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Alternatives to Open Game Art?
 
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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Fri May 24, 2013 6:27 pm    Post subject: Alternatives to Open Game Art? [quote]

I don't like the people there and I think centralization is dangerous to free enterprise besides.
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BadMrBox
Bringer of Apocalypse


Joined: 26 Jun 2002
Posts: 1022
Location: Dark Forest's of Sweden

PostPosted: Fri May 24, 2013 9:32 pm    Post subject: [quote]

Nope, haven't got anything. I guess google is the best option.
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dak246
Fluffy Bunny of Doom


Joined: 19 Aug 2003
Posts: 18
Location: Pennsylvania, USA

PostPosted: Mon May 27, 2013 4:39 pm    Post subject: [quote]

I've been using graphics ripped from ROMs. Of course I'd rather use original stuff and not be so restricted in style, but you all know how difficult that can be... For now anyway, rips are working fine.
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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Mon May 27, 2013 7:15 pm    Post subject: [quote]

Charas Project, I guess, although many of those use ROM rips.

Seems like it might be a good idea to "unite the clans" in the face of the OGA "threat". :P ...But how?
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dak246
Fluffy Bunny of Doom


Joined: 19 Aug 2003
Posts: 18
Location: Pennsylvania, USA

PostPosted: Tue May 28, 2013 10:26 pm    Post subject: [quote]

I don't know, but a good alternative would be extremely useful.
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