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Darcnyss Fluffy Bunny of Doom
Joined: 28 May 2004 Posts: 18 Location: South Africa
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Posted: Fri Nov 12, 2004 6:12 pm Post subject: New development screenshot for Slayer: The Dark Prophecy. |
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The project is really picking up. We have a near-finished conversation system and the battle system is about 50% done.
Screenshots available at http://www.freehostz.com/darctyde/slayer.htm _________________ So sue me, I'm clueless!
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MystDragon Pretty, Pretty Fairy Princess
Joined: 12 Nov 2004 Posts: 8 Location: Pretoria, South Africa
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Posted: Fri Nov 12, 2004 8:39 pm Post subject: |
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Yes, the current GUI sucks, but this is still a work in progress, and hopefully we can get some better art in soon... _________________ HaHa! Avast ye spawn of JAVA!
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janus Mage
Joined: 29 Jun 2002 Posts: 464 Location: Issaquah, WA
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Posted: Fri Nov 12, 2004 10:24 pm Post subject: |
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You can use poser... nice.
The raycasting engine looks good though.
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Aptyp Egg-Sucking Troll Humper
Joined: 09 Jun 2004 Posts: 36
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MystDragon Pretty, Pretty Fairy Princess
Joined: 12 Nov 2004 Posts: 8 Location: Pretoria, South Africa
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Posted: Sat Nov 13, 2004 12:45 am Post subject: |
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Aptyp wrote: | Heh, biggest problem with amateur 3D games - crappy models. I'm kinda surprised people still set out to do them. |
Heck, I say why not?
Take a look at games like The Elder Scrolls: Arena. The graphics are very blocky and become real flat when you get too close to them, but heck, the game is brilliant.
And a lot of people, even in this modern day and age, have made great games with not-too-well-done graphics. Should they stop trying?
I think not.
Just my thoughts. _________________ HaHa! Avast ye spawn of JAVA!
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MystDragon Pretty, Pretty Fairy Princess
Joined: 12 Nov 2004 Posts: 8 Location: Pretoria, South Africa
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Posted: Sat Nov 13, 2004 12:48 am Post subject: |
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Oh, and thanks for the compliment about the raytrace engine, janus. it's a pain in the butt and elevation is still a problem when it comes to the camera, but things seem to be coming along. We definitely need to work on better gui graphics, though. _________________ HaHa! Avast ye spawn of JAVA!
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BigManJones Scholar
Joined: 22 Mar 2003 Posts: 196
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Posted: Sun Nov 14, 2004 12:35 am Post subject: |
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Aptyp wrote: | Heh, biggest problem with amateur 3D games - crappy models. I'm kinda surprised people still set out to do them. |
Huh? Those screenshots are awesome. Good work!
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