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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Tue Apr 24, 2007 1:58 am    Post subject: New personality test [quote]

Hey guys, instead of game design I've been working on school and a new theory of personality. Without getting into the details, this theory integrates work done by russian researchers (socionics) into a model that encompasses both information metabolism and exertion.

I've made a test by which you can deduce your own type under this new model.

Quote:

EGO BLOCK


Base Master

I am most confident in:
- my ability to think logically and to describe how things are structured ()
- my ability to know where others are coming from and to relate to their
subjective experiences ()
- my ability to be at peace with my own feelings and to empathize with
others' feelings ()
- my ability to recall orders of sequential progression and to appraise the
virtues of plausible timelines ()
- my ability to visualize and examine possible scenarios ()
- my ability to communicate effectively with others and know what I need to
know about them ()
- my ability to assess how strong or weak something is, and how much of
something there is, and what's going on around me ()
- my ability to sense my environment deeply and find common ground between
people with different interests ()


Base Slave

I have an excellent grasp of:
- how processes can evolve and change ()
- the possibilities I can make real ()
- what I can do to make a difference ()
- whether or not I can communicate with somebody ()
- how to bring disparate elements together into a unified whole ()
- how to create structure that endures ()
- how I can make others feel ()
- how to persuade people ()


Creative Master

My means of being helpful to others is to:
- set forward a timeline for success ()
- produce a vision of what could be ()
- identify relationships between variables ()
- make them aware of how others see the world ()
- propose a viable structure ()
- get things moving ()
- make them aware of what others are feeling ()
- identify opportunities for harmony between people and things ()


Creative Slave

I am often surprised by:
- the way things naturally come together ()
- the way things turn out ()
- what is possible ()
- what is happening ()
- what people feel ()
- how people see the world ()
- how people relate to each other ()
- how things work ()


SUPEREGO BLOCK


Role Master

The roles I have offer above all:
- a sense of harmony with my feelings ()
- relationships and communication opportunities ()
- compliance with the expectations of others ()
- sensory satisfaction and the ability to bring people with different
interests together ()
- a sense of getting things done ()
- structure and understanding ()
- the fulfillment of a possibility ()
- a sense of peace with my times ()


Role Slave

The roles I take primarily determine:
- what I can get done my means of interaction with society ()
- what myself and others feel about our roles ()
- my experience of social life ()
- what bonds I form between myself and others with compatible roles ()
- how I interact with people of other roles ()
- how I structure my life ()
- the evolution of my role in society ()
- what it is possible for me to do ()


PoLR Master

I often have difficulty:
- justifying my feelings to others ()
- relating to others effectively ()
- being on time ()
- seeing the obvious ()
- seeing how people's interests interact ()
- getting others' signals ()
- understanding the structure of ideas ()
- believing in possibilities ()


PoLR Slave

I find myself constantly bedeviled by:
- health issues and conflicting interests ()
- the way things turn out ()
- the unexpected ()
- rumors and false signals ()
- inescapable circumstances ()
- forces stronger than myself ()
- grudes people have for me ()
- negative perceptions of me ()


SUPERID BLOCK


Suggestive Master

I feel unconfident about:
- how others perceive me and how I should perceive them ()
- what I am feeling and how others feel about me ()
- my ability to influence my environment ()
- my grasp of why things are the way they are ()
- my ability to communicate my ideas effectively ()
- my ability to imagine possibilities ()
- the order in which things should happen ()
- my grasp of what people want from me ()


Suggestive Slave

I often find it difficult to explain:
- the sensations I have, and how I put together the things I do. ()
- the connections and correlations I make ()
- the structures I assemble ()
- how I do the things I do ()
- how I see the world ()
- the feelings I create ()
- the future I foresee ()
- my sense of what could happen ()


Estimative Master

Above all else, I desire:
- to bring people together in harmony, and health for myself ()
- to believe in a positive destiny for myself ()
- to be viewed favorably by others ()
- the strength and power to succeed ()
- to have suitable feelings for others and to feel good about myself ()
- to structure my life properly ()
- to effectively communicate and be knowledgeable ()
- to live by the highest and purest ideals imaginable ()


Estimative Slave

By fulfilling my earnest desires, I am enabled to:
- influence the ways things tend to happen ()
- make things happen ()
- create decent relationships between myself and others ()
- create a sense of common structure for myself and others ()
- create broad feeling ()
- create a sense of community and common view ()
- put things together ()
- influence what happens ()


