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DeveloperX 202192397
Joined: 04 May 2003 Posts: 1626 Location: Decatur, IL, USA
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Posted: Wed Nov 03, 2004 2:59 am Post subject: Games and TCL |
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I'm starting this thread to discuss using TCL (pronounced Tickle) as a game scripting language.
I have written a basic TCL Interpreter as my first step to using TCL for my game scripting.
I will post here as this develops.
click here to download my TCL interpreter
If you want to use TCL for scripting your game, I will release my scripting wrapper once it is completed.
You can get TCL from here.
And you can get the source for TCL from here.
{edit}updated the archive, now you can interpret TCL files, AND commands. :) get the new file from here{/edit} _________________ Principal Software Architect
Rambling Indie Games, LLC
See my professional portfolio
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janus Mage
Joined: 29 Jun 2002 Posts: 464 Location: Issaquah, WA
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Posted: Sun Nov 07, 2004 3:26 am Post subject: |
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TCL? Ew. Why not something more useful, like... assembly?
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bay Wandering Minstrel
Joined: 17 Mar 2004 Posts: 138 Location: new jersey, usa
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Posted: Mon Nov 08, 2004 5:01 am Post subject: |
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janus wrote: | TCL? Ew. Why not something more useful, like... assembly? |
cute janus, cute.
tcl is used alot on linux systems it seems, if i remember it right. just like every scripting language, its uhm.. scripting.
.02$
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