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MDS-MU
Monkey-Butler


Joined: 24 Oct 2006
Posts: 52
Location: sto dgo, DR.

PostPosted: Sat Feb 10, 2007 11:30 pm    Post subject: [quote]

well my game for now can hold a couple hundred of players in this comp...old crap 500mhz comp..with 128 ram, viruses..the master server,1 game server and other bunch of stuff.

and my game is made with vb6 too.. but im using gdi and the winsock ocx..

anyways once i add a crapload of npcs and a bunch of quests it will probably hold less and less ppl...neways we plan to port it to c++.
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DAMNed VB now i can barely get about 60 players and the damn server can't take it no more.. forget all i said..
everyone should port all their online games to c++.
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