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janus Mage
Joined: 29 Jun 2002 Posts: 464 Location: Issaquah, WA
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BigManJones Scholar
Joined: 22 Mar 2003 Posts: 196
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Posted: Fri May 02, 2003 12:24 am Post subject: |
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Its funny on so many levels....
1. a newb trying to recruit a team
2. it might be a gag
3. making a game with java (the funniest part of it too me!)
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Ninkazu Demon Hunter
Joined: 08 Aug 2002 Posts: 945 Location: Location:
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Posted: Fri May 02, 2003 12:57 am Post subject: |
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Anyone know where I can start off learning Java? I'm taking a full year course on it next school year, and I'd like to be a guru before taking my first step inside the classroom :P
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janus Mage
Joined: 29 Jun 2002 Posts: 464 Location: Issaquah, WA
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Posted: Fri May 02, 2003 3:15 am Post subject: |
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Ninkazu wrote: | Anyone know where I can start off learning Java? I'm taking a full year course on it next school year, and I'd like to be a guru before taking my first step inside the classroom :P |
Learn java in 2 easy steps
1. Walk around your city looking for dirty needles, and stab yourself with every one you find.
2. Die from AIDS.
That's about the equivalent of learning Java, except it's easier (and less painful).
More seriously, I don't know of any good way to learn Java. I have a bunch of books on it and they didn't teach me anything useful about it (stupid sun press grumble grumble.) Find something interesting to do in java, and just get a decent IDE (I recommend JCreator) and jump in. You'll pick it up soon enough. That, or have a nervous breakdown and move to alaska and become a snow mime. Java's not terribly difficult to learn if you know C or C++... just be prepared to dig around in Sun's class model reference on their site, a LOT.
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Rainer Deyke Demon Hunter
Joined: 05 Jun 2002 Posts: 672
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Posted: Fri May 02, 2003 4:07 am Post subject: |
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Learning Java from the official language specification is more or less trivial, especially if you have C++ experience. Java is basically a crippled subset of C++ with some gratuitous differences, longer names, and a couple of nifty extra features.
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Nexinarus Slightly Deformed Faerie Princess
Joined: 25 Oct 2002 Posts: 32 Location: In the distance
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Posted: Fri May 02, 2003 5:12 am Post subject: |
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hehe that thread is funny. Spend a year of time for some java n00b? hehe. _________________ Anorexia is phat!
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mobius tired Guest
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Posted: Fri May 02, 2003 5:32 pm Post subject: |
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I just finished 2 courses in Java...it wasn't that hard I've only had a semester of c++ before (didn't learn much and I think I've forgotten everything from that class)....
what I want to use is Java3D does anyone have experaince with that or know of an IDE that is able to use it.
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BigManJones Scholar
Joined: 22 Mar 2003 Posts: 196
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Posted: Sun May 04, 2003 11:56 pm Post subject: |
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www.javagaming.org is THE place for java game dev. They have alot of material about j3d there. Good luck; thats just way to much oop for me (j3d that is) There are a couple of libs to use opengl with java; lwjgl and gl4java.
I started thinking of Java as a (slow) scripting language for the winapi - it seems alot more useful like that!
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DrV Wandering Minstrel
Joined: 15 Apr 2003 Posts: 148 Location: Midwest US
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Posted: Tue May 06, 2003 1:55 am Post subject: |
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Hehe... "make a study of threads. There can be no animation to any game without them." That's a very intersting quote. Non-multitasking-OS games, anybody? Doom (the old one that ran on 286's) didn't need threads, and it had a heck of a lot more than animation...
I tried writing a game with Java once. The language came across as a poorly-implemented C++ clone that almost died during birth and then lived through an attempted assassination by the midwife who decided the thing was too ugly to live... ;)
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