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Mattias Gustavsson
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Joined: 10 Nov 2007
Posts: 457
Location: Royal Leamington Spa, UK

PostPosted: Thu Aug 13, 2009 1:05 pm    Post subject: 48hr side scroller - The Jade Figurines [quote]

I've started thinking about what I'm doing for the side scroller compo, and also just starting to prepare some side-scroller tech. I'll be using this thread to post about the progress as I go along.

What I'm thinking of doing is more like a sidescrolling action game than a real RPG, but I'd like to try and get some proper RPG elements in there, and some form of story too.

It was actually reading RampantCoyotes blog which gave me the idea, from the mention of Golden Axe:



But I think I'll be drawing even more inspiration from Barbarian 2:



More laters...
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Last edited by Mattias Gustavsson on Mon Aug 17, 2009 9:47 pm; edited 2 times in total
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RampantCoyote
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Joined: 16 May 2006
Posts: 546
Location: Salt Lake City, Utah

PostPosted: Thu Aug 13, 2009 3:14 pm    Post subject: [quote]

Woot!
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Verious
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Joined: 06 Jan 2004
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Location: Online

PostPosted: Thu Aug 13, 2009 7:02 pm    Post subject: [quote]

Sounds like it will be a fun game.

I always enjoyed Golden Axe and recently played it for several hours when I got Sonic's Ultimate Genesis Collection for Xbox 360.
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Mattias Gustavsson
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Joined: 10 Nov 2007
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Location: Royal Leamington Spa, UK

PostPosted: Thu Aug 13, 2009 9:34 pm    Post subject: [quote]

Yay, got a 4-layer parallax system working, with some basic movement back/forth. Next on to making a simple built-in editor, so I can make levels :D This is FUN.
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Mattias Gustavsson
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Joined: 10 Nov 2007
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Location: Royal Leamington Spa, UK

PostPosted: Sat Aug 15, 2009 12:52 am    Post subject: [quote]

Got the basic built-in editor working now, along with level load/save. Will finish it off with some extra stuff first thing tomorrow, then go on to actually start working on the game. I'm going to be re-using as much art as I can for this one (which means just rendering out characters and stuff which I've already put together for other projects :D)
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Verious
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PostPosted: Sat Aug 15, 2009 4:16 am    Post subject: [quote]

Sounds like a solid plan. The Poser characters you previously created were top-notch. I'm looking forward to seeing the game.
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Mattias Gustavsson
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Joined: 10 Nov 2007
Posts: 457
Location: Royal Leamington Spa, UK

PostPosted: Sat Aug 15, 2009 8:18 am    Post subject: [quote]

Been doing lots of rendering and art stuff now (I hate working with placeholder art), coding player movement stuff on my laptop while waiting for renders to finish. It's coming along quite nicely. Will probably spend most of today just getting the elements in (scenery, npc's, player movement, AI etc) and tomorrow making the more game specific stuff (story, dialogue etc).

This is going to be tight, I've aimed way to high. But I ain't backing down now!
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Mattias Gustavsson
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Joined: 10 Nov 2007
Posts: 457
Location: Royal Leamington Spa, UK

PostPosted: Sat Aug 15, 2009 11:48 am    Post subject: [quote]

Here's a mockup of what I'm aiming for:


Still a long way to go before I have that all working though :P
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Mattias Gustavsson
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Joined: 10 Nov 2007
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Location: Royal Leamington Spa, UK

PostPosted: Sat Aug 15, 2009 12:14 pm    Post subject: [quote]

Here's a screenshot from what I have at the moment:

It's a start :-)
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www.pixieuniversity.com - Software 2D Game Engine
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Nodtveidt
Demon Hunter


Joined: 11 Nov 2002
Posts: 786
Location: Camuy, PR

PostPosted: Sat Aug 15, 2009 12:35 pm    Post subject: [quote]

Hey, I recognize the Water Elemental model in your first screenshot. :) I've used that model before, during the Two Lords project...it's a pretty cool figure. :) That sword graphic looks very familiar too but I can't quite think of which one it is...I know I have it in my library also though...I recognize the side blades. :)
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DeveloperX
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Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Sat Aug 15, 2009 2:39 pm    Post subject: [quote]

Damn Mattias..that looks really great!
Keep up the great work!
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Codexus
Egg-Sucking Troll Humper


Joined: 14 Aug 2009
Posts: 39
Location: Geneva, Switzerland

PostPosted: Sat Aug 15, 2009 3:14 pm    Post subject: [quote]

That's looking awesome!
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Mattias Gustavsson
Mage


Joined: 10 Nov 2007
Posts: 457
Location: Royal Leamington Spa, UK

PostPosted: Sat Aug 15, 2009 3:46 pm    Post subject: [quote]

Thanks guys :)

@nodtveidt:The sword is a 3D-universe freebie (freebies are great). If you're using poser, you must check out my free poser content manager. I could never get stuff done this quickly without it :-)


Gotta have a title screen!


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www.rivtind.com - My Fantasy world and isometric RPG engine
www.pixieuniversity.com - Software 2D Game Engine
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Mattias Gustavsson
Mage


Joined: 10 Nov 2007
Posts: 457
Location: Royal Leamington Spa, UK

PostPosted: Sun Aug 16, 2009 1:52 pm    Post subject: [quote]

Starting to realize there's now way I'll be getting this game to the state I'd like before tonight :P
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www.rivtind.com - My Fantasy world and isometric RPG engine
www.pixieuniversity.com - Software 2D Game Engine
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increpare
Blue Fillrect


Joined: 19 Feb 2009
Posts: 43

PostPosted: Sun Aug 16, 2009 5:45 pm    Post subject: [quote]

that doesn't mean you're not going to finish it though :)
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