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Nodtveidt
Demon Hunter


Joined: 11 Nov 2002
Posts: 786
Location: Camuy, PR

PostPosted: Sat Jul 17, 2004 12:41 am    Post subject: [quote]

Imerion wrote:
Wonderful! Since I played the second demo I have longed for this game! Btw, do you have any newer screens from it?

Not at the moment. Newer screens wouldn't be much different anyways, since for now I'm still using the original graphics. The only difference is the area effects and extra graphics used for some places (like the pipes in the sewers). What's changed for the most part in terms of graphical representation is improved animation and an overall smoother-playing engine. Can't really show screenshots of those, unfortunately. :)

Oh...and the sound is much improved, since it's now using FMOD instead of BWSB. :)
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xygnschk
Lowly Slime


Joined: 21 Jul 2004
Posts: 3

PostPosted: Wed Jul 21, 2004 8:05 pm    Post subject: [quote]

hey, I remember the Darkness Ethereal board. I have some vague memory of something called Serenity ... hrm. And someone called HydroXide, believe he was finnish ...

Hrm... just wanted to say Thank you for all the inspiring and well made RPGs. Plus you introduced me to one of my favourite bands; My dying bride. (back in... 1999 I believe)
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Nodtveidt
Demon Hunter


Joined: 11 Nov 2002
Posts: 786
Location: Camuy, PR

PostPosted: Thu Jul 22, 2004 12:08 am    Post subject: [quote]

hydroXide ended up changing his nickname to wolverian. Sometimes you can find him on efnet #quickbasic and a few other channels I believe. And yup...he's Finnish. :)

Wasn't Serenity the thing with DarkDread and Myst that predated Darkness Ethereal?
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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Thu Jul 22, 2004 2:28 pm    Post subject: [quote]

Darkdread,

At your DarkDreams website you mentioned something about gathering older computer parts to produce garage-style "vintage boxes" for playing old-school games on. Although I believe that the rampant pace of technology makes most of your idea impractical (consider, in two years top-of-the-line PCs will be equipped with 2GB of ram, 400GB harddrives, 8Ghz processors with 4MB level-3 cache, videocards sporting 512MB VRAM, etc.), I agree with you that there is a market for these games on low-end machines.

S-M-A-L-L low end machines. ;)

Palm produces a 160x160 Zire PDA running at 200mhz with 12-bit color, 16 megs of RAM, and a USB port for $150. Considering that the Gameboy Advance SP runs at $100, it seems to me that Nintendo handhelds will at some point be facing serious competition from Palm PDAs. Consider also, that Palm produces their own software emulator for PDA development on the PC. This same emulator could be used to run Palm-developed games on the PC as well as the Palm. I think that the PDA market may be just the niche outlet independent game authors have been searching for.

What do you think?
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xygnschk
Lowly Slime


Joined: 21 Jul 2004
Posts: 3

PostPosted: Thu Jul 22, 2004 2:49 pm    Post subject: [quote]

Nekrophidius wrote:
hydroXide ended up changing his nickname to wolverian. Sometimes you can find him on efnet #quickbasic and a few other channels I believe. And yup...he's Finnish. :)

Wasn't Serenity the thing with DarkDread and Myst that predated Darkness Ethereal?


I can't remember. One thing I do remember however is "Raven night" - I believe that was what he called himself - returned to the scene and everybody thought he wasn't Darkdread, just some lamer trying to hog "the glory". Some qb-magazine actually wrote that they had sources close to the Dread himself who claimed that this "Raven" was an impostor. Those were the days ;>

I remember an old forum, though, that kind were you wrote an "*" if the topic was the only thing in your message. I frequented that old board.

It's seems like only yesterday the first thing one did was to check the http://members.xoom.com/qbasic_rpgs site and forum.

Didn't you, Nek, have somekind of RPG that had been in development for quite some time? The longest time sofar for a Qb-rpg?
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cloudchild
Fluffy Bunny of Doom


Joined: 09 Jul 2004
Posts: 18
Location: PANTS!

PostPosted: Thu Jul 22, 2004 8:26 pm    Post subject: [quote]

Quote:

I remember an old forum, though, that kind were you wrote an "*" if the topic was the only thing in your message. I frequented that old board.


You mean the GDR?
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Ninkazu
Demon Hunter


Joined: 08 Aug 2002
Posts: 945
Location: Location:

PostPosted: Thu Jul 22, 2004 8:49 pm    Post subject: [quote]

cloudchild wrote:
Quote:

I remember an old forum, though, that kind were you wrote an "*" if the topic was the only thing in your message. I frequented that old board.


