RPGDXThe center of Indie-RPG gaming
Not logged in. [log in] [register]
 
 
Post new topic Reply to topic Goto page Previous  1, 2 
View previous topic - View next topic  
Author Message
Scrim
Mandrake's Little Slap Bitch


Joined: 05 Apr 2007
Posts: 69
Location: Canada

PostPosted: Sun Mar 02, 2008 4:55 pm    Post subject: [quote]

I'm becoming a big fan of subversion. It's rather nice to have the feeling of "let me change this code and see if another way works" without having to worry that I'll accidentally leave my project in an unusable state.

Before I used subversion I just made periodic backup copies. I don't think I'll go back to the old way.

I also don't think I'd want to work on code collaboratively without version control. I had enough problems in my mini rpg project working with just one other guy who was only editing game maps and art but not coding. We'd run into the classic "oops, we both changed the same map, now what do we do?" scenario that version control so neatly solves.

Also, you don't have to mess around with the command line if that isn't your thing: there's a decent windows subversion client called Tortoise SVN:


http://tortoisesvn.tigris.org/

and a mac one called SvnX:

http://www.apple.com/downloads/macosx/development_tools/svnx.html

Anyhow, my $.02
Back to top  
ManaTroph
Monkey-Butler


Joined: 14 Nov 2007
Posts: 57

PostPosted: Fri Mar 21, 2008 4:48 am    Post subject: [quote]

well, i still haven't tried subversion yet, and i'm really thinking now that i should.

but just the same i still haven't come up with another working combat system yet. i've done a total rewrite on the system and now i have a bunch of new problems instead of the old ones... i'm begining to wonder i'm meant to have a working combat system or not. i still have an old back up of my code containing a working partial combat system, but the code needed to be rewriten because it was becoming too complicated and dificult to read. the new code is not much better. i think i have one more trick up my sleeve yet tho..
and i guess if need be i can post some of my code here for help.
i would really like to see some sample code you guys use for party based turn based rpg's so i can see if i'm on the right track or not.

any sugestions on coding would be helpful
_________________
Life is what happens while you're waiting for the stress to subside...
Back to top  
Post new topic Reply to topic Page 2 of 2 All times are GMT
Goto page Previous  1, 2 



Display posts from previous:   
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum