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games of yesterday vs. games of today.
 
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JimKurth
Monkey-Butler


Joined: 01 Apr 2007
Posts: 53
Location: Houston, TX

PostPosted: Sat Jul 14, 2007 10:31 pm    Post subject: games of yesterday vs. games of today. [quote]

Look at games today like F.E.A.R. or World of Warcraft and compare it to older games like Doom 2 or Wolfenstein 3-D, or NBA Jam. You could fit those games on floppy disks. Doom 2 was only 2MB's I believe because I had it on 2 disks. Games nowadays are stored on separate CDs, even DVDs for some games.

Some of the best games don't eat up disk space as games today do. I'd take gameplay over graphics/realism any day. Although, back then Doom 2 was PRETTY REAL! There was nothing more fun than Doom 2 multiplayer played on a serial network and walking up behind your opponent with the chainsaw and killing him. Or "fragging" your enemies (haven't used that term in a LOOOONG TIME).

What do you guys think about 21st century games vs. games of the 20th century? Do you want more graphics/realism, eye-candy or do you think games should make it a more enjoyable to play? Killing people back and forth is fun but there's always things to make the game better and not just adding in FMVs. Speaking of FMV, don't you hate it when you see a commercial for an upcoming game and all you see is FMV? There are no scenes of the game being played at all. I can't stand that (*cough* medal of honor *cough*). Actually, all games nowadays just show fmv in commercials.
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Ninkazu
Demon Hunter


Joined: 08 Aug 2002
Posts: 945
Location: Location:

PostPosted: Sun Jul 15, 2007 12:04 am    Post subject: [quote]

I think that the problem with this way of looking at games is that it's all hindsight. "Look at that game from way back when. Wasn't it awesome? Didn't need the fancy graphics of today." Right? Not really.

NES was marketed for its great graphics at the time. Same with SNES, or even the Atari. The problem here is that in our current generation of crazy nice graphics, we're bombarded with games. A lot of them suck, so we form these opinions about graphics and game quality. Once a game has been well-established as a classic, it's just that, classic - old, i.e. not as good graphics as current generation.

There will always be more shitty games than good ones, and only with a large passage of time will we really be able to decide which are the most fun.
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MDS-MU
Monkey-Butler


Joined: 24 Oct 2006
Posts: 52
Location: sto dgo, DR.

PostPosted: Sun Jul 15, 2007 12:42 am    Post subject: Re: games of yesterday vs. games of today. [quote]

JimKurth wrote:
Look at games today like F.E.A.R. or World of Warcraft and compare it to older games like Doom 2 or Wolfenstein 3-D, or NBA Jam. You could fit those games on floppy disks. Doom 2 was only 2MB's I believe because I had it on 2 disks. Games nowadays are stored on separate CDs, even DVDs for some games.

Some of the best games don't eat up disk space as games today do. I'd take gameplay over graphics/realism any day. Although, back then Doom 2 was PRETTY REAL! There was nothing more fun than Doom 2 multiplayer played on a serial network and walking up behind your opponent with the chainsaw and killing him. Or "fragging" your enemies (haven't used that term in a LOOOONG TIME).

What do you guys think about 21st century games vs. games of the 20th century? Do you want more graphics/realism, eye-candy or do you think games should make it a more enjoyable to play? Killing people back and forth is fun but there's always things to make the game better and not just adding in FMVs. Speaking of FMV, don't you hate it when you see a commercial for an upcoming game and all you see is FMV? There are no scenes of the game being played at all. I can't stand that (*cough* medal of honor *cough*). Actually, all games nowadays just show fmv in commercials.


i like older games because i'm ugh OLD...
about doom 2 one word http://zdaemon.org free battlenet like doom2 server that has been goin on for ages.. try it!

and for some damn reason the server is down today :P!!!
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Rainer Deyke
Demon Hunter


Joined: 05 Jun 2002
Posts: 672

PostPosted: Sun Jul 15, 2007 2:26 am    Post subject: [quote]

There are really three issues here:
  • gameplay
  • graphics
  • realism


Obviously good gameplay is necessary for any game. Were old games really more fun than new games? Probably not on average. There were always a lot of crappy games, and there probably always will be. However, on the whole, I think significant progress has been made in the area of gameplay. Certainly a modern RTS is more playable than a 10 year old RTS. Classics will remain classics, but new classics are still being developed.

