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Malignus Scholar
Joined: 12 May 2009 Posts: 198
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Posted: Mon Aug 31, 2009 4:31 pm Post subject: Harvester - A Card-Collecting RPG |
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I found out a few hours after Ludum Dare started that it was going on, so I immediately dropped my plans for this weekend so I could throw something together. I finished up at about 11:30 PM last night.
Harvester is the result of my efforts: part cave exploration game, part puzzle game, and part collectible card game with a dark storyline.
Controls:
--arrow keys to move
--space to examine
--D to access inventory
--mouse to select cards
--X to use something from inventory
Download links (copy and paste into browser address bar--the forums don't seem to like the formatting on the file names):
Windows-only: http://www.sinisterdesign.net/Downloads/Harvester.exe
Windows/Mac/Linux: http://www.sinisterdesign.net/Downloads/Harvester.air
(air files open with the free Adobe program AIR, which you can get here)
There's a trick to this game. You'll know you've reached the end when you see the words THE END. ;)
EDIT: files renamed above.
Last edited by Malignus on Tue Sep 01, 2009 11:57 pm; edited 1 time in total
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DeveloperX 202192397
Joined: 04 May 2003 Posts: 1626 Location: Decatur, IL, USA
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Malignus Scholar
Joined: 12 May 2009 Posts: 198
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Posted: Wed Sep 02, 2009 12:03 am Post subject: |
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The game has been updated:
--the character can no longer see through walls;
--in-game timer displays correctly;
--the game should now always be complete-able;
--various bugs fixed;
--main character moves more fluidly;
--small graphical updates;
--some clarifying instructions added to the game.
As this is no longer the version I submitted to Ludum Dare, it has a new file name. DOWNLOAD the latest version here:
Windows-only: http://www.sinisterdesign.net/Downloads/Harvester.exe
Windows/Mac/Linux: http://www.sinisterdesign.net/Downloads/Harvester.air
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