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Would you read it? |
Yes |
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No |
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[ 10 ] |
I might read it, but I wouldn't buy it. |
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[ 4 ] |
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Total Votes : 20 |
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Warspawn Pretty, Pretty Fairy Princess
Joined: 17 Apr 2003 Posts: 7 Location: The Land of AZ
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Posted: Sun Nov 02, 2003 7:29 pm Post subject: |
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yes...
I was going off of
Quote: | Let's put this into perspective, DeveloperX is a nice guy but none would buy the books and he's nowhere near qualified to write them. |
I'm not saying that he HAS the ability to write it, but if he did write a book, and it WAS good. Then it wouldnt matter if his previous works were there I think. Now, if he writes a bad book, or even a mediocre book, I can see that it would be at a minimum very hard to get published.
I also think that just because he hasnt created anything prior that would state that he should write a book, doesnt mean that he shouldn't try. Certainly, if done right, writing a book could be a learning experience for him to get him that knowlege. It would be VERY hard I imagine, but still possible.
I'm just saying that if I sat down and wrote a book (and Im not qualified either), as long as the book was actually good, I dont think that it would matter. If I wrote a bunch of incorrect garbage, then, of course no one would buy it.
Maybe they wouldnt publish a book by a nobody with quality alone, but in my opinion they should. And still, doesnt mean he shouldnt TRY to write a book, it just might be very difficult. _________________ -Warspawn
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Fooolking Xmark's Caged Bitch
Joined: 16 Dec 2002 Posts: 79 Location: Toronto, Ontario. Canada
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Posted: Sun Nov 02, 2003 7:54 pm Post subject: 2 cents |
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I don't really know Developer X or alot of people for that matter. I agree with Warspawn on the basis that writing a tutorial of sorts can be a great learning experience.
It helps by allowing you to break down your own process. Then improve yourself, from critiques, plus you're also teaching others.
However, on the other hand, Developer X seems to want to market himself, market his book, get it published. Thats hard for many people in the industry to do.....I mean, his experience in the field will be a factor to a publisher. No matter what anyone says, no matter the many different views and no matter how good the book turns out, the publisher not only has to sell the book, but also has to sell the person who wrote it in the case of a "step by step" type book.
If two similar books were out, one by some Veteran coder who worked in the gaming industry for many years, and another, still as skilled, but not quite known.
The adverage Joe will go for the book written by the person he knows.....
That's just how the world works. _________________ Never milk cows that have uni-brows.
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LeoDraco Demon Hunter
Joined: 24 Jun 2003 Posts: 584 Location: Riverside, South Cali
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Posted: Mon Nov 03, 2003 1:43 am Post subject: |
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Warspawn wrote: | This guy has a Masters in C++! |
MwaHahahaha! No. I wouldn't ever buy something from somebody who said that they had a Masters in any language; even if you could get a degree in a specific computer language (such are not offered at my university; I doubt they are elsewhere), you wouldn't want something written by a guy who is only proficient in one language.
Also, I would never buy anything from a person who only had a Masters in a given field (in this case, computer science). You want to buy books from a person who is guaranteed to know what he's talking about; that assurance isn't acquired without one of two things:
A Doctorate: while some schools are more prestigious than others (meaning that some PhD's are more prestigious than others), a doctorate in computer science at any school is going to require that the person acquiring it is a knowledgable bastard. So, it's a good measure.
A Hacker-Culture-Based Meritology: This is what DrunkenCoder is suggesting; you do not want to follow a manual for heart surgery written by a guy who has only performed a single heart surgery. Demonstrable experience is the only way in which a person will be taken seriously; in a Meritology, you need to have a portfolio of experience that is well known.
On another topic, and not to start a Holy War: QB is not a language with which a person will wish to claim exhaustible knowledge of development processes. Any real professionals in Industry will openly mock the person who claims they know how to program, should that person base a book around a BASIC varient. In looking at your site, DeveloperX, to your credit you have various C++ related items listed; however, there are entirely too many QB related items there for any book project of yours not to be mocked. _________________ "...LeoDraco is a pompus git..." -- Mandrake
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DeveloperX 202192397
Joined: 04 May 2003 Posts: 1626 Location: Decatur, IL, USA
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Posted: Tue Nov 04, 2003 6:54 am Post subject: |
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Geez.. Maybe I shouldn't event post my thoughts here anymore...you guys are seeming to want me to just shutup.
