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syn 9
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PostPosted: Wed Feb 05, 2003 10:55 pm    Post subject: oblivion flight sim demo [quote]

the outside flight sim. when you're not inside a building you're in your stolen police cruser flying around the city to get places



the ship:



the demo of the flight sim:: obliviondemo4.zip
http://www.iravage.com/oblivion/download.php
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Barok
Stephen Hawking


Joined: 26 Nov 2002
Posts: 248
Location: Bushland of Canada

PostPosted: Wed Feb 05, 2003 11:52 pm    Post subject: [quote]

man, that looks so sweet! but 3 fps?!!! 8O

that's extremely slow!!
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Barok
Stephen Hawking


Joined: 26 Nov 2002
Posts: 248
Location: Bushland of Canada

PostPosted: Wed Feb 05, 2003 11:57 pm    Post subject: [quote]

i can't run it on my computer. i'm running xp for those who want to know. each time i try it says, "illegal operation." try to fix that.
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Suchiiben
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PostPosted: Thu Feb 06, 2003 4:57 am    Post subject: [quote]

Nice model! What program did you use to make it?
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syn 9
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PostPosted: Thu Feb 06, 2003 5:37 am    Post subject: [quote]

i use a custom model editor i made for the game
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Ninkazu
Demon Hunter


Joined: 08 Aug 2002
Posts: 945
Location: Location:

PostPosted: Thu Feb 06, 2003 12:10 pm    Post subject: [quote]

Unfortunately, I have ME & XP, so I can't run it on either :(
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Barok
Stephen Hawking


Joined: 26 Nov 2002
Posts: 248
Location: Bushland of Canada

PostPosted: Thu Feb 06, 2003 6:32 pm    Post subject: [quote]

fix that! that's my new computer i ran the program on.
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Nexinarus
Slightly Deformed Faerie Princess


Joined: 25 Oct 2002
Posts: 32
Location: In the distance

PostPosted: Fri Feb 07, 2003 7:41 am    Post subject: [quote]

Amazing shots!

btw, i understand what speed issues you must go through due to the nature of what your doing heh so i wont complain ;).

But im sure.. if its in 320x200, you precalculate more things, read over code and try to optimize that you could speed it up a bit. Maybe add a distance limit to how far it renders? (close, medium, far, or something).

Meh i dunno.. nice work tho.
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Mandrake
elementry school minded asshole


Joined: 28 May 2002
Posts: 1341
Location: GNARR!

PostPosted: Fri Feb 07, 2003 1:32 pm    Post subject: [quote]

Quote:

But im sure.. if its in 320x200, you precalculate more things, read over code and try to optimize that you could speed it up a bit. Maybe add a distance limit to how far it renders? (close, medium, far, or something).


I'd say go with that.....alot of PSX games did this (in medal of honor you can see the terrain popping up in the background, and in Silent hill the fog-effect was used to hide the small rendering veiw point), and nobody complained there.
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Barok
Stephen Hawking


Joined: 26 Nov 2002
Posts: 248
Location: Bushland of Canada

PostPosted: Fri Feb 07, 2003 6:10 pm    Post subject: [quote]

true. very true. what'd look cool though, is that images that are coming up slowly appear over the horizon. like this:

picture a straight line. a small box (building) pops over the horizon, and slowly gets higher and wider.

of course, got nothing against buildings popping up in front of me.
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tHiSiSbOb
Sick of Being A Fairy Princess Yet?


Joined: 22 Jul 2002
Posts: 14
Location: IN

PostPosted: Sat Feb 08, 2003 3:05 am    Post subject: WIN XP [quote]

For all those people running XP that say they can't run this prog, this is what you do. Right-click on the exe, goto the memory tab, and switch ems and xms memory to auto. :)
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"computers are only as smart as their programmers"-me I think
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Modanung
Mage


Joined: 20 Jun 2002
Posts: 317
Location: The Netherlands

PostPosted: Sat Feb 08, 2003 2:24 pm    Post subject: [quote]

Didn't anyone read my post about the XP problems with the very first Oblivion release? Or does everyone here just got Alzheimer? No offence, Alzheimer people can be friendly.
Anyway, I posted almost exactly the same in that old thread.
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Barok
Stephen Hawking


Joined: 26 Nov 2002
Posts: 248
Location: Bushland of Canada

PostPosted: Sat Feb 08, 2003 3:14 pm    Post subject: [quote]

gee, i don't know if i do Modanung. What were we talking about again?

by the way, i tried the configurations. they don't work. i just get the same thing as last time.


[1] 320x240x256
[2] and all that other stuff.


what do i do here?
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Modanung
Mage


Joined: 20 Jun 2002
Posts: 317
Location: The Netherlands

PostPosted: Sun Feb 09, 2003 11:01 am    Post subject: [quote]

Try setting all the memory settings to max instead of auto.
BTW, it worked with me (I got XP too) without changing anything.
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