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Puddinlover I wanna be a ballerina!
Joined: 06 Aug 2009 Posts: 26
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Posted: Sat Aug 15, 2009 7:22 am Post subject: |
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mysterycoder wrote: | Both of you, thank you very much for the resources.
Good luck to you as well. |
No problem and thanks... also I just realized it's Saturday :P
*Starts to think of game ideas* _________________ Check out my game development on My Programming Blog!
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Adam Mage
Joined: 30 Dec 2002 Posts: 416 Location: Australia
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Posted: Sat Aug 15, 2009 7:25 am Post subject: |
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Just stumbled apon this. Maybe i'll drop everthing and try to get something done. _________________ https://numbatlogic.com
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Nodtveidt Demon Hunter
Joined: 11 Nov 2002 Posts: 786 Location: Camuy, PR
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Posted: Sat Aug 15, 2009 12:45 pm Post subject: |
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Looks like the weekend is mostly free for me, but I never had a chance to code during the week...so I guess I'll spend this morning coding and doing the graphics...hopefully I can hammer out something in time. _________________ If you play a Microsoft CD backwards you can hear demonic voices. The scary part is that if you play it forwards it installs Windows. - wallace
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theblackmask Lowly Slime
Joined: 28 Feb 2009 Posts: 4
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Posted: Sat Aug 15, 2009 12:45 pm Post subject: |
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I had fun last time, so I will be making something this weekend. _________________ The Black Mask
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Adam Mage
Joined: 30 Dec 2002 Posts: 416 Location: Australia
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Mattias Gustavsson Mage
Joined: 10 Nov 2007 Posts: 457 Location: Royal Leamington Spa, UK
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Nodtveidt Demon Hunter
Joined: 11 Nov 2002 Posts: 786 Location: Camuy, PR
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Posted: Sat Aug 15, 2009 6:12 pm Post subject: |
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Okay, I guess not...I've spent way too much time getting the various details of SDL working so I'm gonna bail out here. I did learn a lot about SDL during this time though, so I'm going to take that knowledge into my larger projects. Good luck to those of you who are going to actually compete. :) _________________ If you play a Microsoft CD backwards you can hear demonic voices. The scary part is that if you play it forwards it installs Windows. - wallace
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Puddinlover I wanna be a ballerina!
Joined: 06 Aug 2009 Posts: 26
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Posted: Sat Aug 15, 2009 8:19 pm Post subject: |
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Oh boy, just woke up... time to start pounding out some content :) _________________ Check out my game development on My Programming Blog!
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mixzed Milk Maid
Joined: 06 Feb 2009 Posts: 41 Location: Westchester, NY
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Posted: Sat Aug 15, 2009 11:09 pm Post subject: |
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sounds like fun, I'm going to sit back and watch again. I have too much OCD & ADD for a 48 game making spree. _________________ pixoasis /The Search For... /K9
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RampantCoyote Demon Hunter
Joined: 16 May 2006 Posts: 546 Location: Salt Lake City, Utah
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Posted: Sun Aug 16, 2009 7:01 am Post subject: |
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Since I don't feel like starting a new topic about my lame little attempt (so far):
Artwork thrown together from whatever I could find today. Spent about 3/4ths of my time just trying to put some art assets together. I'm really doubting I'll have an actual *game* by the end of the competition. _________________ Tales of the Rampant Coyote - Old-School Game Developer talks Indie Games, RPGs, and the Games Biz
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Radix Pretty, Pretty Fairy Princess
Joined: 15 Aug 2009 Posts: 8
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Puddinlover I wanna be a ballerina!
Joined: 06 Aug 2009 Posts: 26
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Posted: Sun Aug 16, 2009 7:49 pm Post subject: |
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You can test my game on my blog HERE.
I just lowered the rain/snow effects to help increase fps. _________________ Check out my game development on My Programming Blog!
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mysterycoder Lowly Slime
Joined: 15 Aug 2009 Posts: 3
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Posted: Sun Aug 16, 2009 8:09 pm Post subject: |
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I made a lovely platformer engine.
But no way can I finish a game, maybe next time. :)
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uki Lowly Slime
Joined: 14 Aug 2009 Posts: 1
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Posted: Sun Aug 16, 2009 10:16 pm Post subject: OK, I know its wrong but. |
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I need some sleep.
Before the critics start:
This is my first Graphical Game EVER
And i dont do graphics.
And... when i realized that it was a sidescroller i already invested 15 hours. So i just continued.
So here it is.
http://udd.mine.nu/download/RPGDX09
its windows framework 3.5 with XNA.
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TheNut Lowly Slime
Joined: 09 Aug 2009 Posts: 4
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Posted: Sun Aug 16, 2009 11:53 pm Post subject: |
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Whew. Talk about a very long two days! My entry is called "Sir Knight" and it uses Silverlight technology. It's not a game, but rather a tech demo. I tried to push for something in the last two days, but I realized it wouldn't be possible, so I focused more on refining the engine and tools and testing it with this project.
I've learned a great deal more about Silverlight and added a lot of productive features to my engine and toolsets in the last two days. Without them, I wouldn't have been able to come remotely close to my results today. I'm happy with the results and will continue to improve on the engine and tools.
So enough babel, you can try out the demo by clicking on the image below.
Requirements: Silverlight 3.0
Movement: Standard WSAD, hold Shift to run.
Interact: Space to talk with NPCs
The game is 7.25 MB, so it may take some time to download.
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