:\
Well heres _MY_ reasoning:
1. I want to learn how to develop these types of games.
2. I want to teach others how to develop these types of games.
3. I believe that I will learn alot during the development of this/these book/s.
4. I wanted to have a development journal of sorts, that details the steps that I took while making the games that will be created at the end of each chapter-quad.
5. I believe that I can write this book if I really work hard, and put effort into making the concept into a full-fledged document.
6.I had hoped that others would want to have a place that they could share their views / ideas / implementations on the topics in question...that hope is now gone..thanks to your replies.
7. I had hoped to become a better programmer by taking on this task.
8. I had hoped to make contacts in 'high places' during writing this book...guess noone cares about the little people in the world anymore.
well.. shit.
I guess I'll just go get a nine to five and tell the world to go f*ck themselves, since noone wants an aspiring programmer.
oh, and on a side note to DrunkenCoder:
thanks a whole lot for totally making me feel like useless shit.
hope you dont lose any sleep over it.
...
cya.
I probably wont be posting anymore for a long time.
enjoy your time-wasting rants/flamewars. _________________ Principal Software Architect
Rambling Indie Games, LLC
See my professional portfolio
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DeveloperX 202192397
Joined: 04 May 2003 Posts: 1626 Location: Decatur, IL, USA
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Posted: Tue Nov 04, 2003 6:58 am Post subject: |
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LeoDraco wrote: | In looking at your site, DeveloperX, to your credit you have various C++ related items listed; however, there are entirely too many QB related items there for any book project of yours not to be mocked. |
just cause I haven't uploaded or told the wold about my hundreds of programs that I've written, doesn't give the world the right to mock me, and if they do, f*ck them. who the hell needs assholes like that anyway. _________________ Principal Software Architect
Rambling Indie Games, LLC
See my professional portfolio
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valderman Mage
Joined: 29 Aug 2002 Posts: 334 Location: Gothenburg, Sweden
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Posted: Tue Nov 04, 2003 7:31 am Post subject: |
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Quote: | who the hell needs assholes like that anyway. | If you want your book published, you do. _________________ http://www.weeaboo.se
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Happy JonA's American snack pack
Joined: 03 Aug 2002 Posts: 200
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Posted: Tue Nov 04, 2003 8:27 am Post subject: |
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DeveloperX wrote: | LeoDraco wrote: | In looking at your site, DeveloperX, to your credit you have various C++ related items listed; however, there are entirely too many QB related items there for any book project of yours not to be mocked. |
just cause I haven't uploaded or told the wold about my hundreds of programs that I've written, doesn't give the world the right to mock me, and if they do, f*ck them. who the hell needs assholes like that anyway. |
DeveloperX. I don't think you fully realize how much work writing a book is. And I honestly don't think you're ready for the challenge. Especially since most editors out there are anal-retentive assholes. Almost like me. I'm sure you wouldn't want me bitching at you every fucking day for months on end. But that's assuming you can get it as far as the editing process. I guess the only thing you can do at this point is write the fucker and shove it in our faces. Maybe then we might see what you're made of, and get the hint you really know what you're talking about.
Also, I ask that you please use the preview button before submitting your posts in the future. It's one thing to make typos but shit man.
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Rainer Deyke Demon Hunter
Joined: 05 Jun 2002 Posts: 672
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Posted: Tue Nov 04, 2003 9:16 am Post subject: |
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I'll withhold making a judgement of DeveloperX's skills until I have more information, but writing a book does seem overly ambitious. Something like an online tutorial or journal would probably work better for someone who's still learning.
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DrunkenCoder Demon Hunter
Joined: 29 May 2002 Posts: 559
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Posted: Tue Nov 04, 2003 10:34 am Post subject: Im not only hurt but infuriated! |
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Learning about something from scratch when writing a short online tutorial can be ok, but to actually write a book you'll have to already know what you're talking about.
Well and as far as making you feel like worthless shit I won't loose any sleep over that because I probably did you a favour in bringing you back down to earth before someone like happy does. I've stated nothing but facts I've actually had a look at your stuff and I judeged from that.
And as for your goals with writing the book(s)
1: Then develop games figoure stuff out implement be proud, start by actually researching current and used technology.
2: First develop at least a proof of concept of the types you want to teach people about or none will take you seriously.
3: But not as much as you would learn actually developing the games and being part of a community.
4: Keeping track of progress and having a well structured process plays a central role for any bigger software project reflecting about how you always boast about your projects you should already know and have this.
5: Well maybe but it won't be an easy trip and it won't be the fastest way to learn and you'll have to deal with people like me, happy and even worse people most of the time.
