RPGDXThe center of Indie-RPG gaming
Not logged in. [log in] [register]
 
Congrats Josiah and Terry
 
Post new topic Reply to topic  
View previous topic - View next topic  
Author Message
BadMrBox
Bringer of Apocalypse


Joined: 26 Jun 2002
Posts: 1022
Location: Dark Forest's of Sweden

PostPosted: Sat Jan 17, 2009 3:48 am    Post subject: Congrats Josiah and Terry [quote]

for your 11th place for Best Freeware Platformers 2008 with Squish over at indiegames.com. :D

Oh, and congratulations Terry for the 14th place with Self Destruct :P
_________________
Back to top  
js71
Wandering DJ


Joined: 22 Nov 2002
Posts: 815

PostPosted: Sat Jan 17, 2009 5:25 am    Post subject: [quote]

Hey, cool! I still really dig the music I did for that game. I think it's groovy as hell :p

~Josiah
Back to top  
DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Sat Jan 17, 2009 4:32 pm    Post subject: [quote]

OMFG! ...MAJOR congrats!
That was sooo fucking awesome!
Terry...how in the world did you pull off the amazing world transformation effect?

Josiah: Your music kicked ass man! :D

again.

*holds up a HUGE congratulations banner*
_________________
Principal Software Architect
Rambling Indie Games, LLC

See my professional portfolio
Back to top  
Ninkazu
Demon Hunter


Joined: 08 Aug 2002
Posts: 945
Location: Location:

PostPosted: Sat Jan 17, 2009 9:59 pm    Post subject: [quote]

Very cool! Good job guys.
Back to top  
Terry
Spectral Form


Joined: 16 Jun 2002
Posts: 798
Location: Dublin, Ireland

PostPosted: Sat Jan 17, 2009 11:35 pm    Post subject: [quote]

Cheers lads :)

Quote:
Terry...how in the world did you pull off the amazing world transformation effect?


It's just scaled with cosine relative to it's distance from the squishline, nothing too complex :)
_________________
http://www.distractionware.com
Back to top  
DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Sun Jan 18, 2009 3:56 am    Post subject: [quote]

Terry wrote:

It's just scaled with cosine relative to it's distance from the squishline, nothing too complex :)


Ahhh very nice man! Kudos on that.
How did you come up with that? Did you clone someone else's design? Or is that an original? Cause its very cool!
_________________
Principal Software Architect
Rambling Indie Games, LLC

See my professional portfolio
Back to top  
Terry
Spectral Form


Joined: 16 Jun 2002
Posts: 798
Location: Dublin, Ireland

PostPosted: Sun Jan 18, 2009 2:29 pm    Post subject: [quote]

The game was for a demake contest - the concept is actually based on the PSP puzzle game "Crush", except reimagined in 2D.
_________________
http://www.distractionware.com
Back to top  
DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Mon Jan 19, 2009 1:28 am    Post subject: [quote]

Terry wrote:
The game was for a demake contest - the concept is actually based on the PSP puzzle game "Crush", except reimagined in 2D.


Ahh I see now. Well damn dude you did a great job :) Again, congratulations!
_________________
Principal Software Architect
Rambling Indie Games, LLC

See my professional portfolio
Back to top  
Post new topic Reply to topic Page 1 of 1 All times are GMT
 



Display posts from previous:   
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum