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RedSlash
Mage


Joined: 12 May 2005
Posts: 331

PostPosted: Sat Jan 20, 2007 9:05 pm    Post subject: [quote]

That would be nice.
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DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Sun Jan 21, 2007 9:47 am    Post subject: [quote]

LordGalbalan wrote:
Have you made this into a comprehensive engine, like the kind that you can make a complete game relatively quick with?

So far, I have support for maps made with Mappy, animated sprites,
and pixel*pixel scrolling, wav sound effects, and looping midi background music. (I toyed with some MOD players.....but nothing came out nicely...MIDI is good enough for me).

I'm going to work towards adding scripting support with Lua.
I have my sights on other things currently, however, so this may take a little while.
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Rambling Indie Games, LLC

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DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Sat Mar 21, 2009 2:10 am    Post subject: [quote]

...yeah I'm dredging up this old thread because I've started to recreate the AGPS series of tutorials using my "modern" coding styles that I use these days.

Anyone who cares, just jump over to my forums.
If you're not a member, then register. Its painless, and theres a LOT of great stuff to be found there :D
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Principal Software Architect
Rambling Indie Games, LLC

See my professional portfolio
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