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Do you think utilities should be in or out?
in
71%
 71%  [ 5 ]
out
14%
 14%  [ 1 ]
i don't know/neither
14%
 14%  [ 1 ]
Total Votes : 7

Author Message
Barok
Stephen Hawking


Joined: 26 Nov 2002
Posts: 248
Location: Bushland of Canada

PostPosted: Tue Dec 10, 2002 6:03 pm    Post subject: Utilities: in or out? [quote]

There are many types of utilities (sprite editors, graphic makers, rpgmakers) out there that can make the job of programming games easier. But is there a downside to all of this? If you use utilities too much, you'll start to forget the code, at least I think. Vote utilities in or out. then post why and your favorite utility.
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Barok
Stephen Hawking


Joined: 26 Nov 2002
Posts: 248
Location: Bushland of Canada

PostPosted: Wed Dec 11, 2002 2:33 pm    Post subject: [quote]

I really should have posted this in the other one, but i think that utilities can help you do things faster than just code. But don't use it too much, or else you might forget how to do certain stuff.

Fav utility: Either pixit or pixel plus 256. both are good for designing tiles and characters.
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Rainer Deyke
Demon Hunter


Joined: 05 Jun 2002
Posts: 672

PostPosted: Wed Dec 11, 2002 3:43 pm    Post subject: [quote]

The sign of the good programmer is that he writes little or no unnecessary code. That said, I'm planning on writing my own tools for my current project. The tools "out there" simply aren't powerful enough for what I want to do.

Favorite utility: Tile Studio. I made extensive use of this for Feyna's Quest, and it was a great timesaver.
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