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MDS-MU
Monkey-Butler


Joined: 24 Oct 2006
Posts: 52
Location: sto dgo, DR.

PostPosted: Tue Oct 24, 2006 1:21 pm    Post subject: My project online rpg(screenshot) [quote]

Hello! im new around here,nice to meet u. i've been making an online rpg for a while now and uploaded some screenshots the other day. the name of the game is swordance.i had to change the name because i found out an rpg with similar name it will be a classic style rpg 2D with a lot of unique features. for now there isn't much content in the site and the first beta is not released. also had to remove a game document because someone tried to hijack the project and site ...
lately im having some doubts, maybe the game looks too classic.you now kids these days are too much into 3D :S.
people had been skeptical about me doing a game basically alone, but so far im hangin in there.

http://www.swordance.tk <site of the game(the tk guys put some popups :S)

you can go here for now also
http://chocobuckle.brinkster.net/Mu_ds/swordance/


so im gonna post a screenshot and url of the site to see if i get some feedback.

here it is:


l8rs
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RedSlash
Mage


Joined: 12 May 2005
Posts: 331

PostPosted: Wed Oct 25, 2006 12:40 am    Post subject: [quote]

Quote:
people had been skeptical about me doing a game basically alone, but so far im hangin in there.

Most people are skeptical because 99% of the time these projects never get completed.

Since you've made some progress, congrats! It does look like the game is slowly coming along. Don't worry about it not being 3D. As long as the game is fun, it doesn't really matter. Keep us posted.
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Captain Vimes
Grumble Teddy


Joined: 12 May 2006
Posts: 225
Location: The City Streets

PostPosted: Wed Oct 25, 2006 12:07 pm    Post subject: [quote]

Lookin' good.
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Captain Vimes
Grumble Teddy


Joined: 12 May 2006
Posts: 225
Location: The City Streets

PostPosted: Wed Oct 25, 2006 6:28 pm    Post subject: [quote]

What the hell?

Stay out of here. Really. Just because I post somewhere doesn't mean you have to freaking follow me everywhere and get on everyone's nerves.

Frigging idjit.
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"Sometimes it is better to light a flamethrower than to curse the darkness."
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js71
Wandering DJ


Joined: 22 Nov 2002
Posts: 815

PostPosted: Wed Oct 25, 2006 8:23 pm    Post subject: [quote]

Maestro134 wrote:
What the hell?

Stay out of here. Really. Just because I post somewhere doesn't mean you have to freaking follow me everywhere and get on everyone's nerves.

Frigging idjit.

Seriously, ignore it. You're only giving them the desired reaction, and plus it looks like you're talking to yourself once the posts are deleted. :p
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RedSlash
Mage


Joined: 12 May 2005
Posts: 331

PostPosted: Thu Oct 26, 2006 12:11 am    Post subject: [quote]

Quote:
plus it looks like you're talking to yourself once the posts are deleted.

Ahh, I get it. That's why its so confusing. Maybe there should be a deleted message in place of the deleted mesages or even just delete the non-revelvant replies that go with it.
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Captain Vimes
Grumble Teddy


Joined: 12 May 2006
Posts: 225
Location: The City Streets

PostPosted: Fri Oct 27, 2006 12:24 pm    Post subject: [quote]

Eheh. Yeah. I'll stop now...
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Jon Alma
Monkey-Butler


Joined: 09 May 2005
Posts: 50
Location: The Sunny South of France

PostPosted: Fri Oct 27, 2006 1:37 pm    Post subject: [quote]

RedSlash wrote:
Quote:
people had been skeptical about me doing a game basically alone, but so far im hangin in there.

Most people are skeptical because 99% of the time these projects never get completed.

There is also the usual problem that a lot of people announce that they are planning to develop their own MMORPG that will be as good, if not better than the market leader, while learning how to program at the same time. It's clear that there is more here than a few nice ideas so stick with it!

Quote:
lately im having some doubts, maybe the game looks too classic.you now kids these days are too much into 3D

Well I admit that I'm seriously into 3D, but it is much more fun playing a game that works and is finished than one that looks good but doesn't do much (sounds a bit like my 3D RPG efforts, although I am gradually getting it to a point where it is possible to do more than walk around and read books).

Jon.
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MDS-MU
Monkey-Butler


Joined: 24 Oct 2006
Posts: 52
Location: sto dgo, DR.

PostPosted: Thu Dec 14, 2006 7:35 am    Post subject: [quote]

err, hi.
the client has come a long way since the last time i posted. better graphics, more characters to choose from, improved frame rates,optimized code, automatic updates and more stuff that i cant remember.
also there is a basic master server now. in a few days i will upload this basic walkaround demo and update the site with proper information.a lot has been done but still it seems a long way to go, still i havent done any scripting or the game itself at all, too busy with the network part.i wont back down tho but man its hard to make multiplayer games.

lol, btw the name of the game is Swordance(maybe i shoulda said that :s)
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Captain Vimes
Grumble Teddy


Joined: 12 May 2006
Posts: 225
Location: The City Streets

PostPosted: Thu Dec 14, 2006 1:29 pm    Post subject: [quote]

How do you actually start playing the game? I visited the site but couldn't find a way to play...
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"Sometimes it is better to light a flamethrower than to curse the darkness."
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MDS-MU
Monkey-Butler


Joined: 24 Oct 2006
Posts: 52
Location: sto dgo, DR.

PostPosted: Thu Dec 14, 2006 5:57 pm    Post subject: [quote]

the game is not uploaded yet, and the site is not updated. also note that for now you can only walk around and talk to people.

but in 2-3 days, the first version of the game will be available for download.
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Nodtveidt
Demon Hunter


Joined: 11 Nov 2002
Posts: 786
Location: Camuy, PR

PostPosted: Thu Dec 14, 2006 9:24 pm    Post subject: [quote]

mu_ds, if you need a proofreader when your game goes live, let me know...it's not meant as an insult, but I noticed quite a few glaring typos in your screenshots and I'd like to help ya polish it up a bit, it'll help it look more professional.
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MDS-MU
Monkey-Butler


Joined: 24 Oct 2006
Posts: 52
Location: sto dgo, DR.

PostPosted: Thu Dec 14, 2006 11:59 pm    Post subject: [quote]

o really? :) thx man i could use some help. also keep in mind that english is my third language so i can b really poor.
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RedSlash
Mage


Joined: 12 May 2005
Posts: 331

PostPosted: Fri Dec 15, 2006 12:58 am    Post subject: [quote]

I'll give it a try then. Looking good so far.
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DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Sat Dec 16, 2006 5:36 pm    Post subject: [quote]

Nice work mu.

I know the ups and downs of working alone on large projects.
Especially these days...
*lets out a big sigh*
I don't have much free time right now, but if there is anything that you would like some help with, feel free to drop me an email at ccpsceo@gmail.com
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