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Okay, I'm officially releasing my entry for review.
 
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DeveloperX
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Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Sat Mar 24, 2007 7:38 am    Post subject: [quote]

JT:

DId you download the .exe installer version of the game? if not, then you are using a version that has the f**ked up game loader.

If you installed using the Inno Installer exe, then it might be a pathing issue, not sure though, I'd need to IM you and walk through the issues with you.

And, as for the maze-like maps; it was originally harder, without a map display. you would have had to write down each move you made..be glad we added a map display. ;)
But yeah, the next version will have a much larger field of view.


I've noticed its difficult for some people to notice the subtle directions that are given.

So, I'll drop a few hints for anyone who is having trouble in the form of a tiny walkthrough:

1. new game
2. read the introduction story
3. name your character (this also names your savefile)
4. take note that you are in West Zular.
5. walk north to the front door (only exit of hero's home)
6. step outside the door to trigger the next story event
7. you awaken in the [b]Inn in East Zular[b]. the Innkeeper tells you that you should head home (and remember, your home is in West Zular, s head out the Inn, and go west back into the hero's home to trigger the next story event
8. this event tells you of a shed but doesn't specify where its at. (slight error in the writing process..it slipped past me, and will be fixed in partII) ok, the shed is west of the hero's home. Exit the house, and head north from the door, and then west then south (to end up west of the house, where you will find the shed.)
9. enter the shed, triggering the next story event.
10. the even tells you to head to Murias, south of Zular. so...head back to East Zular, exit Zular by going south from the Inn.
11. on the world map, I suggest saving your game. (press TAB, type "menu" without quotes, and then enter 5 for the save game option. hit 0 (zero) to return to the game.
12. I'd recommend walking in circles (rectangles? lol) and fighting about 50 battles or so, to level up and gain the second ability before heading south into the Balmant desert.
13. ok, so you're level 2 or higher now, and heading south...
14. Balmant desert is very big and very confusing. the easiest path requires finding your way from Northern Balmant to Northwestern Balmant, to Southwestern Balmant to Southern Balmant to exit to the worldmap once again.
Its too hard to describe an exact path to take without me firing up the game and playing it, so work your way through it. The battles will be useful getting you to level 3 and maybe 4.
15. Once you reach the worldmap on the southern side of the Balmant desert, you should head south to Murias.
walk all the way south and then west in Murias to find a cross. east of the cross is an opening. This is the Church. walk inside, and continue east to trigger the next story event.
You will be told to head east into Jindar Forest in search of a tomb.
16. Head East into Jindar, and let me warn you, this place is MASSIVE. 34 maps to be exact, its easy to get lost, so you may want to write down some "landmarks".
Your destination lies in the far southwestern part of the Southern Jindar Forest.

*** warning: I noticed today that the contest demo exe has a small bug in that its impossible to navigate the 2nd screen of Jindar. I'll upload a patch exe as soon as I can. (this week) if anyone reaches this part I'll immediately release a patch exe. you can save your game, and then reload from the patched exe. ***

thats all for this walkthrough. theres more to the demo, and once that jindar bug is fixed, you will be able to finish the demo.

*yawwwn* goodnight guys cya tomorrow...hehe
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