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Hero of Allacrost -- New Screenshots, Artwork, and now a Dem
 
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Roots
I wanna be a ballerina!


Joined: 06 May 2005
Posts: 21
Location: Austin TX

PostPosted: Sat Sep 02, 2006 9:44 pm    Post subject: Hero of Allacrost -- New Screenshots, Artwork, and now a Dem [quote]



Our team recently launched a new site along with a new set of screenshots for Hero of Allacrost, a 2D role-playing game. So I wanted to post here and share the goods. :)


Screenshots

The game's main menu


Map exploration


Map dialogue


Battle interface


Character management


Map artwork

Tilesets


Sprite Sheets


Face Portraits



Battle artwork

Original sprite designs


More sprites


Character portaits


Scene Artwork

Still Portrait Scenes



Location Graphics




We hope you like what you see. :) We're also looking for programmers and artists right now to help us along and release the first playable demo of the game. We're very close to having it ready, but we need the extra help to polish it up and get it to the state where we feel it is suitable for public consumption. If you're interested in helping out, please fill out this application form and tell us a little bit about yourself. If you have any questions about our project, please post them here. Thanks!
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Hero of Allacrost, a 2D RPG in development


Last edited by Roots on Tue Oct 03, 2006 2:16 am; edited 1 time in total
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Stormy
Lowly Slime


Joined: 03 Sep 2006
Posts: 2

PostPosted: Sun Sep 03, 2006 4:38 pm    Post subject: [quote]

Oh my gosh! This looks awesome ! :O Congrats to you developers and graphic artists! Quite amazing!
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Nodtveidt
Demon Hunter


Joined: 11 Nov 2002
Posts: 786
Location: Camuy, PR

PostPosted: Sun Sep 03, 2006 5:31 pm    Post subject: [quote]

Finally an indie traditional RPG that looks decent enough to play for more than fifteen minutes. :D Hope to see a demo of it soon to know for sure.
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If you play a Microsoft CD backwards you can hear demonic voices. The scary part is that if you play it forwards it installs Windows. - wallace
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Roots
I wanna be a ballerina!


Joined: 06 May 2005
Posts: 21
Location: Austin TX

PostPosted: Sun Sep 03, 2006 7:55 pm    Post subject: [quote]

We were hoping to release a demo simulatenously with these screenshots and our new website design, but a few of our key people had to step down because they got too busy. :( The only major issue that we need to address right now is our video engine, so we're looking for an OpenGL programmer to help us get that part of our engine release-ready.


Thanks for the kind words. ^_^
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Hero of Allacrost, a 2D RPG in development
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RedSlash
Mage


Joined: 12 May 2005
Posts: 331

PostPosted: Mon Sep 04, 2006 5:48 am    Post subject: [quote]

Artwork and in game screens looks freaking awesome! That is quite amazing I'd say. Hopefully you'll find that programmer and release a demo soon!
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DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Mon Sep 04, 2006 7:34 am    Post subject: [quote]

I'm at a loss for words.................highly impressive would be an understatement.
It is good to see the indie scene taking a more professional approach.
I look forward to playing your game.
Keep us informed on your progress!
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Rambling Indie Games, LLC

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Tenshi
Everyone's Peachy Lil' Bitch


Joined: 31 May 2002
Posts: 386
Location: Newport News

PostPosted: Tue Sep 05, 2006 12:20 am    Post subject: [quote]

- Well. I'm thoroughly impressed. Yeah.
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Roots
I wanna be a ballerina!


Joined: 06 May 2005
Posts: 21
Location: Austin TX

PostPosted: Tue Oct 03, 2006 2:16 am    Post subject: [quote]

We have a simple tech demo out now. You can download it from our website: http://www.allacrost.org/
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Hero of Allacrost, a 2D RPG in development
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RedSlash
Mage


Joined: 12 May 2005
Posts: 331

PostPosted: Tue Oct 03, 2006 11:54 pm    Post subject: [quote]

Cool! I just tried this out! The game intro and menus are very well done. Few problems I found though, were that some of the animation was missing (i.e. when you attack an enemy) and random encouters too much. It is also very hard to chase an NPC down to talk to. Other than that, looks really good!
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Roots
I wanna be a ballerina!


Joined: 06 May 2005
Posts: 21
Location: Austin TX

PostPosted: Wed Oct 04, 2006 3:25 am    Post subject: [quote]

The animations are missing because we don't have enough artists on our team. Hence, one of our primary motivations behind this demo was to use it to help us attract new artists to our team.


You can disable random encounters with the 'a' key
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Hero of Allacrost, a 2D RPG in development
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RedSlash
Mage


Joined: 12 May 2005
Posts: 331

PostPosted: Thu Oct 05, 2006 1:37 am    Post subject: [quote]

Ahh, I see. I figured it was something like that. Hopefully you'll find a good artist to continue this project!
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