View previous topic - View next topic |
Author |
Message |
syn 9 Guest
|
Posted: Wed Feb 05, 2003 10:55 pm Post subject: oblivion flight sim demo |
[quote] |
|
the outside flight sim. when you're not inside a building you're in your stolen police cruser flying around the city to get places
the ship:
the demo of the flight sim:: obliviondemo4.zip
http://www.iravage.com/oblivion/download.php
|
|
Back to top |
|
|
Barok Stephen Hawking
Joined: 26 Nov 2002 Posts: 248 Location: Bushland of Canada
|
Posted: Wed Feb 05, 2003 11:52 pm Post subject: |
[quote] |
|
man, that looks so sweet! but 3 fps?!!! 8O
that's extremely slow!! _________________ Adosorken: I always liked slutty 10th graders...
Rhiannon: *Slap!*
|
|
Back to top |
|
|
Barok Stephen Hawking
Joined: 26 Nov 2002 Posts: 248 Location: Bushland of Canada
|
Posted: Wed Feb 05, 2003 11:57 pm Post subject: |
[quote] |
|
i can't run it on my computer. i'm running xp for those who want to know. each time i try it says, "illegal operation." try to fix that. _________________ Adosorken: I always liked slutty 10th graders...
Rhiannon: *Slap!*
|
|
Back to top |
|
|
Suchiiben Guest
|
Posted: Thu Feb 06, 2003 4:57 am Post subject: |
[quote] |
|
Nice model! What program did you use to make it?
|
|
Back to top |
|
|
syn 9 Guest
|
Posted: Thu Feb 06, 2003 5:37 am Post subject: |
[quote] |
|
i use a custom model editor i made for the game
|
|
Back to top |
|
|
Ninkazu Demon Hunter
Joined: 08 Aug 2002 Posts: 945 Location: Location:
|
Posted: Thu Feb 06, 2003 12:10 pm Post subject: |
[quote] |
|
Unfortunately, I have ME & XP, so I can't run it on either :(
|
|
Back to top |
|
|
Barok Stephen Hawking
Joined: 26 Nov 2002 Posts: 248 Location: Bushland of Canada
|
Posted: Thu Feb 06, 2003 6:32 pm Post subject: |
[quote] |
|
fix that! that's my new computer i ran the program on. _________________ Adosorken: I always liked slutty 10th graders...
Rhiannon: *Slap!*
|
|
Back to top |
|
|
Nexinarus Slightly Deformed Faerie Princess
Joined: 25 Oct 2002 Posts: 32 Location: In the distance
|
Posted: Fri Feb 07, 2003 7:41 am Post subject: |
[quote] |
|
Amazing shots!
btw, i understand what speed issues you must go through due to the nature of what your doing heh so i wont complain ;).
But im sure.. if its in 320x200, you precalculate more things, read over code and try to optimize that you could speed it up a bit. Maybe add a distance limit to how far it renders? (close, medium, far, or something).
Meh i dunno.. nice work tho. _________________ Anorexia is phat!
|
|
Back to top |
|
|
Mandrake elementry school minded asshole
Joined: 28 May 2002 Posts: 1341 Location: GNARR!
|
Posted: Fri Feb 07, 2003 1:32 pm Post subject: |
[quote] |
|
Quote: |
But im sure.. if its in 320x200, you precalculate more things, read over code and try to optimize that you could speed it up a bit. Maybe add a distance limit to how far it renders? (close, medium, far, or something).
|
I'd say go with that.....alot of PSX games did this (in medal of honor you can see the terrain popping up in the background, and in Silent hill the fog-effect was used to hide the small rendering veiw point), and nobody complained there.
|
|
Back to top |
|
|
Barok Stephen Hawking
Joined: 26 Nov 2002 Posts: 248 Location: Bushland of Canada
|
Posted: Fri Feb 07, 2003 6:10 pm Post subject: |
[quote] |
|
true. very true. what'd look cool though, is that images that are coming up slowly appear over the horizon. like this:
picture a straight line. a small box (building) pops over the horizon, and slowly gets higher and wider.
of course, got nothing against buildings popping up in front of me. _________________ Adosorken: I always liked slutty 10th graders...
Rhiannon: *Slap!*
|
|
Back to top |
|
|
tHiSiSbOb Sick of Being A Fairy Princess Yet?
Joined: 22 Jul 2002 Posts: 14 Location: IN
|
Posted: Sat Feb 08, 2003 3:05 am Post subject: WIN XP |
[quote] |
|
For all those people running XP that say they can't run this prog, this is what you do. Right-click on the exe, goto the memory tab, and switch ems and xms memory to auto. :) _________________ "computers are only as smart as their programmers"-me I think
|
|
Back to top |
|
|
Modanung Mage
Joined: 20 Jun 2002 Posts: 317 Location: The Netherlands
|
Posted: Sat Feb 08, 2003 2:24 pm Post subject: |
[quote] |
|
Didn't anyone read my post about the XP problems with the very first Oblivion release? Or does everyone here just got Alzheimer? No offence, Alzheimer people can be friendly.
Anyway, I posted almost exactly the same in that old thread.
|
|
Back to top |
|
|
Barok Stephen Hawking
Joined: 26 Nov 2002 Posts: 248 Location: Bushland of Canada
|
Posted: Sat Feb 08, 2003 3:14 pm Post subject: |
[quote] |
|
gee, i don't know if i do Modanung. What were we talking about again?
by the way, i tried the configurations. they don't work. i just get the same thing as last time.
[1] 320x240x256
[2] and all that other stuff.
what do i do here? _________________ Adosorken: I always liked slutty 10th graders...
Rhiannon: *Slap!*
|
|
Back to top |
|
|
Modanung Mage
Joined: 20 Jun 2002 Posts: 317 Location: The Netherlands
|
Posted: Sun Feb 09, 2003 11:01 am Post subject: |
[quote] |
|
Try setting all the memory settings to max instead of auto.
BTW, it worked with me (I got XP too) without changing anything.
|
|
Back to top |
|
|