havent looked into real time video capture programs for windows or dos, but i'm sure they're out there _________________ http://www.thehideoutgames.com
http://syn9.thehideoutgames.com
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janus Mage
Joined: 29 Jun 2002 Posts: 464 Location: Issaquah, WA
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Posted: Mon Nov 29, 2004 8:47 am Post subject: |
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Fraps and camtasia work good in windows.
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Verious Mage
Joined: 06 Jan 2004 Posts: 409 Location: Online
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Posted: Mon Nov 29, 2004 3:40 pm Post subject: |
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That's very cool. Keep up the good work.
Did you actually plot the route on a map that is based on the world data? Is that one of the features of your engine?
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ozzyman527 Pretty, Pretty Fairy Princess
Joined: 25 Nov 2004 Posts: 8
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Posted: Mon Nov 29, 2004 7:20 pm Post subject: |
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That is really awesome, Great job! _________________
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BigManJones Scholar
Joined: 22 Mar 2003 Posts: 196
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Posted: Tue Nov 30, 2004 1:32 am Post subject: |
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Dude this is so awesome; I love this style. You rock.
What the hell is ugl?
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Joakim Tenshi's Bitch (Peach says "Suck it!")
Joined: 05 Apr 2004 Posts: 64
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Posted: Tue Nov 30, 2004 12:55 pm Post subject: |
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ugl is a graphics/input/sound/younameit library for QuickBasic (dos), and it rocks! It's just a shame it's 10 years late ;)
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