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RuneLancer
Mage


Joined: 17 Jun 2005
Posts: 441

PostPosted: Mon Jul 11, 2005 6:13 pm    Post subject: Fun little effects. [quote]

We've all done this. Written some code, had a suddent inspiration, and tweaked bits of it to do something you know you won't use but still wanted to see in action. Well, who knows, maybe your little ventures into experimentation land will be of use to someone, so share 'em here.

While working on a system to make object edges have outlines for Endless Saga, I came up with a cool effect. Essentially, I rendered my textured scene, then wanted to render a wireframe version over it. I enabled blending, set the color to have an alpha channel of 0.5f, disabled textures, and... disabled depth testing. What came out of it was a very interesting mesh overlaid over the scene, making things look transluscent even though they were solid. A very interesting illusion.

Another thing I've experimented with and kept is the inclusion of a pixel-wide border around my sprites. The sprite itself has a black border, but then I added a black border to that border and made it 25% transluscent. The effect was a slight "aura" around the character that made the sprite blend in with the background smoothly instead of standing out like someone copy-pasted it from MSPaint into the scene. Very nice effect I'm keeping in the game.
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DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Sun Apr 08, 2007 1:46 am    Post subject: [quote]

Don't know if you still have this, but if you do, I would really like to see a screenshot of the effect, and maybe you could share a little code to show how you did it.
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Terry
Spectral Form


Joined: 16 Jun 2002
Posts: 798
Location: Dublin, Ireland

PostPosted: Mon Apr 09, 2007 11:06 pm    Post subject: [quote]

Heh, wonder what happened to RuneLancer? I saw him causing a bit of drama over on the Cave Story mod forums, but nothing since. Pity, too. Endless Saga looked like it might be a pretty decent game.
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Terry
Spectral Form


Joined: 16 Jun 2002
Posts: 798
Location: Dublin, Ireland

PostPosted: Mon Apr 09, 2007 11:09 pm    Post subject: [quote]

Ewww......

venosoft.com wrote:

venosoft.com
April 09, 2007
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Ninkazu
Demon Hunter


Joined: 08 Aug 2002
Posts: 945
Location: Location:

PostPosted: Tue Apr 10, 2007 12:52 am    Post subject: [quote]

Yay, James' and my domain was popular enough to get parked by assholes!
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DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Tue Apr 10, 2007 6:11 am    Post subject: [quote]

Ninkazu wrote:
Yay, James' and my domain was popular enough to get parked by assholes!

did someone forget to pay the domain registration?

...what happened?
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Ninkazu
Demon Hunter


Joined: 08 Aug 2002
Posts: 945
Location: Location:

PostPosted: Tue Apr 10, 2007 2:06 pm    Post subject: [quote]

James was paying for the domain and hosting after the first year or so I paid. Since he's been in the NAVY for three years now, he hasn't had time to put into Venosoft, the group was becoming less organized, and we just decided to disband. The site died shorted after, but I still get mail as "Co-founder of Venosoft" for free subscriptions to Game Developer Magazine, which is pretty cool, heh.
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DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Wed Apr 11, 2007 4:04 am    Post subject: [quote]

Ninkazu wrote:
James was paying for the domain and hosting after the first year or so I paid. Since he's been in the NAVY for three years now, he hasn't had time to put into Venosoft, the group was becoming less organized, and we just decided to disband. The site died shorted after, but I still get mail as "Co-founder of Venosoft" for free subscriptions to Game Developer Magazine, which is pretty cool, heh.


I see...that sucks man.

If the game developer magazine stops going your way tell me, and I can get you another free subscription :D
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