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Realtime Strategy design
 
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LeoDraco
Demon Hunter


Joined: 24 Jun 2003
Posts: 584
Location: Riverside, South Cali

PostPosted: Thu Jan 05, 2006 1:15 am    Post subject: [quote]

Nephilim wrote:
LeoDraco, let it go.

Yeah, probably a good idea.

Quote:
The only place where LG has a point is with the hotkeys thing, but not in the way he thinks. Ideally, games will have both a mouse option and a keyboard option for selecting commands, but this is from an accessibility standpoint, for people who are physically incapable of (or have great difficulty with) using one device or the other. It has nothing to do with strategy simulation or game immersion.

Ah! Now that's a logical exception worth noting. Thanks for bringing that up Nephilim.
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