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js71 Wandering DJ
Joined: 22 Nov 2002 Posts: 815
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Posted: Sat Aug 09, 2003 1:48 am Post subject: WARSHIP |
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Yes, here it is, my first REAL game. It's not an rpg, hence the off-topic-ness... But it is a shooter. It's not progressive or anything, just a point-racking competition that you can play with a friend... Well, it includes an original soundtrack by Crazymodtracker and original graphics and sounds by me.
Here's the link:
http://frog.250free.com/warship.rar
EDIT:
This game is FINISHED, it will not be improved upon in ANY way... So don't give suggestions. :-P
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BigManJones Scholar
Joined: 22 Mar 2003 Posts: 196
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Posted: Sun Aug 10, 2003 2:39 am Post subject: |
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Good effort; the yellow blob things suck. But thats not a suggestion, thats a statement of fact.
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Adam Mage
Joined: 30 Dec 2002 Posts: 416 Location: Australia
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Posted: Sun Aug 10, 2003 5:34 am Post subject: |
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Hmmm... Paralax....
Anyways, Blobs suck. But i assume they are in there to stop the game going on forever. _________________ https://numbatlogic.com
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Bjorn Demon Hunter
Joined: 29 May 2002 Posts: 1425 Location: Germany
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Posted: Sun Aug 10, 2003 11:01 am Post subject: |
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I got to 1565 until the blobs finally got me weak spot. The blobs were only a bit annoying because there was no way to get rid of them. In this game the "space, it seems to go on and on forever" element was well done, only I missed the "but then you get to the end of it and a huge gorilla starts throwing barrels at you" part. :-)
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ThousandKnives Wandering Minstrel
Joined: 17 May 2003 Posts: 147 Location: Boston
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Posted: Sun Aug 10, 2003 11:49 am Post subject: |
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I thought it was great up until I clicked to run it and unholy blue screen of death was unleashed. I wish I could figure out what causes that but I get it running a lot of indie games.
I think its some sound library...
I can't read the detailed information on the screen because Windows just shuts itself down a few seconds after it pops up.
Oh well! Wish I could play it, frog.
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Ironshanks Wandering Minstrel
Joined: 17 Feb 2003 Posts: 134 Location: Shiner's Peak
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Posted: Sun Aug 10, 2003 3:25 pm Post subject: |
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I think it's the "Windows hates you" error. _________________ That's not a broken link, it's a PICTURE of a broken link. It's really very conceptual.
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js71 Wandering DJ
Joined: 22 Nov 2002 Posts: 815
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Posted: Sun Aug 10, 2003 5:25 pm Post subject: |
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Okay, new demo's out.
I'll edit this post once I have it uploaded.
New features include:
-You can get rid of Space Worms by guiding them towards enemy ships and letting them infest them
-Faster moving enemies
-MUCH cooler title screen
Also, I had an idea to see who could get the highest score- I beat bjorn's score, mine was 2015. Whoever gets the highest score gets... Umm... A dime.
Yeah.
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Adam Mage
Joined: 30 Dec 2002 Posts: 416 Location: Australia
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Posted: Sun Aug 10, 2003 5:33 pm Post subject: Re: WARSHIP |
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-=(FRoG32)=- wrote: | This game is FINISHED, it will not be improved upon in ANY way... So don't give suggestions. :-P |
Liar.
But i thinks im glad that you are _________________ https://numbatlogic.com
Last edited by Adam on Sun Aug 10, 2003 5:37 pm; edited 1 time in total
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js71 Wandering DJ
Joined: 22 Nov 2002 Posts: 815
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Posted: Sun Aug 10, 2003 5:36 pm Post subject: |
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hehe,
well,
um.
ya see...
hmm...
aw, screw it. I'll just say it WAS finished, and this isn't a new DEMO, it's a new VERSION.
:-P
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Ninkazu Demon Hunter
Joined: 08 Aug 2002 Posts: 945 Location: Location:
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Posted: Sun Aug 10, 2003 9:09 pm Post subject: |
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-=(FRoG32)=- wrote: | Whoever gets the highest score gets... Umm... A dime.
Yeah. |
Hmm... through check or money order?
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js71 Wandering DJ
Joined: 22 Nov 2002 Posts: 815
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Posted: Sun Aug 10, 2003 9:54 pm Post subject: |
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Hmm... Yeah, I'll write a check for 10 cents. Useful :-P
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y treefingers y@lazy Guest
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Posted: Tue Aug 12, 2003 3:56 pm Post subject: |
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good game for a first big project. i wish i could program a game, but NOOOOOOO, stupid dev-c++ wont work with directx and it doesnt even work with basic C++ stuff. i need VC++6 : (
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Ironshanks Wandering Minstrel
Joined: 17 Feb 2003 Posts: 134 Location: Shiner's Peak
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Posted: Tue Aug 12, 2003 5:01 pm Post subject: |
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Gah, the .RAR won't extract the actual exe correctly for me :P _________________ That's not a broken link, it's a PICTURE of a broken link. It's really very conceptual.
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akOOma Wandering Minstrel
Joined: 20 Jun 2002 Posts: 113 Location: Germany
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Posted: Tue Aug 12, 2003 6:28 pm Post subject: |
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y treefingers y@lazy wrote: | good game for a first big project. i wish i could program a game, but NOOOOOOO, stupid dev-c++ wont work with directx and it doesnt even work with basic C++ stuff. i need VC++6 : ( |
Get KaZaa and solve the problem _________________ Keep on codin'
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Just another post to increase my rank...
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ThousandKnives Wandering Minstrel
Joined: 17 May 2003 Posts: 147 Location: Boston
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Posted: Wed Aug 13, 2003 3:02 am Post subject: |
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y treefingers y@lazy wrote: | good game for a first big project. i wish i could program a game, but NOOOOOOO, stupid dev-c++ wont work with directx and it doesnt even work with basic C++ stuff. i need VC++6 : ( |
Hm? I code Direct X with Bloodshed Dev-C++. You gotta get the converted libraries. You can get them here: http://www.bloodshed.net/dev/packages/index.html. I dunno either what you mean about not doing basic c++ stuff, I also do basic C++ stuff, hell you gotta be able to in order to compile anything using DirectX.
And Kazaa is evil, try soulseek instead.
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