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js71
Wandering DJ


Joined: 22 Nov 2002
Posts: 815

PostPosted: Sat Aug 09, 2003 1:48 am    Post subject: WARSHIP [quote]

Yes, here it is, my first REAL game. It's not an rpg, hence the off-topic-ness... But it is a shooter. It's not progressive or anything, just a point-racking competition that you can play with a friend... Well, it includes an original soundtrack by Crazymodtracker and original graphics and sounds by me.
Here's the link:
http://frog.250free.com/warship.rar

EDIT:
This game is FINISHED, it will not be improved upon in ANY way... So don't give suggestions. :-P
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BigManJones
Scholar


Joined: 22 Mar 2003
Posts: 196

PostPosted: Sun Aug 10, 2003 2:39 am    Post subject: [quote]

Good effort; the yellow blob things suck. But thats not a suggestion, thats a statement of fact.
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Adam
Mage


Joined: 30 Dec 2002
Posts: 416
Location: Australia

PostPosted: Sun Aug 10, 2003 5:34 am    Post subject: [quote]

Hmmm... Paralax....

Anyways, Blobs suck. But i assume they are in there to stop the game going on forever.
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https://numbatlogic.com
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Bjorn
Demon Hunter


Joined: 29 May 2002
Posts: 1425
Location: Germany

PostPosted: Sun Aug 10, 2003 11:01 am    Post subject: [quote]

I got to 1565 until the blobs finally got me weak spot. The blobs were only a bit annoying because there was no way to get rid of them. In this game the "space, it seems to go on and on forever" element was well done, only I missed the "but then you get to the end of it and a huge gorilla starts throwing barrels at you" part. :-)
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ThousandKnives
Wandering Minstrel


Joined: 17 May 2003
Posts: 147
Location: Boston

PostPosted: Sun Aug 10, 2003 11:49 am    Post subject: [quote]

I thought it was great up until I clicked to run it and unholy blue screen of death was unleashed. I wish I could figure out what causes that but I get it running a lot of indie games.
I think its some sound library...
I can't read the detailed information on the screen because Windows just shuts itself down a few seconds after it pops up.

Oh well! Wish I could play it, frog.
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Ironshanks
Wandering Minstrel


Joined: 17 Feb 2003
Posts: 134
Location: Shiner's Peak

PostPosted: Sun Aug 10, 2003 3:25 pm    Post subject: [quote]

I think it's the "Windows hates you" error.
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That's not a broken link, it's a PICTURE of a broken link. It's really very conceptual.
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js71
Wandering DJ


Joined: 22 Nov 2002
Posts: 815

PostPosted: Sun Aug 10, 2003 5:25 pm    Post subject: [quote]

Okay, new demo's out.
I'll edit this post once I have it uploaded.
New features include:
-You can get rid of Space Worms by guiding them towards enemy ships and letting them infest them
-Faster moving enemies
-MUCH cooler title screen
Also, I had an idea to see who could get the highest score- I beat bjorn's score, mine was 2015. Whoever gets the highest score gets... Umm... A dime.
Yeah.
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Adam
Mage


Joined: 30 Dec 2002
Posts: 416
Location: Australia

PostPosted: Sun Aug 10, 2003 5:33 pm    Post subject: Re: WARSHIP [quote]

-=(FRoG32)=- wrote:
This game is FINISHED, it will not be improved upon in ANY way... So don't give suggestions. :-P


Liar.
But i thinks im glad that you are
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Last edited by Adam on Sun Aug 10, 2003 5:37 pm; edited 1 time in total
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js71
Wandering DJ


Joined: 22 Nov 2002
Posts: 815

PostPosted: Sun Aug 10, 2003 5:36 pm    Post subject: [quote]

hehe,
well,
um.
ya see...
hmm...
aw, screw it. I'll just say it WAS finished, and this isn't a new DEMO, it's a new VERSION.
:-P
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Ninkazu
Demon Hunter


Joined: 08 Aug 2002
Posts: 945
Location: Location:

PostPosted: Sun Aug 10, 2003 9:09 pm    Post subject: [quote]

-=(FRoG32)=- wrote:
Whoever gets the highest score gets... Umm... A dime.
Yeah.


Hmm... through check or money order?
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js71
Wandering DJ


Joined: 22 Nov 2002
Posts: 815

PostPosted: Sun Aug 10, 2003 9:54 pm    Post subject: [quote]

Hmm... Yeah, I'll write a check for 10 cents. Useful :-P
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y treefingers y@lazy
Guest





PostPosted: Tue Aug 12, 2003 3:56 pm    Post subject: [quote]

good game for a first big project. i wish i could program a game, but NOOOOOOO, stupid dev-c++ wont work with directx and it doesnt even work with basic C++ stuff. i need VC++6 : (
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Ironshanks
Wandering Minstrel


Joined: 17 Feb 2003
Posts: 134
Location: Shiner's Peak

PostPosted: Tue Aug 12, 2003 5:01 pm    Post subject: [quote]

Gah, the .RAR won't extract the actual exe correctly for me :P
_________________
That's not a broken link, it's a PICTURE of a broken link. It's really very conceptual.
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akOOma
Wandering Minstrel


Joined: 20 Jun 2002
Posts: 113
Location: Germany

PostPosted: Tue Aug 12, 2003 6:28 pm    Post subject: [quote]

y treefingers y@lazy wrote:
good game for a first big project. i wish i could program a game, but NOOOOOOO, stupid dev-c++ wont work with directx and it doesnt even work with basic C++ stuff. i need VC++6 : (

Get KaZaa and solve the problem
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Keep on codin'
-----------------

-----------------
Just another post to increase my rank...
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ThousandKnives
Wandering Minstrel


Joined: 17 May 2003
Posts: 147
Location: Boston

PostPosted: Wed Aug 13, 2003 3:02 am    Post subject: [quote]

y treefingers y@lazy wrote:
good game for a first big project. i wish i could program a game, but NOOOOOOO, stupid dev-c++ wont work with directx and it doesnt even work with basic C++ stuff. i need VC++6 : (

Hm? I code Direct X with Bloodshed Dev-C++. You gotta get the converted libraries. You can get them here: http://www.bloodshed.net/dev/packages/index.html. I dunno either what you mean about not doing basic c++ stuff, I also do basic C++ stuff, hell you gotta be able to in order to compile anything using DirectX.

And Kazaa is evil, try soulseek instead.
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