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berzniz Lowly Slime
Joined: 20 Jun 2002 Posts: 3
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Posted: Thu Jan 16, 2003 7:26 am Post subject: Is it just me or DirectPlay sucks ? |
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i now use the Winsock OCX which is much better.
i just can't see anything good in DirectPlay...
so why use it ?
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Bjorn Demon Hunter
Joined: 29 May 2002 Posts: 1425 Location: Germany
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Posted: Thu Jan 16, 2003 3:28 pm Post subject: |
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I've never programmed something network related yet, but I wouldn't use DirectPlay either. That's mainly because it's not platform-independant, and probably also because it's probably very complicated.
I would try something like HawkNL (Network Library), or GNE (Game Networking Engine) which is based on HawkNL. But I haven't tried them yet so I don't really know if they are any good.
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Adam Mage
Joined: 30 Dec 2002 Posts: 416 Location: Australia
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Posted: Thu Jan 16, 2003 5:24 pm Post subject: |
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i used winsock for my neworking
but its not really a cross platform thing either, and your uses may need to get the winsock ocx to use your proggie. _________________ https://numbatlogic.com
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dw74 Pretty, Pretty Fairy Princess
Joined: 19 Dec 2002 Posts: 5 Location: California
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Posted: Sun Jan 19, 2003 4:34 am Post subject: DirectPlay |
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I've used DirectPlay, and it is extremely difficult to use.
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Nodtveidt Demon Hunter
Joined: 11 Nov 2002 Posts: 786 Location: Camuy, PR
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Posted: Sun Jan 19, 2003 11:44 am Post subject: hrm |
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I really don't see what the big deal with platform independance is. There's no need to cripple your software for the sake of platform independance. And yes...DirectPlay sucks a goat nad.
-nek
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Bjorn Demon Hunter
Joined: 29 May 2002 Posts: 1425 Location: Germany
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Posted: Sun Jan 19, 2003 9:15 pm Post subject: |
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Sure, I don't want to cripple my software either. I'm always trying to find easy to use cross-platform libraries that have a low cripple-your-program ratio.
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