I like good graphics. I want the games I play to look good. However, I don't think modern games look particularly good for the most part. Sure, 3D technology has come a long way, but 3D games still look like ass for the most part. At their best, they look like photographs - not art photographs, but the kind of crappy photographs you get by randomly pointing a camera at a subject. How realistic and utterly boring! There isn't a 3D game in the world that looks as good as Seiken Densetsu 3 on the SNES.

As for realism, it stinks. It rarely looks good, and it can ruin good gameplay. If I want realism, I'll go outside.
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js71
Wandering DJ


Joined: 22 Nov 2002
Posts: 815

PostPosted: Sun Jul 15, 2007 3:19 am    Post subject: [quote]

Rainer Deyke wrote:
There isn't a 3D game in the world that looks as good as Seiken Densetsu 3 on the SNES.

While I (like most pixel artists) greatly admire SD3's art style, I think that's quite a bit of a stretch. Not only do most modern games have a totally different graphical style (I can't stress enough how incomparable something like F.E.A.R is to a SNES RPG, speaking only of the massive difference in graphics), but it's a matter of opinion as well. Sure, I prefer 2d pixel art in many, many situations, but the kind of comparison mentioned in your post is a little ridiculous in my opinion.
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JimKurth
Monkey-Butler


Joined: 01 Apr 2007
Posts: 53
Location: Houston, TX

PostPosted: Sun Jul 15, 2007 5:30 am    Post subject: [quote]

I agree with Rainer; a game is a game. It can be realistic or it can be a fantasy. It's all just a choice of what the gamer enjoys most. I think I'm hooked on 2d games just because that's what I grew up with. Actually, I grew up with the Commodore 64 and ATARI 2600 before the NES came out. I do have one argument. If we tend to like games that we grew up with (which is normal), how come there are children today who have XBox 360's and Playstation 3's and Wii's and yet they play classic Pac-Man, or Super Mario Bros., or Zaxxon (where has this game gone? I can't find any more arcade machines of it)?

I do agree about 3d games. It doesn't look real. It's too detailed to look real, I think. The distance in a 3d game should blend pixels and not scale the textures. I can't say that games today don't do that because my computer is too slow to run games today and I don't feel like upgrading my video card. When you look at a wall from an angle and look towards the end of it, you're not seeing the wall's texture being scaled; you're eyes can't process that fine-detail, so your eyes blend colors together and you get something that looks far away. Not to mention everything in the air between you and what you're looking at to factor in your visibility. It's a logarithmic calculation of sight and not a linear formula. Though games use linear formulas I think just because it's fast and they need fast graphics routines.


I'll have to check out that Doom 2 battlenet site. Gosh, now I want to play it and I don't even have Doom 2 anymore.

In my opinion, SNES RPGs are what I feel an RPG should look like. FF7 was pushing my limits, but it was great and fun. FF8 is a different story.
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Locrian
Wandering Minstrel


Joined: 04 Apr 2003
Posts: 105
Location: VA USA

PostPosted: Sun Jul 15, 2007 3:20 pm    Post subject: [quote]

Both are good. The problem with new new games is I'm cheap and don't want to buy a new computer. And video cards are ridiculous. Huge, power hungry, hot. Intel and AMD's new, more 'green' cpus were most welcome. The last gen was getting plain stupid. Unfortunately the improvement doesn't matter cause the video cards just get more stupid. Supposedly the next gen will be smaller and cooler. Sometimes I wish they'd stop 'pushing the boundaries', and learn to make more with what they already have.
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Rainer Deyke
Demon Hunter


Joined: 05 Jun 2002
Posts: 672

PostPosted: Sun Jul 15, 2007 7:01 pm    Post subject: [quote]

Josiah Tobin wrote:
While I (like most pixel artists) greatly admire SD3's art style, I think that's quite a bit of a stretch. Not only do most modern games have a totally different graphical style (I can't stress enough how incomparable something like F.E.A.R is to a SNES RPG, speaking only of the massive difference in graphics), but it's a matter of opinion as well. Sure, I prefer 2d pixel art in many, many situations, but the kind of comparison mentioned in your post is a little ridiculous in my opinion.