ID BLOCK


Personal Knowledge Master

Although some would disagree with me, I am instinctually aware of:
- what true knowledge is ()
- what is possible and how ideas are similar ()
- how the world works ()
- what I feel ()
- how I perceive perceive the world ()
- the ways things happen ()
- What I sense about people and things ()
- My own strength and power ()


Personal Knowledge Slave

By way of my heart, I:
- sow feelings in the hearts of others ()
- direct the flow of fate ()
- make what was believed impossible possible ()
- bring people together for common causes and create works of beauty ()
- compell people to make things happen ()
- define truth and untruth ()
- color others' worldviews ()
- create structure that others adhere to ()


Determination Master

No one disputes:
- my assessment of what will happen ()
- my assessment of what is possible ()
- my assessments regarding how things come together and of what makes for
good taste ()
- my assessment of what is happening now ()
- what I and others are feeling ()
- my assessment of the way things are ()
- my assessments of how people relate to each other ()
- my assessment of what others are experiencing ()


Determination Slave

I have remarkable control over:
- what people perceive of as possible ()
- the flow of time ()
- how things come together ()
- how others understand and structure the world ()
- how people can relate to each other ()
- what is happening ()
- how people experience the world ()
- what feelings exist ()


To answer, just copy'n'paste the quoted text and put a mark in the bubble of your choice.
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DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Tue Apr 24, 2007 5:56 pm    Post subject: [quote]

all I can say is.......not again.......damn Tony, if you spent half as much time on game development as you do on this shit you might actually be able to make a working game someday.
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Rambling Indie Games, LLC

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BadMrBox
Bringer of Apocalypse


Joined: 26 Jun 2002
Posts: 1022
Location: Dark Forest's of Sweden

PostPosted: Tue Apr 24, 2007 6:09 pm    Post subject: [quote]

Hm, why are you putting so much effort in this kind of stuff LG? I thought you had stopped with it. It is not as simple to ask a couple of questions and find out someone's personality. Sure, I can answer it just for fun... can I mark more than one in each group?

Edit: Dont trust russian researchers.
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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Tue Apr 24, 2007 7:05 pm    Post subject: [quote]

DeveloperX wrote:
all I can say is.......not again.......damn Tony, if you spent half as much time on game development as you do on this shit you might actually be able to make a working game someday.


Yeah, well maybe I might make a difference in this world doing it. What the hell is another game going to be to people 50 years from now? If you'd ask yourself why I might be into it, you'd realize that there might -- just might -- be opportunity.

On the other hand, you'd have to go out on a limb for it, wouldn't you?

[quote="BadMrBox"]
Sure, I can answer it just for fun... can I mark more than one in each group?

Edit: Dont trust russian researchers.
[quote]

Absolutely not. If you're going to take it, think hard about what the questions mean. In fact, if you look closely, you'll find that your speech pattern reflects a specific sequence of those very questions.

Why shouldn't I trust Russian researchers? That's an absurd idea that reeks of xenophobia. At the very least I can trust my own judgement.

Here's a sample of my answers.

Quote:

EGO BLOCK


Base Master

I am most confident in:
- my ability to think logically and to describe how things are structured (*)
- my ability to know where others are coming from and to relate to their
subjective experiences ()
- my ability to be at peace with my own feelings and to empathize with
others' feelings ()
- my ability to recall orders of sequential progression and to appraise the
virtues of plausible timelines ()
- my ability to visualize and examine possible scenarios ()
- my ability to communicate effectively with others and know what I need to
know about them ()
- my ability to assess how strong or weak something is, and how much of
something there is, and what's going on around me ()
- my ability to sense my environment deeply and find common ground between
people with different interests ()


Base Slave

I have an excellent grasp of:
- how processes can evolve and change ()
- the possibilities I can make real ()
- what I can do to make a difference ()
- whether or not I can communicate with somebody ()
- how to bring disparate elements together into a unified whole ()
- how to create structure that endures ()
- how I can make others feel ()
- how to persuade people (*)


Creative Master

My means of being helpful to others is to:
- set forward a timeline for success ()
- produce a vision of what could be (*)
- identify relationships between variables ()
- make them aware of how others see the world ()
- propose a viable structure ()
- get things moving ()
- make them aware of what others are feeling ()
- identify opportunities for harmony between people and things ()


