| Posted by | Adam |
| Status | Abandoned |
| Prog. language | Visual Basic |
| Last update | 08-07-2003 |
| Links | Website; Download; |
Adam Clifton - Code, Art
Simon Viresama - Levels
Simon Moat - Art, Intro
Leslie Buschel - Art
Ian "Daily" Day - Complaining, Making empy threats, Art
Tamara Neven - Maturity moderator and trying to piss us off 'cause we're working on the game instead of talking to her. Complaiing that we didin't add her map
Poobum stands for maturity and perfection, just check out the reviews for Poobum 2003. And now we plan to continue this great tradition in Compo Nostos!
This game was built for compo nostos. This release is more of a demo build since it needs far more balanceing to become a deciently playable game. I garuntee youll get sick of falling into spikes inside the cave and give up. Lookout i the future as hopefully we will release a more playable and balanced version. Unless we get a rating of 2 again :P
The game plays out like a cross between Metroid and Metal Slug. The original intention was to build it more like metal slug than metroid, but simon viresama is a big metroid fan and our main level editor.
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