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      syn9 Wandering Minstrel
  
  Joined: 31 Aug 2002 Posts: 120 Location: USA 
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           Posted: Sun Nov 16, 2003 6:52 pm    Post subject: hack n slash, vampira arena demo | 
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http://syn9.rpgdx.net/download/vampira_demo1.zip
 
 
controls:: arrowkeys, space to attack, esc to quit
 
 
temperarially using som sprites >)  does it suck? is it cool? should it be easier to attack the enemies? plz lemme know, thanks
            
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      Rainer Deyke Demon Hunter
 
  Joined: 05 Jun 2002 Posts: 672
  
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           Posted: Sun Nov 16, 2003 8:04 pm    Post subject:  | 
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             	  | Quote: | 	 		  STOP in module SCREEN   at address 0588:0068
 
 
Hit any key to return to system | 	  
 
 
No other output.
            
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      syn9 Wandering Minstrel
  
  Joined: 31 Aug 2002 Posts: 120 Location: USA 
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           Posted: Sun Nov 16, 2003 8:29 pm    Post subject:  | 
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            it'll need to have EMS enabled, sorry
            
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      js71 Wandering DJ
 
  Joined: 22 Nov 2002 Posts: 815
  
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           Posted: Sun Nov 16, 2003 9:19 pm    Post subject:  | 
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            Shit- that is hella sexy for such short development time already. You have the skills, my friend.
            
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      syn9 Wandering Minstrel
  
  Joined: 31 Aug 2002 Posts: 120 Location: USA 
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           Posted: Sun Nov 16, 2003 9:43 pm    Post subject:  | 
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            thanks, the hard part is just beginning, the mass amount of backgrounds and sprites to be made
            
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      Modanung Mage
  
  Joined: 20 Jun 2002 Posts: 317 Location: The Netherlands 
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           Posted: Tue Nov 18, 2003 5:13 pm    Post subject:  | 
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            Yes looks very promising.
 
But 20 fps is a bit low, I suppose you're still sticking with QB?
            
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      janus Mage
  
  Joined: 29 Jun 2002 Posts: 464 Location: Issaquah, WA 
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           Posted: Wed Nov 19, 2003 3:13 am    Post subject:  | 
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            That's really cool. I like the background, it's really detailed.
 
 
It would look a lot better in truecolor at 60fps though ;)
            
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      syn9 Wandering Minstrel
  
  Joined: 31 Aug 2002 Posts: 120 Location: USA 
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           Posted: Wed Nov 19, 2003 11:51 pm    Post subject:  | 
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            thanks, yea with the frame delay taken out it runs at 60, and the background is a scaled down 8bit version of the original::
 
 
 
 
 
 
so yea, its still QB and im kinda takin into the account that later i might remake the engine to allow for highcolor 640x400 mode
            
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