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ARC Legacy Gold project is now online!
 
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XMark
Guitar playin' black mage


Joined: 30 May 2002
Posts: 870
Location: New Westminster, BC, Canada

PostPosted: Wed Jan 08, 2003 12:29 am    Post subject: ARC Legacy Gold project is now online! [quote]

http://indie-rpg.net/xmark/arclegacy/

Right now it's programmed for DJGPP but if someone knows how to port it to Windows that would be very very nice of them.

I've also provided the source for the map editor, though I haven't gone through and commented it. It should be good enough to use as it is, but anybody is free to make it more user-friendly if they want to. oh, and the windows porty thing too.

Now I'm off to pack up physical real-life things in containers that are sort of like directories but they hold actual objects.... "suitcases" I believe they are called...
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Mark Hall
Abstract Productions
I PLAYS THE MUSIC THAT MAKES THE PEOPLES FALL DOWN!
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XMark
Guitar playin' black mage


Joined: 30 May 2002
Posts: 870
Location: New Westminster, BC, Canada

PostPosted: Wed Jan 08, 2003 2:52 am    Post subject: [quote]

wow... I just realized... how the heck are people gonna upload their work?

I'll figure something out :)
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Mark Hall
Abstract Productions
I PLAYS THE MUSIC THAT MAKES THE PEOPLES FALL DOWN!
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Barok
Stephen Hawking


Joined: 26 Nov 2002
Posts: 248
Location: Bushland of Canada

PostPosted: Wed Jan 08, 2003 4:46 pm    Post subject: [quote]

i wish all problems were this easy!! you just make a submit form attachment. all it really does if that you write down the address that the work is on and submit!! input this code.

<FORM METHOD="post" ACTION="mailto:jburns@htmlgoodies.com" ENCTYPE="multipart/form-data">
Attachment: <INPUT TYPE="file" NAME="attachedfile" MAXLENGTH=50 ALLOW="text/*" >
</FORM>

change the mailto: to your email address. leave everything else!! if you have more questions, go to this link.

Click here for more info!!
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Adosorken: I always liked slutty 10th graders...
Rhiannon: *Slap!*
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Tenshi
Everyone's Peachy Lil' Bitch


Joined: 31 May 2002
Posts: 386
Location: Newport News

PostPosted: Wed Jan 08, 2003 6:15 pm    Post subject: [quote]

- You can also upload it straight to the server with PHP FTP, and I'm sure most of the other popular scripting languages provide FTP commands. You'd need the form that was posted earlier, and then once the file is uploaded, you move it from its temp directory (since when files are uploaded via HTML "FILE" protocol, they are stored on the Server's TMP directory) and then copy the binary data into a folder where you would have normal access to it. I allow uploading of images for certain sites on my server.

- Where're the screenshots. I was lookin' for them.
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XMark
Guitar playin' black mage


Joined: 30 May 2002
Posts: 870
Location: New Westminster, BC, Canada

PostPosted: Wed Jan 08, 2003 8:32 pm    Post subject: [quote]

Screenshots... the print-screen button doesn't seem to work in Allegro proggies and I was too lazy to roll my own screen capture routine, so you just gotta play it to see what it looks like :)

Anyway, I'm leaving in about 20 minutes so I won't have enough time to implement that HTML thingy. Oh well, e-mail works fine.
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Mark Hall
Abstract Productions
I PLAYS THE MUSIC THAT MAKES THE PEOPLES FALL DOWN!
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Adam
Mage


Joined: 30 Dec 2002
Posts: 416
Location: Australia

PostPosted: Mon Jan 13, 2003 1:55 pm    Post subject: ... [quote]

*looks around*

i think he's gorne
quick lets change it into a hentai game before he gets back =D

...or then again lets not...
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X_Mark
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PostPosted: Mon Jan 13, 2003 3:29 pm    Post subject: [quote]

Well, that would definitely attract a larger target audience :)
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white_door
Icemonkey


Joined: 30 May 2002
Posts: 243
Location: New Zealand

PostPosted: Tue Jan 14, 2003 11:55 pm    Post subject: [quote]

well I did a compile for windows (with mingw & MSVS .NET)

It required a bit of code changes to work...

- added using std::vector; and using std::ifstream; (gcc 3.1 issue?)
- added casting to the map loader. (char *) before any pointer that wasn't that. (ideally one should never cast to save ints or shorts due to the byte order issues.. but if you are only aimming to support windows and dos its not a big deal.)
- added END_OF_MAIN() after your main() (required for any build other than dos)
- changed strcpy("Bokk",name); to strcpy(name, "Bokk");

hehe the msvc build generated 55 warnings... but even so it seemed to work as well as the ming build (0 warnings). ;)

if you like I could email the exe + dll to you... or something
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X_Mark
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PostPosted: Wed Jan 15, 2003 2:57 am    Post subject: [quote]

hehe, cool. But I have like 15 minutes at a time on the computer here so I won't be able to do much. Oh well. C'est la vie!
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X_Mark
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PostPosted: Thu Jan 16, 2003 1:51 am    Post subject: [quote]

Yo, Mandrake! Do you think you could take care of the file uploading/updating stuff for me? I don't really have the chance to with my limited computer access and dialup connection :(
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Mandrake
elementry school minded asshole


Joined: 28 May 2002
Posts: 1341
Location: GNARR!

PostPosted: Thu Jan 16, 2003 1:36 pm    Post subject: [quote]

Well I *would* suggest getting a sourceforge account since that will make things much easier on you...but i could never get the CVS tools to work on windows (linux otoh, works great).....other than that, yes i can work on a sort of upload routine.
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