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syn9ne Lowly Slime
Joined: 26 Jun 2026 Posts: 1
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syn9 Wandering Minstrel

Joined: 31 Aug 2002 Posts: 124 Location: USA
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Bjorn Demon Hunter

Joined: 29 May 2002 Posts: 1427 Location: Germany
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Posted: Sun Jun 28, 2026 7:43 pm Post subject: |
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Hey syn9, nice to see you back on RPGDX!
I couldn't get this to work with c3 on Linux, I got this instead:
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bjorn@thor:phoenix$ ./c3/c3c vendor-fetch raylib55
Fetching library 'raylib55'...
Downloading [████████████████████████████████████████] 100%
Fetching complete.
bjorn@thor:phoenix$ ./c3/c3c run
8: import std::io;
9: import std::math::random;
10: import std::math;
11: import raylib5::rl;
^^^^^^^^^^^
(/home/bjorn/playground/c3-mini-games/2d-games/phoenix/phoenix.c3:11:8) Error: No module named 'raylib5::rl' could be found, did you type the name right?
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But with odin I only got a warning:
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bjorn@thor:phoenix$ ./odin-linux-amd64-nightly+2026-06-08/odin build phoenix.odin -file
/home/bjorn/playground/odin-mini-games/2d-games/phoenix/phoenix.odin(35:21) Warning: atoi is deprecated: Use strconv.parse_int() instead
return i32(strconv.atoi(val))
^~~^
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The game was quite fun to try! A bit of feedback:
* I was missing a restart button when I died, because I died quite a bit. Ran into fire, ran out of health... and it seems I need to close and restart it to start over.
* Ability to play fullscreen, it was stuck in a window and when I maximized it, the game wouldn't scale up but it sat in the top-left corner.
* Due to the walking speed and small steps, it was a bit tricky to only do a single step. Maybe the default walking speed could be slower, with shift for running or something.
* Running into a fire when nearly having completed the level is so frustrating! But I'm sure it's instant death on purpose...
I haven't found the Tears of the Phoenix yet... But I think this game is very well designed in general. I really like how all that action happens while exploring a single fullscreen level. I'm not sure if that's the game or whether you continue to the next level because I wasn't able to clear it yet, heh.
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syn9 Wandering Minstrel

Joined: 31 Aug 2002 Posts: 124 Location: USA
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Posted: Mon Jun 29, 2026 12:50 am Post subject: |
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It looks like some things have been updated in Odin and C3 over the last year since release, so I'll have to take a look. I appreciate the heads up.
Thanks for the notes as well. I definitely need to get the reset button in, that was feedback I got from others too.
The GDR challenge theme was for a game in a single screen, so yea the game actually only has one level.
Thanks for playing! It's good to be back.
Periodically I challenge myself to try to make a minirpg in 48 hours, and it's still as hard as ever, heh. _________________ http://www.thehideoutgames.com
Syn9's Hideout
Gardener @ The Game Developer's Refuge
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