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Jihgfed Pumpkinhead
Stephen Hawking


Joined: 21 Jan 2003
Posts: 259
Location: Toronto, Canada

PostPosted: Tue Feb 11, 2003 4:45 am    Post subject: A Little Bug [quote]

     I'm experiencing an odd little bug in the RPGDX forum (although possibly it's not RPGDX's fault). I've recently switched to using Opera as my primary browser (and I'm very glad I did), but when using Opera, I can no longer see my avatar next to my posts. Everyone else's avatar still appears perfectly. Also, when I go back to using Internet Explorer, I no longer experience the problem: I can see my avatar fine.
     Very odd little bug, yes? If it's any help, the avatar itself's a .gif, with transparency, and it's stored at http://jihgfedpumpkinhead.web1000.com/jihgfed.gif. I'm just very curious as to why a bug like this is occurring.
     Oh, also, the link to the "Unnofficial FAQ" on the RPGDX main page isn't working. Following error message:
    Not Found
    The requested URL was not found on this server.

    Apache Server at grove.swoo.net

     As mentioned above, not major problems, but curious ones.
     Also on this topic, I have a question which might be amusing. What's the most interesting bug you've ever accidentally inserted in a program? Most often bugs are quite banal (the program crashes, etc.), but sometimes they can be spectacular, and very cool.
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entivore
Bjørn's Arctic Bitch of the Frozen North


Joined: 20 Jul 2002
Posts: 86
Location: michigan, usa

PostPosted: Tue Feb 11, 2003 5:00 am    Post subject: [quote]

My bugs are rarely interesting. Let's see. One time I accidently pasted over a function I just cut. It was my blitting function. Thinking it was a duplicate, I then proceeded to turn it into a transparent blitting function. By then I had already filled the clipboard up with something else, so the only way to get the original function back was to deconvert, or wait until the other computer was free and transfer the source code from it. So I ended up using the transparent blitting function as the regular blitting function for that session (making everything transperant blitted, lol)

Another silly bug was in my graphics data creator. I had cut and pasted the InitDDraw function from another of my lame programs and one line in there detects the color type of the video card. The problem was that it used this data to set "searchcolor" for finding magenta. Of course, the video card doesn't affect that data in a file before it's been put into video memory, so the end result was that magenta was showing up instead of being transparent in any new graphics I loaded up.

Oh, another wierd bug happened with my map making program. I screwed up the tile loader, and it ended up making these really wierd looking patterned tiles.
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*Only in darkness can one truely shine*
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Bjorn
Demon Hunter


Joined: 29 May 2002
Posts: 1425
Location: Germany

PostPosted: Tue Feb 11, 2003 12:23 pm    Post subject: [quote]

I'm not sure what causes that bug. I have Opera installed though so I'll check it out.

With our current game we are experiencing quite a funny bug. We are at a stage where we have implemented map switching and walking NPCs using sequences which can run in parallel. On map switch, the NPC as well as the sequence guiding it should be removed but this is rather buggy and needs some design changes. The funny part is that when walking to another map and then back can make any random NPC suddenly be guided by the sequence of another NPC. This is because the old NPC was removed and the new one was apparently created at the same memory location. Some of our NPCs are dancing or sitting, making for hilarious situations when you see them moving along!

Edit: Just checked with Opera 6.03 for Linux and your avatar shows fine. The main RPGDX page has some difficulties though, especially with the shadow of the sidebar.
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Bjorn
Demon Hunter


Joined: 29 May 2002
Posts: 1425
Location: Germany

PostPosted: Tue Feb 11, 2003 6:48 pm    Post subject: [quote]

If I try to request the image seperately in Opera 7.01 for Windows, I can the following message:
Quote:
Sorry, but non-html files may only be downloaded if linked to directly from the site hosting them. Etc...

So your host doesn't seem to be fit for hosting avatars. It's weird how it does serve the avatar to users browsing with almost any other browser.

And thanks for reporting the FAQ link, it'll need fixing but I'm not sure where it can be found now or if it can even be found at all. Mandrake should know more about this.
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Jihgfed Pumpkinhead
Stephen Hawking


Joined: 21 Jan 2003
Posts: 259
Location: Toronto, Canada

PostPosted: Tue Feb 11, 2003 10:57 pm    Post subject: Okenstokens [quote]

     Thanks for the help, Bjorn. I've got some space on sourceforge; hope they don't mind my hotlinking. It's just a piddly little 3KB gif, after all. Oh, well. I don't understand why it would only happen with one web-browser, though. Thanks again.
Code:
#define TOKENSDIR "/tokens"
#define TOKENLISTFILE TOKENSDIR "tokens.txt"

     Right, you can see the problem here: that first string should be: "tokens//". Forgot to double the slash, and for whatever reason, put it at the beginning, which doesn't make much sense.
     Anyway, I just thought it amusing when I got the error message: "Could not open file: "okenstokens.txt"" "Okenstokens" sounds like something the Swedish chef-muppet would say.[/code]
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