Creative Slave

I am often surprised by:
- the way things naturally come together ()
- the way things turn out (*)
- what is possible ()
- what is happening ()
- what people feel ()
- how people see the world ()
- how people relate to each other ()
- how things work ()


SUPEREGO BLOCK


Role Master

The roles I have offer above all:
- a sense of harmony with my feelings (*)
- relationships and communication opportunities ()
- compliance with the expectations of others ()
- sensory satisfaction and the ability to bring people with different
interests together ()
- a sense of getting things done ()
- structure and understanding ()
- the fulfillment of a possibility ()
- a sense of peace with my times ()


Role Slave

The roles I take primarily determine:
- what I can get done my means of interaction with society ()
- what myself and others feel about our roles ()
- my experience of social life ()
- what bonds I form between myself and others with compatible roles (*)
- how I interact with people of other roles ()
- how I structure my life ()
- the evolution of my role in society ()
- what it is possible for me to do ()


PoLR Master

I often have difficulty:
- justifying my feelings to others ()
- relating to others effectively ()
- being on time ()
- seeing the obvious (*)
- seeing how people's interests interact ()
- getting others' signals ()
- understanding the structure of ideas ()
- believing in possibilities ()


PoLR Slave

I find myself constantly bedeviled by:
- health issues and conflicting interests (*)
- the way things turn out ()
- the unexpected ()
- rumors and false signals ()
- inescapable circumstances ()
- forces stronger than myself ()
- grudes people have for me ()
- negative perceptions of me ()


SUPERID BLOCK


Suggestive Master

I feel unconfident about:
- how others perceive me and how I should perceive them (*)
- what I am feeling and how others feel about me ()
- my ability to influence my environment ()
- my grasp of why things are the way they are ()
- my ability to communicate my ideas effectively ()
- my ability to imagine possibilities ()
- the order in which things should happen ()
- my grasp of what people want from me ()


Suggestive Slave

I often find it difficult to explain:
- the sensations I have, and how I put together the things I do. ()
- the connections and correlations I make ()
- the structures I assemble (*)
- how I do the things I do ()
- how I see the world ()
- the feelings I create ()
- the future I foresee ()
- my sense of what could happen ()


Estimative Master

Above all else, I desire:
- to bring people together in harmony, and health for myself (*)
- to believe in a positive destiny for myself ()
- to be viewed favorably by others ()
- the strength and power to succeed ()
- to have suitable feelings for others and to feel good about myself ()
- to structure my life properly ()
- to effectively communicate and be knowledgeable ()
- to live by the highest and purest ideals imaginable ()


Estimative Slave

By fulfilling my earnest desires, I am enabled to:
- influence the ways things tend to happen ()
- make things happen (*)
- create decent relationships between myself and others ()
- create a sense of common structure for myself and others ()
- create broad feeling ()
- create a sense of community and common view ()
- put things together ()
- influence what happens ()


ID BLOCK


Personal Knowledge Master

Although some would disagree with me, I am instinctually aware of:
- what true knowledge is (*)
- what is possible and how ideas are similar ()
- how the world works ()
- what I feel ()
- how I perceive perceive the world ()
- the ways things happen ()
- What I sense about people and things ()
- My own strength and power ()


Personal Knowledge Slave

By way of my heart, I:
- sow feelings in the hearts of others (*)
- direct the flow of fate ()
- make what was believed impossible possible ()
- bring people together for common causes and create works of beauty ()
- compell people to make things happen ()
- define truth and untruth ()
- color others' worldviews ()
- create structure that others adhere to ()


Determination Master

No one disputes:
- my assessment of what will happen (*)
- my assessment of what is possible ()
- my assessments regarding how things come together and of what makes for
good taste ()
- my assessment of what is happening now ()
- what I and others are feeling ()
- my assessment of the way things are ()
- my assessments of how people relate to each other ()
- my assessment of what others are experiencing ()


Determination Slave

I have remarkable control over:
- what people perceive of as possible (*)
- the flow of time ()
- how things come together ()
- how others understand and structure the world ()
- how people can relate to each other ()
- what is happening ()
- how people experience the world ()
- what feelings exist ()
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DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Tue Apr 24, 2007 7:20 pm    Post subject: [quote]

LordGalbalan wrote:

Yeah, well maybe I might make a difference in this world doing it. What the hell is another game going to be to people 50 years from now? If you'd ask yourself why I might be into it, you'd realize that there might -- just might -- be opportunity.

