Description:
An open ended RPG with tons of side missions and quests to do and lots of different skills, similar to Elder Scrolls, but hopefully with a more engaging, cinematic feel that you usually get from traditional RPGs. The battle system is going to be a little like Vagrant Story, in that it's real time, but you kind of attack turn based and have to do timed button presses and other stuff to make the attack more powerful. I plan to have lots of different skills and jobs, not all battle-related, and various missions and interesting cultures and landscapes to help bring the world to life and let the player have a lot of fun with it.