View previous topic - View next topic |
Author |
Message |
ThousandKnives Wandering Minstrel
Joined: 17 May 2003 Posts: 147 Location: Boston
|
Posted: Wed Jun 16, 2004 9:15 pm Post subject: |
[quote] |
|
Mandrake wrote: | On the speed issue- it's not keeping it faster/slower in general, it's each time I change it to fit one computer, it slows down/speeds up on others. Although white_door had a good fix for that, he suggested a config file. How many people wouldn't mind having to edit a config file to try and get speed right on there computer? |
Are you using QueryPerformanceCounter() or GetTickCount()? I haven't had any speed-related problems using them. I prefer QueryPerformanceCounter() since GetTickCount() is too course on some people's machines to work properly on a millisecond level.
The game runs very slowly on my machine. Also, where is the readme.txt? I can't seem to get through the title menu. I've tried all the usual suspects for entry keys and can't seem to find the right one. Could be because of the speed issue though.
|
|
Back to top |
|
|
XMark@library Guest
|
Posted: Wed Jun 16, 2004 9:55 pm Post subject: |
[quote] |
|
I second on the speed thing. I haven't downloaded the latest file (it's more than 1.44 MB so I can't bring it home from the library) but the last version I tried ran so choppily that I quit in frustration. Absolute #1 priority is speed! Also, I would like to play it in fullscreen mode. Something about windowed mode just doesn't do it for me.
Side note: I noticed that my Allegro games run much faster full-screen than in a window. Perhaps this is part of the problem?
|
|
Back to top |
|
|
Sirocco Mage
Joined: 01 Jun 2002 Posts: 345
|
Posted: Thu Jun 17, 2004 1:37 pm Post subject: |
[quote] |
|
Quote: |
Side note: I noticed that my Allegro games run much faster full-screen than in a window. Perhaps this is part of the problem?
|
If you are autodetecting the windowed mode and it comes up using GDI your speed will be severely decreased. I can run full screen 640x480 at ~530 fps on my current project, but windowed in GDI mode at around 100 :(
DirectX window, however, is back to ~500, so no biggie.
.
|
|
Back to top |
|
|
Bal Guest
|
Posted: Mon Jun 21, 2004 4:21 pm Post subject: |
[quote] |
|
Sounds you got served Mandrake
(you've been an asshat since way back when on Pixelation :P)
INTERNET!
|
|
Back to top |
|
|
mandrake_uo Guest
|
Posted: Mon Jun 21, 2004 5:38 pm Post subject: |
[quote] |
|
and it sounds like you need to buy a thesarus not contiaining hollywood contrived catchphrases.
|
|
Back to top |
|
|
Sirocco Mage
Joined: 01 Jun 2002 Posts: 345
|
Posted: Mon Jun 21, 2004 6:08 pm Post subject: |
[quote] |
|
Quote: |
Sounds you got served Mandrake
|
Score -1: Lame
.
|
|
Back to top |
|
|
mandrake_at_work Guest
|
Posted: Thu Jun 24, 2004 7:13 pm Post subject: |
[quote] |
|
update:
I'm currently rewriting the engine in C++ and Allegro. I really don't know Python/PyGame well enough to get it going decently in that language and do the game justice.
BTW-> I'm hoping to get you guys a Chanegling demo to dload by the end of this month so that my avatar isn't a complete and total lie :)
|
|
Back to top |
|
|