RPGDXThe center of Indie-RPG gaming
Not logged in. [log in] [register]
 
Directional lighting and 2D sprites: Normal maps are awesome
 
Post new topic Reply to topic Goto page Previous  1, 2 
View previous topic - View next topic  
Author Message
Ninkazu
Demon Hunter


Joined: 08 Aug 2002
Posts: 945
Location: Location:

PostPosted: Fri Nov 25, 2005 4:05 pm    Post subject: [quote]

I'm pretty sure he's preoccupied planning his move to Seattle to start work for Arena.
Back to top  
DrunkenCoder
Demon Hunter


Joined: 29 May 2002
Posts: 559

PostPosted: Fri Nov 25, 2005 4:07 pm    Post subject: [quote]

While waiting I guess you could read this which outlines the technique I belive it's built upon.
_________________
If there's life after death there is no death, if there's no death we never live. | ENTP
Back to top  
janus
Mage


Joined: 29 Jun 2002
Posts: 464
Location: Issaquah, WA

PostPosted: Sat Nov 26, 2005 9:37 am    Post subject: [quote]

DrunkenCoder wrote:
While waiting I guess you could read this which outlines the technique I belive it's built upon.
That's actually a seperate (though slightly similar) technique - that article showed up about a year before I wrote this.

He does some neat stuff, though - definitely worth a look if you're willing to go GL-only!
Back to top  
Post new topic Reply to topic Page 2 of 2 All times are GMT
Goto page Previous  1, 2 



Display posts from previous:   
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum