Mechanae: Exodus of the Order
| Posted by | biggerUniverse |
| Status | Walkaround demo |
| Prog. language | C++ |
| Last update | 08-04-2004 |
| Links | Website; |
Contributors:
biggerUniverse
error402
Only walkaround so far...
Update 08Apr04: Script engine fixes and additions. In fact, mostly bug fixes and the addition of the '!=' test operator. A few slight speed-ups, esp. in LoS checking. Fixed map linkpoints and landing points, and how objects are placed on the map. Fixed a large infinite loop in the Teaming AI code. It's getting more and more playable, which is of course very scary...
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