On the other hand, you'd have to go out on a limb for it, wouldn't you?


how about you refrain from posting long obnoxious threads about your absurd time-wasting whims of mind-numbing theoretical bs on a forum that revolves around GAME DEVELOPMENT!

If you're not an indie game developer, or an aspiring indie game developer, then you do not belong posting on this forum.
Please, stop wasting everyone's time and bjorn's bandwidth/webspace with this garbage. If you cannot help yourself, then just post a one-liner link to some text file that you have somewhere.....but if I gotta scroll through another useless thread.........>_<
_________________
Principal Software Architect
Rambling Indie Games, LLC

See my professional portfolio
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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Tue Apr 24, 2007 9:40 pm    Post subject: [quote]

It's off topic. Not my fault your small little :Fe: mind can't handle it.
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Terry
Spectral Form


Joined: 16 Jun 2002
Posts: 798
Location: Dublin, Ireland

PostPosted: Tue Apr 24, 2007 10:39 pm    Post subject: [quote]

Imbecile. Stop posting here.

If I was a Moderator, I'd delete this thread and ban you. You're a total waste of space.
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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Tue Apr 24, 2007 11:44 pm    Post subject: [quote]

Let's see what Bjorn says about all this.

By the way, :Fe: dominant types (DevX is one) are simply very open to suggestion about how things are structured (:Ti:, or introverted feeling), just as :Ti: types are open to what other people are experiencing. (the domain of :Fe:/extroverted feeling) It's a matter of aptitude.

DevX may be good at drumming up enthusiasm, but he's somewhat ineffective when it comes to implementing systems in a way that is easy comprehensible and extensible.

I'm wanting to see what Bjorn says because I'm pretty sure he'll reckon right off what the existence of such a test means for all of us.

I didn't mention it because I thought it might be confusing, but every one of those questions refers to the use of a specific socionics function for a specific purpose and in a definite context.

http://www.the16types.info/forums/viewtopic.php?t=10844
http://www.the16types.info/forums/viewtopic.php?t=10946
http://www.the16types.info/forums/viewtopic.php?t=10474
http://www.the16types.info/forums/viewtopic.php?t=10764

BTW, don't knock socionics. In a few decades it will be how you get your jobs. Wait and see. And you'll all be happier for it.

If anything you should feel honored. You are witness to history.


Last edited by tcaudilllg on Tue Apr 24, 2007 11:54 pm; edited 1 time in total
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Terry
Spectral Form


Joined: 16 Jun 2002
Posts: 798
Location: Dublin, Ireland

PostPosted: Tue Apr 24, 2007 11:46 pm    Post subject: [quote]

No doubt Bjorn has better things to do. Ditto for the rest of us. I don't even know why I replied to this.
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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Thu Apr 26, 2007 12:41 am    Post subject: [quote]

Echo wrote:
No doubt Bjorn has better things to do. Ditto for the rest of us. I don't even know why I replied to this.



No doubt Bjorn has better things to do. (:Se: PoLR metabolism)
Ditto for the rest of us. (:Si: PoLR exertion)
I don't even know why I replied to this. (:Te: Suggestive metabolism)

You are an INFj, Echo. You have :Si: PoLR exertion and :Se: PoLR metabolism, which means your creative exertion and mebolism functions must be introverted intuition and extroverted intuition, respectively. You can produce an analysis of how possibilities will evolve over time, like me.

How do I interfere, Echo, with your hidden :Si: agenda of bringing people together and your goal, further, of allowing them :Se: liberation from control?
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Scrim
Mandrake's Little Slap Bitch


Joined: 05 Apr 2007
Posts: 69
Location: Canada

PostPosted: Thu Apr 26, 2007 1:46 am    Post subject: [quote]

Does it not occur to you that to tell someone they can be effortlessly categorized, that their powers and limitations and destiny are trivially delimited, and to say it all with the dismissive superiority of a butterfly collector dropping his specimen into the appropriate drawer, is terribly rude? You presume a lot.
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js71
Wandering DJ


Joined: 22 Nov 2002
Posts: 815

PostPosted: Thu Apr 26, 2007 5:44 pm    Post subject: [quote]

I find it pretty amusing actually. I mean, this guy supplied me with a most entertaining PM awhile ago helpfully informing me that I was 'just an illusion' and that I should beat myself senseless with my guitar, a message which I shall treasure forever. I mean c'mon, I'm still proud of whatever the hell I might've done to warrant that. :)

(ooh, ooh, let's see what little box he shoves me into next ^^)
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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Thu Apr 26, 2007 5:53 pm    Post subject: [quote]

Scrim wrote:
Does it not occur to you that to tell someone they can be effortlessly categorized, that their powers and limitations and destiny are trivially delimited, and to say it all with the dismissive superiority of a butterfly collector dropping his specimen into the appropriate drawer, is terribly rude? You presume a lot.