1. Of course it's opinion. All aesthetic judgments are pure opinion. Art is considered "good" if enough people or the right people like it.

2. On the basis of googled screenshots, I can say that F.E.A.R. just looks bad. Not just compared to pixel art, but compared to any number of other 3D games released throughout the last ten years. And, yes, that is pure subjective opinion.
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Captain Vimes
Grumble Teddy


Joined: 12 May 2006
Posts: 225
Location: The City Streets

PostPosted: Wed Jul 25, 2007 11:14 pm    Post subject: [quote]

In response to the first post - the part about "fragging":

The term "fragging" has been replaced by "lagging". You see, any action that would cause "fragging" generally causes great lag on the parts of all players who happen to be looking in that direction at the time. One of the best ways to kill your opponents in Counter-Strike (at least over my school network) is to throw a smoke bomb at your opponents, and while they lag, open up with a machine gun around a corner.

^Not true, at least the parts not about my school games.
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JimKurth
Monkey-Butler


Joined: 01 Apr 2007
Posts: 53
Location: Houston, TX

PostPosted: Thu Jul 26, 2007 12:54 am    Post subject: [quote]

Maestro134 wrote:
In response to the first post - the part about "fragging":

The term "fragging" has been replaced by "lagging". You see, any action that would cause "fragging" generally causes great lag on the parts of all players who happen to be looking in that direction at the time. One of the best ways to kill your opponents in Counter-Strike (at least over my school network) is to throw a smoke bomb at your opponents, and while they lag, open up with a machine gun around a corner.

^Not true, at least the parts not about my school games.


Um, I was referring to Doom 2 multiplayer. When you teleport and another person is standing at that teleport location when you teleport in, you kill them...or in Doom2 terms, you "frag" them. About lagging replacing fragging I can't confirm that because I never heard frag being used in the same context as lag, and this is the first time I hear that term being a former term for lagging.

I personally feel attacking someone because their computer can't keep up is a cheap way to play a game.
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js71
Wandering DJ


Joined: 22 Nov 2002
Posts: 815

PostPosted: Thu Jul 26, 2007 1:51 am    Post subject: [quote]

JimKurth wrote:
Um, I was referring to Doom 2 multiplayer. When you teleport and another person is standing at that teleport location when you teleport in, you kill them...or in Doom2 terms, you "frag" them.

Isn't that a Telefrag?
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BadMrBox
Bringer of Apocalypse


Joined: 26 Jun 2002
Posts: 1022
Location: Dark Forest's of Sweden

PostPosted: Thu Jul 26, 2007 6:21 am    Post subject: [quote]

Josiah Tobin wrote:
JimKurth wrote:
Um, I was referring to Doom 2 multiplayer. When you teleport and another person is standing at that teleport location when you teleport in, you kill them...or in Doom2 terms, you "frag" them.

Isn't that a Telefrag?
Yepp.

Fragged is a commonly used work whenever I play whatever kind of FPS against other persons.

About this old version new thing, without going kneedeep into it; Doom3 for an example has nothing on Doom1/2/ultimate but better graphics.
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JimKurth
Monkey-Butler


Joined: 01 Apr 2007
Posts: 53
Location: Houston, TX

PostPosted: Fri Jul 27, 2007 12:06 am    Post subject: [quote]

Josiah Tobin wrote:
JimKurth wrote:
Um, I was referring to Doom 2 multiplayer. When you teleport and another person is standing at that teleport location when you teleport in, you kill them...or in Doom2 terms, you "frag" them.

Isn't that a Telefrag?


Doh! It's been sooo long, my memory faded since the old days of computer games. That's right..... Telefrag. lol.

I do agree... Doom3 only has 1 thing over Doom1/2/Ult: graphics. I think the intro is pretty neat but it's more of a horror game than an FPS and that is why I hail Doom 1/2. Wolf-3d was good (the old version). However it was a giant labyrinth (hard to find your way out), but moreover, it paved the way for Doom.
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