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Would you read it? |
Yes |
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30% |
[ 6 ] |
No |
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50% |
[ 10 ] |
I might read it, but I wouldn't buy it. |
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20% |
[ 4 ] |
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Total Votes : 20 |
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DeveloperX 202192397
Joined: 04 May 2003 Posts: 1626 Location: Decatur, IL, USA
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valderman Mage
Joined: 29 Aug 2002 Posts: 334 Location: Gothenburg, Sweden
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Posted: Wed Oct 29, 2003 12:58 am Post subject: |
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I think it would be too much to cover virtually all genres except RPGs in a single book. Maybe if you made it Wheel of Time-sized... _________________ http://www.weeaboo.se
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akOOma Wandering Minstrel
Joined: 20 Jun 2002 Posts: 113 Location: Germany
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Posted: Wed Oct 29, 2003 11:27 am Post subject: |
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You could make one book for every genre like "How to code action games", "How to code strategy games" and so on _________________ Keep on codin'
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Just another post to increase my rank...
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Rainer Deyke Demon Hunter
Joined: 05 Jun 2002 Posts: 672
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Posted: Wed Oct 29, 2003 5:00 pm Post subject: |
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I have more or less given up on game development books. They never tell me anything that I didn't already know.
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DeveloperX 202192397
Joined: 04 May 2003 Posts: 1626 Location: Decatur, IL, USA
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Posted: Thu Oct 30, 2003 5:47 am Post subject: |
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Valderman wrote: | I think it would be too much to cover virtually all genres except RPGs in a single book. Maybe if you made it Wheel of Time-sized... |
yeah, this is definately true.
I'm covering 5 genres at the moment:
Action
Adventure
Racing
Fighting
Puzzle
anyway.. _________________ Principal Software Architect
Rambling Indie Games, LLC
See my professional portfolio
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DrunkenCoder Demon Hunter
Joined: 29 May 2002 Posts: 559
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Posted: Thu Oct 30, 2003 5:48 am Post subject: |
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Really you'll have a reallly hard time doing anything better than the books written by Andrew Rollings that talk about general game design. And packing every single genre besides RPGs into one book would give you some quite huge problems with the page count.
And heck... I don't even think you're qualified to write a "how to code" series. You may have fixed some of the errors in your base code (tutorial) but that piece really doesn't give the picture of someone that knows what he's talking about. _________________ If there's life after death there is no death, if there's no death we never live. | ENTP
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DeveloperX 202192397
Joined: 04 May 2003 Posts: 1626 Location: Decatur, IL, USA
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Posted: Thu Oct 30, 2003 5:49 am Post subject: |
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akOOma wrote: | You could make one book for every genre like "How to code action games", "How to code strategy games" and so on |
Not a bad idea.. It might wind up being that way in the end..
who knows,
I might release the content as digital books, that cannot be dl'd without buying them.. who knows....
well.. anyway.... _________________ Principal Software Architect
Rambling Indie Games, LLC
See my professional portfolio
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Adam Mage
Joined: 30 Dec 2002 Posts: 416 Location: Australia
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Posted: Fri Oct 31, 2003 6:41 am Post subject: |
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I don't think your qualified to write these things. You'd be needing actuall industry experience. _________________ https://numbatlogic.com
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DeveloperX 202192397
Joined: 04 May 2003 Posts: 1626 Location: Decatur, IL, USA
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Posted: Sun Nov 02, 2003 2:14 am Post subject: |
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adam wrote: | I don't think your qualified to write these things. You'd be needing actuall industry experience. |
ouch.
talk about your morale beater... :\ _________________ Principal Software Architect
Rambling Indie Games, LLC
See my professional portfolio
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Adam Mage
Joined: 30 Dec 2002 Posts: 416 Location: Australia
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Posted: Sun Nov 02, 2003 8:08 am Post subject: |
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I think thats just a fact of life. No one is going to listen to me writing a thesis on quantum mechanics beacuse i don't have a phd nor have i proven myself in that field. _________________ https://numbatlogic.com
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Warspawn Pretty, Pretty Fairy Princess
Joined: 17 Apr 2003 Posts: 7 Location: The Land of AZ
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Posted: Sun Nov 02, 2003 4:48 pm Post subject: |
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I disagree, if the content is there, and the information that he puts in the book is valid, then who cares if he made Quake 3 or not? _________________ -Warspawn
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Rainer Deyke Demon Hunter
Joined: 05 Jun 2002 Posts: 672
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Posted: Sun Nov 02, 2003 4:49 pm Post subject: |
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Personally I think industry experience is irrelevant. Either you can program or you can't. A good indie game is as valid as a commercial game.
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DrunkenCoder Demon Hunter
Joined: 29 May 2002 Posts: 559
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Posted: Sun Nov 02, 2003 5:02 pm Post subject: |
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Let's put this into perspective, DeveloperX is a nice guy but none would buy the books and he's nowhere near qualified to write them.
Industry experience in this case would mean having at least something to show and in this case from multipele genres.
A breakout clone in QB really won't cut it. Honestly it would be a waste of effort to start writing books about something you don't have half a clue about.
Adam is right, to be successfull as an author in a given field you at least need above average experince in that field. _________________ If there's life after death there is no death, if there's no death we never live. | ENTP
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Warspawn Pretty, Pretty Fairy Princess
Joined: 17 Apr 2003 Posts: 7 Location: The Land of AZ
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Posted: Sun Nov 02, 2003 5:13 pm Post subject: |
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I still disagree. If the book is well written, and teaches you how to make games of the types that it says it will, then what's the problem?
If he can get it published. If it's on the shelves, and I see it, chances are, I'm not going to know the author anyway. (I know who some authors are, but there are TONS of computer books and I would never recognize them all).
Really, when I am going to buy a computer book, I dont read the little author blurb and say to myself, "This guy has a Masters in C++! This MUST be a good book.", I open the book and read a chapter or an exerpt, if it looks like good information that I dont have, then I would want it. I really wouldnt care if it was written by Ronald McDonald, as long as it had the information. In fact, I am sure that there are many books written out there by Masters Degree holding super geniuses, that I wouldnt consider to use to wipe my ass with! _________________ -Warspawn
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DrunkenCoder Demon Hunter
Joined: 29 May 2002 Posts: 559
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Posted: Sun Nov 02, 2003 5:24 pm Post subject: |
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Did you acually read my post?
Your arguments are from the wrong angle, he actually won't be able to write the books or get them published until he have proved that he actually know what the fuck he's talking about.
Having a track record of 1 published breakout clone in coded
in QB won't qualify you to write the books and be taken seriously they actually to check what the hell you write they do have editors with half a clue you need to have someone that can actually verify you're not just talking out of your ass and grabbing facts from the backside of a cereal package.
Sure there's lots of bad boosk written by people with good degrees but Im still awaiting the day when someone who's not qualified to write about something manages to write a book about it and do it good. Have you looked at his published works? have you examined his flawed base code?
Really he doesn't have the experince todo this, he simply put can't write anything of the things he want to write books about.
Really he's a nice guy but a nice unqualified guy. _________________ If there's life after death there is no death, if there's no death we never live. | ENTP
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