I didn't say that at all. DevX has a tremendous capability for perceiving how other people feel about themselves, and how they can be brought together in a common cause. We just saw that in his organization of the Lilith contest. As for matters of structure, I meant to say he is open to how things should be structured and otherwise has little understanding as to what structure really is. But this can be said of many, many people. (who will, incidently, score at least 25% identically to him on this test)

But to say he has a limited destiny? That depends on who he works with, obviously. He will have to look to newer and better ideas to those he is now accustomed if he desires true success for himself and his future.

I never said someone could be effortlessly categorized. Nurture will always play a role in personality, especially in regard to who a person chooses to associate themselves with when little information is available about them. I'm just saying that there are points at which our biology drastically determines personality, and that this test captures many of them.


My real beef in this matter are the people who would try to tell him that he can make it living on his talents alone, when the very people who tell him this are better suited to that lifestyle than he is. In fact, my personal observations and experience have taught me that these people actually enjoy the experience of "nobless oblige" to thier faltering alter-egos; so that the princess can marry the pauper, you might say....

I would consider DevX analogous to Xenosaga's Kevin Winnicot, and the people who tell DexV he can succeed on talent alone analogs to Wilhelm. The real dynamic is the one taking in the other to shelter after they prove unable to succeed on their own. It's not because the one cannot succeed, but because they are not persuaded to be the immovable rock of institutionalism and aristocracy that makes for instinctual acclimation to societal expectations.


Last edited by tcaudilllg on Thu Apr 26, 2007 7:46 pm; edited 1 time in total
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BadMrBox
Bringer of Apocalypse


Joined: 26 Jun 2002
Posts: 1022
Location: Dark Forest's of Sweden

PostPosted: Thu Apr 26, 2007 7:06 pm    Post subject: [quote]

Scrim wrote:
Does it not occur to you that to tell someone they can be effortlessly categorized, that their powers and limitations and destiny are trivially delimited, and to say it all with the dismissive superiority of a butterfly collector dropping his specimen into the appropriate drawer, is terribly rude? You presume a lot.
Best reply ever :).

I would think theese 'tests' are just a coverup for LG to use some of the more advanced words he has learned.

Quote:
Why shouldn't I trust Russian researchers? That's an absurd idea that reeks of xenophobia. At the very least I can trust my own judgement.
Or can you? Do you not trust Russian researchers? This would make you an ã:ha (haughty annexationist). If you didn't notice, my 'dont trust russian researchers' note was a joke #_#.

Quote:
BTW, don't knock socionics. In a few decades it will be how you get your jobs. Wait and see. And you'll all be happier for it.
I doubt this not only much but extremely.

LG: You seem to be very good at deciding what type people are without even knowing them. You have done so with both DevX and Echo in this thread. What type are I then? Answer that and maybe after that, we can lock this topic, code a game and all be friends.
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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Thu Apr 26, 2007 7:17 pm    Post subject: [quote]

BadMrBox wrote:

LG: You seem to be very good at deciding what type people are without even knowing them. You have done so with both DevX and Echo in this thread. What type are I then? Answer that and maybe after that, we can lock this topic, code a game and all be friends.


ISTj metabolism. Either ENTj or ENFj exertion. (can't tell which)

I actually suspect there is a relationship between ENFj exertion and being able to "put yourself into" an RPG.

I don't really want to talk that much about making games as to how to make them, which is why I put this test/theory up. I wanted a survey of each person's talents -- reflected on this test -- by which I could look at the games they produced and match specific emphasies they had placed on elements of their games to individual information-exertion relationships.

For example: extroverted feeling followed by introverted sensing seems to be correlated to the ability to match a person's personal experience to their physical appearance, sometimes subconsciously. This would be important when assembling a team because people who do not have this functional combination -- and therefore problems expressing the relation between appearance and experience -- often end up drawing their characters with physical attributes similar to their own. This obviously makes them look less "real" compared to those characters produced by people who have the combination.

In a competitive environment, the person with the combination will almost always win out over the person who doesn't have it.
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