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janus Mage
Joined: 29 Jun 2002 Posts: 464 Location: Issaquah, WA
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Posted: Sat Apr 26, 2003 2:20 am Post subject: Antialiasing Theory |
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I wrote a little mini-tutorial on antialiasing over at GamingW:
http://www.gamingw.net/forums/index.php?&act=ST&f=11&t=21155
If you guys like this, I might start writing more tutorials of this type and group them all into a webpage somwhere. Let me know if you find it confusing or want some more info on the ideas behind it - I've never really written tutorials before. :)
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Ninkazu Demon Hunter
Joined: 08 Aug 2002 Posts: 945 Location: Location:
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Posted: Sun Apr 27, 2003 1:10 am Post subject: |
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so.... complicated!
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Mattrunks Pretty, Pretty Fairy Princess
Joined: 20 Jun 2002 Posts: 12 Location: Canada
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Posted: Sun Apr 27, 2003 1:29 am Post subject: |
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The idea behind it isn't _that_ complicated... if you want a black pixel on the screen on a white background but right in the middle of 4 pixels, just make those 4 pixels not as strong as you normally would... then you can apply this to images.
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BigManJones Scholar
Joined: 22 Mar 2003 Posts: 196
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Posted: Sun Apr 27, 2003 2:49 am Post subject: |
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What I want to see is an explanation of 'interpolation'. I was reading about persepective correct texture mapping and all the tute talked about was interpolating the u,v coordinates along the scanline or something.
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Ninkazu Demon Hunter
Joined: 08 Aug 2002 Posts: 945 Location: Location:
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Posted: Sun Apr 27, 2003 3:20 am Post subject: |
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Mattrunks, you need to be on more often. Glad to see you on though.
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janus Mage
Joined: 29 Jun 2002 Posts: 464 Location: Issaquah, WA
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Posted: Mon Apr 28, 2003 7:43 am Post subject: |
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BigManJones wrote: | What I want to see is an explanation of 'interpolation'. I was reading about persepective correct texture mapping and all the tute talked about was interpolating the u,v coordinates along the scanline or something. |
That's actually this theory in reverse. All you need is floating point pixel coordinates and you can apply the basic algorithm my (complicated) tutorial explains. :)
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Mattrunks Pretty, Pretty Fairy Princess
Joined: 20 Jun 2002 Posts: 12 Location: Canada
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Posted: Tue Apr 29, 2003 10:01 pm Post subject: |
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Ninkazu wrote: | Mattrunks, you need to be on more often. Glad to see you on though. |
Yeah, I've sorta taken a break. But I think I'm gonna work on my art and music skills (and programming too) and try and find someone to work with.
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