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Matt2East Pretty, Pretty Fairy Princess
Joined: 20 Nov 2007 Posts: 6
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RedSlash Mage
Joined: 12 May 2005 Posts: 331
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Posted: Tue Nov 20, 2007 2:31 am Post subject: |
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Music in link #3 sounds exactly like Mattias' demo :)
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BadMrBox Bringer of Apocalypse
Joined: 26 Jun 2002 Posts: 1022 Location: Dark Forest's of Sweden
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Posted: Tue Nov 20, 2007 2:35 am Post subject: |
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Sounds really good (thought the desert ruin got me thinking about a ceratin Link XD). _________________
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Mattias Gustavsson Mage
Joined: 10 Nov 2007 Posts: 457 Location: Royal Leamington Spa, UK
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js71 Wandering DJ
Joined: 22 Nov 2002 Posts: 815
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Posted: Wed Dec 05, 2007 11:19 pm Post subject: |
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These all sound really good, perfect generic RPG music, even if some melodies are a little familliar... as mentioned, the first few notes of Desert Ruins sound lifted straight out of the Zelda theme, and the descending piano line in 'Winter's Grasp' makes me think of a slowed-down version of the Jenova theme from FFVII... plus the oboe lead at one point sounds like the overworld music of FFVI. Just thought it was kinda fun pointing it out. :p (EDIT: and the bassline in 'sea of memory'-- FF battle theme intro-- and the strings in 'a night's rest'-- though that's from an enya song, isn't it? -- among others... Man, I must sound bitchy pointing these out. Intentional references? :p)
Nice combination of sequenced instruments and good samples, sort of reminds me of recent sequenced console game music right before most games made the switch to orchestrated OSTs.
This is a really cool idea actually, makes me think about doing something like this in the future. :)
~Josiah
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Matt2East Pretty, Pretty Fairy Princess
Joined: 20 Nov 2007 Posts: 6
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Posted: Thu Dec 20, 2007 9:39 pm Post subject: |
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In January 2008 I will be partnering with Garage Games and it will be available on their store, at www.garagegames.com. My current website store will be reworked, and the product will undergo a rebranding. There will be new and improved music engineering, and a more complete bundle.
Thus, December 2007 will be the last opportunity to purchase these content packs in their current iteration and terms of service.
Thanks to everyone who has expressed interest in this product thus far. Happy holidays and New Year! _________________ Matthew Myers
Songwriter, Producer, Fanboy
www.2eastmusic.com
www.animesongwritingworkshop.com
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RampantCoyote Demon Hunter
Joined: 16 May 2006 Posts: 546 Location: Salt Lake City, Utah
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Posted: Thu Dec 20, 2007 11:11 pm Post subject: |
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Congrats on the GG partnership! Hope that works out well for you.
And... I guess I oughta go take advantage of your current deals, huh? :) _________________ Tales of the Rampant Coyote - Old-School Game Developer talks Indie Games, RPGs, and the Games Biz
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Matt2East Pretty, Pretty Fairy Princess
Joined: 20 Nov 2007 Posts: 6
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Posted: Mon Jan 28, 2008 10:22 pm Post subject: RPG music content pack available on GarageGames! |
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My RPG music pack is now available for license on the Garage Games website!
http://garagegames.com/products/280/
The value is a full game's worth of Square-Enix style RPG music for less than $100. A great opportunity for hobbyist and startup game developers, as well as Torque Engine users. _________________ Matthew Myers
Songwriter, Producer, Fanboy
www.2eastmusic.com
www.animesongwritingworkshop.com
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Hajo Demon Hunter
Joined: 30 Sep 2003 Posts: 779 Location: Between chair and keyboard.
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Posted: Wed Feb 06, 2008 3:46 pm Post subject: |
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2EastMusic proudly offers this complete catalog of royalty free music, a perfect score for any game design inspired by classic RPG titles. You can use them as convenient placeholders during development or to compliment your finished product.
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What exactly does "royalty free" mean here? Can I use the music in an open source project? After paying, of course.
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cowgod Wandering Minstrel
Joined: 22 Nov 2005 Posts: 114 Location: Pittsburgh, USA
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Posted: Wed Feb 06, 2008 5:54 pm Post subject: |
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I believe that with all the royalty free content on Garagegames, you can use it in whatever game you want (so long as you pay). You can't give it away or use it separate from the game.
Whether your game is open source or not probably doesn't matter.
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RedSlash Mage
Joined: 12 May 2005 Posts: 331
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Posted: Thu Feb 07, 2008 1:09 am Post subject: |
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I think the royalty-free refers to that you don't pay any licensing fees to the owner for usage in your project (not including the fee you pay for his product).
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Hajo Demon Hunter
Joined: 30 Sep 2003 Posts: 779 Location: Between chair and keyboard.
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Posted: Thu Feb 07, 2008 9:24 am Post subject: |
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So I could bundle the songs with my distribution, but have to state somewhere that, unlike the rest of the project, they are not covered by the artistic license and therefore cannot be freely distributed. Would that work?
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cowgod Wandering Minstrel
Joined: 22 Nov 2005 Posts: 114 Location: Pittsburgh, USA
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Posted: Thu Feb 07, 2008 3:47 pm Post subject: |
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Hajo wrote: | So I could bundle the songs with my distribution, but have to state somewhere that, unlike the rest of the project, they are not covered by the artistic license and therefore cannot be freely distributed. Would that work? |
Yes.
You generally have to credit the musician somewhere as well. You can probably put that in the same place.
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