You mean the GDR?

No, the disc.server
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Nodtveidt
Demon Hunter


Joined: 11 Nov 2002
Posts: 786
Location: Camuy, PR

PostPosted: Thu Jul 22, 2004 11:08 pm    Post subject: [quote]

xygnschk wrote:
Didn't you, Nek, have somekind of RPG that had been in development for quite some time? The longest time sofar for a Qb-rpg?

The Wrath Of Sona. It's now been in development for 12 years. It's no longer being made in QB though; I ported it to C this year to finish it.

Palms are starting to look mighty attractive for development. :)
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If you play a Microsoft CD backwards you can hear demonic voices. The scary part is that if you play it forwards it installs Windows. - wallace
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xygnschk
Lowly Slime


Joined: 21 Jul 2004
Posts: 3

PostPosted: Thu Jul 22, 2004 11:45 pm    Post subject: [quote]

Nekrophidius wrote:
xygnschk wrote:
Didn't you, Nek, have somekind of RPG that had been in development for quite some time? The longest time sofar for a Qb-rpg?

The Wrath Of Sona. It's now been in development for 12 years. It's no longer being made in QB though; I ported it to C this year to finish it.

Palms are starting to look mighty attractive for development. :)


Damnit, I had hoped you had abandoned that project so my 4 year old would be the oldest still active. :P
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Nodtveidt
Demon Hunter


Joined: 11 Nov 2002
Posts: 786
Location: Camuy, PR

PostPosted: Fri Jul 23, 2004 12:20 am    Post subject: [quote]

I can't abandon it...it's dedicated to someone very special.
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If you play a Microsoft CD backwards you can hear demonic voices. The scary part is that if you play it forwards it installs Windows. - wallace
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Ninkazu
Demon Hunter


Joined: 08 Aug 2002
Posts: 945
Location: Location:

PostPosted: Fri Jul 23, 2004 1:20 am    Post subject: [quote]

Nekrophidius wrote:
Palms are starting to look mighty attractive for development. :)

Was that some kind of innuendo meaning masturbation helps programming?



...because I already know that.
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DarkDread
Wraith Lord


Joined: 28 May 2002
Posts: 422
Location: behind your bushes

PostPosted: Sat Jul 24, 2004 10:36 pm    Post subject: [quote]

Nekrophidius wrote:

Wasn't Serenity the thing with DarkDread and Myst that predated Darkness Ethereal?


*Mystt

Yep, it was... Serenity basically was an early version of DE... not much came out of it, as most of the stuff being worked on was just switched over to the DE name anyway.
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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Mon Jul 26, 2004 8:34 pm    Post subject: [quote]

Hey Darkdread, you're more than a bit talented at art, aren't you?

Who here has taken a Meijers-Briggs test?
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Ren
Wandering Minstrel


Joined: 07 Aug 2004
Posts: 130
Location: turn around...

PostPosted: Sat Aug 07, 2004 5:11 pm    Post subject: [quote]

Imerion wrote:
Wonderful! Since I played the second demo I have longed for this game! Btw, do you have any newer screens from it?


You know, I never could get the second demo to work. There were memory problems weren't there? Like, you needed a very expanded base memory to get it working properly. I tried all the tricks, but it only ran once, the first time I got it, and it crashed right after I killed the first boss.

Yeah, i've got a lot of memories from back when DE was up and running, and had its own board and such. Glad to see both DD and nekrophidius are back in action. Incidentally DD, i've got a few of your *really* old games backed up on my hard drive from way back when, plus a stable release of SoC3 and just about everything else, so if you're missing anything just e-mail me or something and i'll dig it up.

This post is late I know, but I don't visit here as much as I used to, and really i've lost the indie-gaming bug. Still, seeing and playing some of the games i've picked up this afternoon reminds me just why I used to love it so much. Cheers guys.
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ren-tek.net : BGC games and more!
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Nodtveidt
Demon Hunter


Joined: 11 Nov 2002
Posts: 786
Location: Camuy, PR

PostPosted: Sun Aug 08, 2004 7:06 pm    Post subject: [quote]

The second DP demo required something like upwards of 590KB free base memory plus EMS emulation and wouldn't work without sound. I don't remember if the third demo was ever released or not but I have it here somewhere...I also have the version I converted to use DS4QB somewhere (the original DS4QB developed by me, not a later build by anyone else).

Anyways, the new RPG engine I've developed which is being used for WOS and RGB is also now being used for Distant Promises. It's nice to have an engine so portable and for once I'm actually happy with my work. :)
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