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tcaudilllg
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Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Mon Apr 23, 2012 6:48 am    Post subject: [quote]

My point is this: this scheme ends up making the rich richer and the poor poorer.

It's the programmers who are stingy with their time, not the artists. I know because a remarkably talented artist was my gf for several years.

In fact, most of the best game designers have considerable artistic talent. It's no accident that Inafune is both the creator of Megaman the character and architect of Megaman the series.

But mark my words: Richard Stallman has his eye on the game industry, and this competition is only the first phase in a massive and concentrated attack. He means TO DESTROY YOUR JOBS. I can see the momentum in the Slashdot posts: they are gonna try it; examine what went wrong; and optimize. The aim to to create free games on scale with the big companies. Didn't you read Bart's responses to the competition posts? "Think BIG!"

Mozilla plans to concentrate the entire indie games movement in that MMO they are working on. You heard that right: the FSF Foundation is attacking indie itself. And why wouldn't it?

But Nodtveidt, I'm willing to listen. Do you think.this contest will succeed? And if it does, do you think the results will be positive?

(this is not an invitation for Bjorn's opinion, as he's already demonstrated that he doesn't think situations through very well. Or at least, not OTHERS' situations.)
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Ninkazu
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Joined: 08 Aug 2002
Posts: 945
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PostPosted: Mon Apr 23, 2012 12:57 pm    Post subject: [quote]

tcaudilllg wrote:
It's the programmers who are stingy with their time, not the artists. I know because a remarkably talented artist was my gf for several years.

As a logician, this claim irks me. You know about a global population of people with a certain set of skills because of one person's interactions with a few other people, probably from the same community?

Your tired, unsubstantiated argument has been made by other FUDers for over a decade. Substantiated rebuttals have been made for just about as long. There will always be places for free and proprietary software, and neither are going to destroy the jobs of the other.
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tcaudilllg
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Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Mon Apr 23, 2012 6:30 pm    Post subject: [quote]

Ninkazu wrote:
tcaudilllg wrote:
It's the programmers who are stingy with their time, not the artists. I know because a remarkably talented artist was my gf for several years.

As a logician, this claim irks me. You know about a global population of people with a certain set of skills because of one person's interactions with a few other people, probably from the same community?

Your tired, unsubstantiated argument has been made by other FUDers for over a decade. Substantiated rebuttals have been made for just about as long. There will always be places for free and proprietary software, and neither are going to destroy the jobs of the other.


Have you ever asked what kinds of forces guide people to the same community? Have you ever asked what kinds of forces are responsible for 20% of the population, according a recent study discussed on CNN, not being interested in the internet? The forces which make some people interested in games and others not so interested?

The forces of attention, and the motivations and attitudes which govern it. Programmers and artists have very different motivations.
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Ninkazu
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Joined: 08 Aug 2002
Posts: 945
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PostPosted: Tue Apr 24, 2012 12:32 pm    Post subject: [quote]

My wife being a psychologist, we talk about that kind of group dynamics all the time. You didn't really respond to my comment that you have a weak grasp on the rules of reasoning. Instead you decided that you would imply proof by the bogus rule of, "I've thought about this more than you."

Here is a complete proof system for first order logic:
http://en.wikipedia.org/wiki/Sequent_calculus

Your "proof by authority" and "proof by anecdote" rules of inference are unsound.
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Nodtveidt
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Joined: 11 Nov 2002
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Location: Camuy, PR

PostPosted: Tue Apr 24, 2012 8:41 pm    Post subject: [quote]

There will always be a need for paid artwork. OGA will never grow so large that it negates that need. People made the same claims about FOSS well over a decade ago, and yet Microsoft and other such commercial companies continue to grow at breakneck speeds with their closed-source, proprietary software. If anything, the explosion of FOSS has made commercial firms work even harder.

I use OGA to find placeholder content for building prototypes. It's much easier to find potential artists if you have a working model already in place. While there are always people who are going to just use OGA stuff and never consider hiring a dedicated artist (or two, or maybe three), most of the people who use OGA do so for the same reason... to find stock graphics as placeholder work, so they have something to show to potential artists who get paid for their time
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RampantCoyote
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Joined: 16 May 2006
Posts: 546
Location: Salt Lake City, Utah

PostPosted: Tue Apr 24, 2012 9:06 pm    Post subject: [quote]

I remember thinking that a great deal could be done with "off-the-shelf" art for indie games (premium or free). Later I discovered that the divergent art styles made that impractical. So while a ton of free / cheap off-the-shelf art can do wonders to create proof-of-concept, I don't see it replacing artists any more than free game engines now available replacing programmers.
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tcaudilllg
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Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Tue Apr 24, 2012 11:42 pm    Post subject: [quote]

Nodtveidt wrote:
There will always be a need for paid artwork. OGA will never grow so large that it negates that need. People made the same claims about FOSS well over a decade ago, and yet Microsoft and other such commercial companies continue to grow at breakneck speeds with their closed-source, proprietary software. If anything, the explosion of FOSS has made commercial firms work even harder.