6: Welcome... you're already here.. don't want rpg specific goto gamedev.net devmaster.net flipcode.com.... there's lots of communities that are built around this central idea.
7: Try learning a proper language utilizing it good and actually understand what the hell people are trying to say when they give criticizm.
8: If you want connections in "high places" then you'll have to earn them and the way todo that is not by pretending to know stuff you don't.
I have gladly helped you on a number of occasions do you really think I would make that effort just so that I can later bash you?
Really if you think so you really are the most self-centred dumbass I've ever had the missfortune to meet, and I actually considred you a nice guy and that aspect makes it so much worse. _________________ If there's life after death there is no death, if there's no death we never live. | ENTP
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DeveloperX 202192397
Joined: 04 May 2003 Posts: 1626 Location: Decatur, IL, USA
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Posted: Thu Nov 06, 2003 4:24 am Post subject: |
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okay, I officially feel like a fool.
I don't know WHY I said those things up there...
geez, I guess I was just mad about something, and took it out on you all.
...here goes my best attempt at apologizing and trying to keep from losing all hopes of having friends here:
DrunkenCoder: I sincerely am sorry for the things that I said to you, and I really appreciate the help and insight that you have given me. I hope that we can just let this go, and forgive and forget.
Others: I'm sorry for posting trash about you all, and I'm sorry for cursing on this forum. I thought really hard about what everyone said, and I have decided to finish at least ONE of my outstanding projects, and then then next, repeat until my majorly hyped, over estimated, outrageous projects have been either completed or scaled down to a reasonable effort.
I will not be posting anymore garbage on this forum, nor will I be starting anymore projects until I'm ready for them.
I have taken on a project that will take me about 14 weeks, I'm in the 2nd week of development right now.
I am making a sequel to a game that has been released.
I have emailed the original programmer, and talked about royalties already, and have gotten the "go ahead" for developing the sequel.
Once I get a playable demo built, I'll announce it here and it will be available from my site, though it is not an RPG, I hope that some of you will check it out.
I do not expect to be posting anymore until I've got the demo.
I have got a schedule and daily progress reports as well as the design document, engine specifications, resources, tools.
I think that I'm on the right track now.
Wish me luck, Please forgive me, Cya. _________________ Principal Software Architect
Rambling Indie Games, LLC
See my professional portfolio
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DeveloperX 202192397
Joined: 04 May 2003 Posts: 1626 Location: Decatur, IL, USA
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Posted: Thu Nov 06, 2003 4:37 am Post subject: Re: Im not only hurt but infuriated! |
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DrunkenCoder wrote: | you really are the most self-centred dumbass I've ever had the missfortune to meet, and I actually considred you a nice guy and that aspect makes it so much worse. |
I don't really think that, and I'm a nice guy that trys so hard to fit in, that he makes a fool of himself, the truth: I've got few true friends, I can count them on 1 hand. And lots of times it is just really tough to go through life each day with my family always telling me that "I'm nothing but an idiot that will never get anywhere in life"
I retreat to my code and the net when I'm treated like that...and usually things just get worse, cause I start making an ass of myself, I don't mean to be like that, its..well..
I'm begining to believe what they say, and I don't want to, so I try really hard to make something of myself, and it turn I fail again and again, and its not because I lack the skills, it is because I lack the ability to setup goals that I ca reach in a reasonable time, and I lose interest, and with noone helping me to continue, I lose track of where I'm at, and I start over...
this has been my life, I have created a lot of really awesome games on the commodore, because I could write them in a few hours, sometimes days. Now, with projects taking so much time, and noone to help support my efforts, I don't complete as much.
If only I had someone that could help keep me on track, I could complete the games that I've designed, and started.
Like DDIV, the design doc is HUGE, and the resources are plenty, the first 3 levels are HUGE and empy, lifeless, why?
because I've lost my interest in continuing by myself.
I signed a contract with KENTUARI about making a sequel of one of their games. I have GOT to complete this game.
So far its nothing but moving boxes around with a bit of physics..but the gameplay is coming along..slowly but surely.
Wish me luck. and please forgive me. _________________ Principal Software Architect
Rambling Indie Games, LLC
See my professional portfolio
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Bjorn Demon Hunter
Joined: 29 May 2002 Posts: 1425 Location: Germany
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Posted: Sun Nov 09, 2003 9:14 pm Post subject: |
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Thanks, DeveloperX. I think you did a very good job with sorting out this thread, which I was almost ready to put an end to. I'm sorry to hear about your personal status, being told you're worth nothing by your own family is just wrong. Good luck on your current project!
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