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Hajo
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Joined: 30 Sep 2003
Posts: 779
Location: Between chair and keyboard.

PostPosted: Tue Apr 05, 2005 7:45 am    Post subject: H-World is going open source [quote]

Hi,

I've decided to release H-World under the GPL (gnu public license).

There is now a project at sourceforge:
http://sourceforge.net/projects/h-world/

The sources in the CVS still contain the old header files with the old license info. I think they will be changed as files are updated during development.

Actually the whole project is now GPLed. Please ignore the old headers.

Project statistics and such seem to be updated with a delay only. CVS status says "0 commits" but all files are actually there.

If you want to join the project, please let me know.
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Mandrake
elementry school minded asshole


Joined: 28 May 2002
Posts: 1341
Location: GNARR!

PostPosted: Wed Apr 13, 2005 11:53 am    Post subject: [quote]

Open source is nifty- so, um, congrats? You might want to post about this on slashdot- something like Open Source Rogue Game Maker, or Make your own Rogue-likes with a new open source tool. Or something.

ps->

your sig- change <a= > to [url= ] and </a> to [/url], and get rid of the "".
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Hajo
Demon Hunter


Joined: 30 Sep 2003
Posts: 779
Location: Between chair and keyboard.

PostPosted: Thu Apr 14, 2005 10:03 am    Post subject: [quote]

Mandrake wrote:
Open source is nifty- so, um, congrats?


:)

The decision opens a lot of options, yet the project is currently more dead than alive.

Quote:

ps->
your sig- change <a= > to [url= ] and to [/url], and get rid of the "".


Is my current sig a serious problem? I don't know if your suggestion will work with the image being part of the link?
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Mandrake
elementry school minded asshole


Joined: 28 May 2002
Posts: 1341
Location: GNARR!

PostPosted: Fri May 13, 2005 8:13 pm    Post subject: [quote]

Naw, you are using HTML instead of BBCode. Here is what it is:
Code:

<a href="http://h-world.simugraph.com"> H-World CRPG Engine:<img align="middle" width="128" height="96" src="http://h-world.simugraph.com/images/cellars_036__small.jpg">
</a>


and here is what it should be:
Code:

[url=http://h-world.simugraph.com] H-World CRPG Engine:[img]http://h-world.simugraph.com/images/cellars_036__small.jpg[/img]
[/url]


See?

H-World CRPG Engine:

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Roots
I wanna be a ballerina!


Joined: 06 May 2005
Posts: 21
Location: Austin TX

PostPosted: Tue May 17, 2005 12:27 pm    Post subject: Re: H-World is going open source [quote]

Hajo wrote:
Project statistics and such seem to be updated with a delay only. CVS status says "0 commits" but all files are actually there.


That's because SourceForge's trackers have been off-line for a while now. It's the same with my project: Allacrost @ SourceForge. See, my CVS also says 0 commits and if you look at project activity statistics, it hasn't been updated since January 2005. :P


Anyway, good to hear you open-sourced your project. =D Good luck!
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Hero of Allacrost, a 2D RPG in development
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Hajo
Demon Hunter


Joined: 30 Sep 2003
Posts: 779
Location: Between chair and keyboard.

PostPosted: Tue May 24, 2005 7:18 am    Post subject: [quote]

Mandrake wrote:

your sig- change <a= > to [url= ] and to [/url], and get rid of the "".


Thank your for the example!
I hope it's ok now :)
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Hajo
Demon Hunter


Joined: 30 Sep 2003
Posts: 779
Location: Between chair and keyboard.

PostPosted: Tue May 24, 2005 7:22 am    Post subject: Re: H-World is going open source [quote]

Roots wrote:

Anyway, good to hear you open-sourced your project. =D Good luck!


Thanks! Currently I have a serious motivation slump, I'm doing anything but code or paint. But I have a few ideas that I want to try some day :)

One thing that is fairly important, but very boring work is to simplify some of the internal structures, particularly the monster (and item) body data. It's unneededly complex and this causes additional work and also caused a fairly high number of bugs.
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LeoDraco
Demon Hunter


Joined: 24 Jun 2003
Posts: 584
Location: Riverside, South Cali

PostPosted: Tue May 24, 2005 7:23 am    Post subject: [quote]

Personally, I think this looks better:

H-World CRPG Engine:


All I did was add a linebreak after the colon (BB Code version). (In HTML, it would obviously be a BR-tag.)
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Hajo
Demon Hunter


Joined: 30 Sep 2003
Posts: 779
Location: Between chair and keyboard.

PostPosted: Tue May 24, 2005 7:27 am    Post subject: [quote]

LeoDraco wrote:
Personally, I think this looks better:

[...]

All I did was add a linebreak after the colon (BB Code version). (In HTML, it would obviously be a BR-tag.)


At your service :)
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