I use OGA to find placeholder content for building prototypes. It's much easier to find potential artists if you have a working model already in place. While there are always people who are going to just use OGA stuff and never consider hiring a dedicated artist (or two, or maybe three), most of the people who use OGA do so for the same reason... to find stock graphics as placeholder work, so they have something to show to potential artists who get paid for their time


My interpretation of MS' survival is that it has benefited from the liberal/conservative split over positive and negative liberties. There are many people who will not use free software simply because they have offered nothing in return for it, or because the terms of the exchange are not "finely stated", e.g. tied to a specific dollar amount. Were this split not so deep, FOSS would have taken over a long time ago.

This same group is also the group that will get militant if they perceive the financial system to be disintegrating/falling into disuse. As such, money will always exist as one plank of keeping the peace, the means to distributing resources in spite of emotional sentiments. So money will always mean power, and where there are large concentrations of a required resource in the hands of one person in a values group, that person will have effective control of the group, except to the extent that people can obtain those resources from another such group. It's just that way now with Google funding Firefox and Mozilla, which they do to curry the favor of the negative liberty people. But they still have the money and the power, so anyone who cannot demonstrate a link to Google's interests is at a disadvantage by that margin.

So if everyone but a handful of people in the negative liberty sphere of thought are living free culture, you end up with a situation of limited resources because no one has money with which to procure resources outside what the group owns -- e.g. there must be an expenditure of money right at the beginning to acquire land and/or equipment for the production of necessities, and then once that money is spent one must get by on that land alone. Then if everyone in that group is committed to free culture, the only people who can bargain for things outside the culture are people who are still willing to deal in money, because they want to control the behavior of the group. And of course they want to control the behavior of the people because otherwise why else would they want power? Control is the only motive. Then you end up with a devolution back not to capitalism, but to slavery.

My point: the final devolution of free culture is Animal Farm.
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Nodtveidt
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Joined: 11 Nov 2002
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PostPosted: Wed Apr 25, 2012 1:34 am    Post subject: [quote]

*sigh*

So, just to be clear... your point is: OGA's decision to run this event will cause the downfall of free society and reduce us to slaves... though it's tough to figure out who the masters will end up being. Got it.

(And they called me crazy for saying that Microsoft would eventually make video game consoles.)
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If you play a Microsoft CD backwards you can hear demonic voices. The scary part is that if you play it forwards it installs Windows. - wallace
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tcaudilllg
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Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Wed Apr 25, 2012 1:45 am    Post subject: [quote]

Nodtveidt wrote:
*sigh*

So, just to be clear... your point is: OGA's decision to run this event will cause the downfall of free society and reduce us to slaves... though it's tough to figure out who the masters will end up being. Got it.

(And they called me crazy for saying that Microsoft would eventually make video game consoles.)


OGA's decision to run this event will most certainly NOT cause the downfall of free society... but mass participation in it MAY. To wit, the less successful OGA is, the better off WE ultimately end up.

Been thinking about why Mozilla would be involved in this. For one thing, they have just about brought the capabilities of the browser on par with operating systems (as far as users are concerned). My impression is that the Mozilla project, as such, is entering a phase of dormancy, because it's not clear what remains to be done to further enhance browser capabilities. So I think Moz may be a little desperate and trying to align itself with free culture proper to stay afloat. In fact I read an article a few months ago in which they said as much, that they would be fighting for a more "open" internet. However Google is their piggy bank so they are trying to figure out how to make the internet more open without traipsing on Google's turf, cause they are on Animal Farm already!
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tcaudilllg
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Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Wed Apr 25, 2012 5:55 am    Post subject: [quote]

I'm due to release Gamestar this weekend. For sale. I do not believe we are culturally ready for professional-grade free entertainment software. It's been tried before, yes, but always as an advertising gimmick. There comes a point where gimmicks must correlate to sales of something else. Free culture today relies on three things:
1) gimmicks (this is what Google uses Mozilla as)
2) sales to government bodies (at exorbitant rates... you may have noticed the forum software people do this) and support from companies seeking to exploit the FOSS development model (although I'm not sure how much of this survived the recession.. those cuts came from somewhere, after all).
3) miniscule donations from free users. Again, we are not culturally ready for donation-based economics.

I came upon this report from a guy who put his all into building software for professional scientific use. That's tough data to counter.

I haven't the slightest idea why Google is funding an online game platform. But I do know that once they've consolidated their operations to whatever effect they are aiming for, they will cut back, and all that ideologically driven power amassed through this project (that's what's driving this compo, after all...) will be like a firewall against the viability of competitors. Ask Richard what the wages are of running afoul of Google, whether intentionally or no.

So if you want to contribute directly to Google's personal ambitions, go ahead.... It's been called "God"... maybe it is God! (no of course not, but people aren't wise enough to the dangers of self-interest, no matter how benevolent the intention may seem).

I just don't think this game platform -- nor this contest -- will ever really be in my interest.
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